ARK: Survival Evolved

ARK: Survival Evolved

Dragons Evolved
 This topic has been pinned, so it's probably important
Thoughts on Balancing and bug reports.
Alright instead of spamming the comment section im just gonna bundle my thoughts and bug reports in here.

Ridge Drake headbutt doesnt work. Or the hotkey isnt C. Yes i did make sure to stand still and i tried in both combat and utility mode.

The Ridge Drake venom cloud debuff lasts too long. 15 seconds after leaving the cloud is a little much. tone it down to 10 and instead increase the damage while still inside of the cloud, cause moving my finger to RCtrl just isnt worth it in combat as of right now.

The Miras Metal farming on her O dash is insane. 14k Metal out of one dash at the blue obelisk. Harvest Rate 3. Not like she could carry it either way without a weight mod, so nerfing the the harvest multiplier but instead giving her a weight multiplier would help a lot.

The Cyclopse are too loud for a creature that dies 5 Seconds after rendering in to ridge drakes.
Either make them smaller and just one mob of many, or make them strong enough to be worthy of their size and reduce their spawnrates cause having the purple "A cyclopse has been defeated!" message pop up as if it was a boss, when theres 3 standing in the same area just waiting to get slaughtered is kinda ridiculous.

Speaking of which, the ridge drakes spawn too much. With the AI improvements on them they always swarm the swamps in death stacks of atleast 5 and the largest ive seen was 14. ive already died twice to just getting swarmed by them and getting body blocked in the air while dying to their poison cloud.
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Showing 1-15 of 144 comments
HydragonofDeath  [developer] Jun 9, 2021 @ 4:17pm 
You have to be on land to use the headbutt, it also requires stamina, dunno why it wouldnt work, the C attack is assigned by default by ark and isnt coded in like X lctrl etc.

Metal is very heavy, and I'll definetly give Mira her own inventory component to reduce the weight of the resources she can harvest.

Cyclops are OP, in devkit when i set up their attacks before I even gave them their own stats and they had carno level damage and health and knockback. A single cyclops could kill 3 paracer at once, easily. Originally they were going to have around 1000 health, but seeing a 35 damage cyclops with 400 hp kill 3 1000 hp paracers told me, yeah no this isnt gonna work, so i made them glass cannons, they have damage superior to a rex and health comparable to a therizino. They are pretty much glass cannons, not meant to replace a rex or anything (they are just a nearly naked humanoid being whacking dinosaurs and dragons wich a stick after all).

Swamp is notorious for overspawning or underspawning creatures, i'll try to tone down the spawns a bit but keep in mind they probably spawn as frequently as a sarco, However the ridged drakes do come to help their allies from a farther distance. They are passive so unless you started the fight they wont bother you. The damage on the dust clouds gets insane if i raise it much more, and the slowing effect is to make sure its allies can get away, not really as an offense based attack.
Think of it like garugas concavenator, except the conca is more offense based while the ridged drake is more escaping based.

I'll do an update to fix the ridged drake spawns, but i recently buffed cyclops's hp from 750 to around 800 already, and thats really pushing how far i want them to be. It can sometimes be very hard to remember that rexes ARE endgame tames, and one of the strongest vanilla dinos, but with all the modded creatures who forget about this it can be hard to remember that anything that can 1 v 1 kill a rex is quite OP already.
CptnG4yF1re Jun 10, 2021 @ 1:22pm 
I get the killing rewards for royal wyrms even tho i dont even touch them. I appreciate the free megalania toxic, but the stone tools cluttering my inv are kinda eh
HydragonofDeath  [developer] Jun 10, 2021 @ 3:51pm 
@CptnG4yF1re The megalania stuff, thats wildcards fault for how the megalanias drops work, not much i can do about it


@CptnG4yF1re Um..... thats... interesting... how high are your spawn rates?

Also gonna pin this discussion for anyone else who also has any suggestions and feedback too, this will be the main thread fori t
Last edited by HydragonofDeath; Jun 10, 2021 @ 3:52pm
CptnG4yF1re Jun 11, 2021 @ 12:38am 
Dinocount is at 1.2 Also, idk whether the fault lies with the Dino storage mod or here, but the dragons are named by their icon and not by what they are. So the Dino Storage mod lists ridged drakes as rexes and miras as yutys.
CptnG4yF1re Jun 11, 2021 @ 1:12am 
Quetz can grab Royal wyrms. That.... i dont think that should be a thing xD
CptnG4yF1re Jun 11, 2021 @ 1:24am 
ridged drakes, and presumably others aswell, do not work with the "Best Eggs!" mod
HydragonofDeath  [developer] Jun 12, 2021 @ 5:35am 
It calls them as yutys and rexes cuz thats what their icon is set to, they dont use saddles anyways. Quetz can pick up mammoths, the wyrm isnt that much larger than mammoths. Best Eggs dont work probably because alot of the dragons in this mod cant breed
ElKrecio Jun 14, 2021 @ 7:02am 
I found a problem with 3 monsters, it's some kind of weird graphic bug: Cockatrice
Legendary Storm Drake
Wanderer Drake
HydragonofDeath  [developer] Jun 14, 2021 @ 1:18pm 
I have no idea what causes it, since i dont get the bug in devkit nor do i myself get it in singleplayer. It might be the fact im setting the fur/feathers to use a different creatures fur/feather textures, which look spendid in devkit and i chose to do so because they looked better than the original creatures textures, but i tried making the wanderer drake use the purlovias textures like normal and apparently the glitch still happens so.... i dunno
ElKrecio Jun 14, 2021 @ 2:17pm 
maybe remove the feathers and skin them as they are cool dinosaurs
ElKrecio Jun 14, 2021 @ 2:18pm 
do you still have a lot of news in your plans?
HydragonofDeath  [developer] Jun 14, 2021 @ 5:12pm 
Well cockatrice needs feathers, the wanderer drake wasnt gonna have fur but it looked really bad without it, and the storm drake is literally an ampithere, a feathered dragon, so thats not gonna happen, current plans? Hmmm, bugfixing, balancing, remodels, ability reworks, custom animations, and stuff before adding more stuff.
ElKrecio Jun 16, 2021 @ 11:48am 
Chimera have double wings, this is normal ?
HydragonofDeath  [developer] Jun 16, 2021 @ 1:14pm 
If you check its info box I believe it states that it has double wings, yes it is normal
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