Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
When it happens the log says in the last line:
..\..\src\Lib\UI\Core.cpp:449: __cdecl UI::CCore::~CCore(void): Assertion `CComponent::NumInstances() == 0' failed.
I remember seeing this error message in different random cases before (not related to adv statistics). It seems like a more deep game problem, eventually sth with multi-threading. I don't know why and when it occurs. Bug priority for UG is probably low.
As you mentioned the script on/off here https://steamcommunity.com/app/1066780/discussions/0/3127163422369064424/
I just tried, deactivated script and closed to desktop without hang
Could you try this at exit:
-Deactivate Script
-Press Free Data
Maybe this helps in avoiding that irregular game hang.
(Otherwise one could of course exit quickly with the crash buttons in debug window)