Transport Fever 2

Transport Fever 2

Advanced Statistics
 This topic has been pinned, so it's probably important
VacuumTube  [developer] Apr 11, 2021 @ 10:58pm
Feedback/Suggestions/Improvements
This thread is intended for comments about the gui, layout and usability of the mod and also for improvements or extensions.
For questions to the statistics itself, use the other thread.
Last edited by VacuumTube; Apr 11, 2021 @ 11:32pm
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Showing 1-15 of 26 comments
GordonDry Apr 12, 2021 @ 5:46am 
The performance question:

When does the mod work? Once, when the UI is opened? And/Or dynamically in the background, updating the UI contents?
VacuumTube  [developer] Apr 12, 2021 @ 6:00am 
The calculation is only executed when
  1. the tab of a certain entity type is selected/visible
  2. the background running for this type is activated in the settings
(And once for all types when the game is loaded)
GordonDry Apr 12, 2021 @ 7:20am 
Another one:

Is this replacing / disabling the vanilla debug tools AltGr + D ?
I cannot open that.
VacuumTube  [developer] Apr 12, 2021 @ 7:26am 
No
I have the same "issue" as GordonDry. It looks like its preventing the game from catching certain key assignments. Shortcuts are sometimes caught, sometimes not. Clicking somewhere in the main render area + pressing the shortcut afterwards helps for a very short moment. DIsabled just this mod and I don't have this behaviour anymore.
GordonDry Apr 18, 2021 @ 11:38am 
Thank you for confirmation.
VacuumTube  [developer] Apr 18, 2021 @ 11:59am 
Ah this is maybe because the cursor is hanging in a TextInput.
The welcome window has one and the program tab. If anyone knows how to prevent automatic focus, please tell.
The first time I noticed this, I just had closed the statistics window and thought the focus might still be on the window or the hightlighted button in the bottom. The other times when I tried to recreate this, I did not have the window open, so don't know where the focus was.
Maybe adding
local gameUI = api.gui.util.getGameUI() local mainRender = api.gui.comp.GameUI.getMainRendererComponent(gameUI) mainRender:setFocus()
into the onClose() function helps?
GordonDry Apr 19, 2021 @ 7:14am 
I tried choosing different tabs before closing and clicking into the field after closing the UI and still got no AltGr + D ...
VacuumTube  [developer] Apr 19, 2021 @ 7:53am 
AltGr + D is always working for me

Only thing where it's not working is the console.
Do you have the console open in background?
GordonDry Apr 19, 2021 @ 11:44am 
No
GordonDry Apr 24, 2021 @ 2:25pm 
Feature request: show and sort by total vehicle/train weight
GordonDry Jul 13, 2021 @ 6:24am 
Consider removing all the git stuff from the release :)
VacuumTube  [developer] Jul 13, 2021 @ 6:29am 
Was soll ich machen, es ist halt imselben Ordner in staging_area, was ja direkt über steam hochgeladen wird
GordonDry Jul 13, 2021 @ 6:33am 
Ach so, ja. Ich habe Tpf2 ja via GOG, aber ich kenne das, weil ich Assets für Cities: Skylines erstellt hatte "back in the days".
Allerdings, es kann ja verschiedene Ordner geben, also einen dedizierten Git-Ordner, auf den sonst nichts zugreift außer Git (und Notepad++) *duck*
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