Caves of Qud

Caves of Qud

Qud-Fu - Mixed Martial Arts Skills
PerogiXW Nov 18, 2023 @ 11:47am
Debug Drop
Too long to comment:

=== Qudfu MMA in Qud 1.1 Errors ===
<...>\steamapps\workshop\content\333640\2448571322\Stance Effects\SlumberStance.cs(63,139): error CS1739: The best overload for 'Asleep' does not have a parameter named 'voluntary'
== Warnings ==
<...>\steamapps\workshop\content\333640\2448571322\WM_MMASkillTree.cs(140,52): warning CS0618: 'GameObject.create(string)' is obsolete: 'use Create(), will be removed after Q1 2024'
<...>\steamapps\workshop\content\333640\2448571322\Disciples_Pack.cs(130,49): warning CS0618: 'GameObject.create(string)' is obsolete: 'use Create(), will be removed after Q1 2024'
<...>\steamapps\workshop\content\333640\2448571322\Disciples_Pack.cs(131,53): warning CS0618: 'GameObject.create(string)' is obsolete: 'use Create(), will be removed after Q1 2024'
<...>\steamapps\workshop\content\333640\2448571322\Stance Effects\DaccaStance.cs(17,24): warning CS0169: The field 'DaccaStance.ForcedMoveDirection' is never used
<...>\steamapps\workshop\content\333640\2448571322\Martial Abilities\WM-DD-Wrestle.cs(20,24): warning CS0169: The field 'wmWrestleAbility.ForcedMoveDirection' is never used
<...>\steamapps\workshop\content\333640\2448571322\Stances\WM_MMA_PathAstralTabby.cs(18,21): warning CS0169: The field 'WM_MMA_PathAstralTabby.FlankersAboundDuration' is never used
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Showing 1-8 of 8 comments
Wakko Nov 19, 2023 @ 4:20am 
New one (too long too):

=== Qudfu MMA in Qud 1.1 Errors ===
<...>\steamapps\workshop\content\333640\2448571322\Stance Effects\SlumberStance.cs(63,139): error CS1739: The best overload for 'Asleep' does not have a parameter named 'voluntary'
== Warnings ==
<...>\steamapps\workshop\content\333640\2448571322\WM_MMASkillTree.cs(140,52): warning CS0618: 'GameObject.create(string)' is obsolete: 'use Create(), will be removed after Q1 2024'
<...>\steamapps\workshop\content\333640\2448571322\Disciples_Pack.cs(130,49): warning CS0618: 'GameObject.create(string)' is obsolete: 'use Create(), will be removed after Q1 2024'
<...>\steamapps\workshop\content\333640\2448571322\Disciples_Pack.cs(131,53): warning CS0618: 'GameObject.create(string)' is obsolete: 'use Create(), will be removed after Q1 2024'
<...>\steamapps\workshop\content\333640\2448571322\Stances\WM_MMA_PathAstralTabby.cs(18,21): warning CS0169: The field 'WM_MMA_PathAstralTabby.FlankersAboundDuration' is never used
<...>\steamapps\workshop\content\333640\2448571322\Stance Effects\DaccaStance.cs(17,24): warning CS0169: The field 'DaccaStance.ForcedMoveDirection' is never used
<...>\steamapps\workshop\content\333640\2448571322\Martial Abilities\WM-DD-Wrestle.cs(20,24): warning CS0169: The field 'wmWrestleAbility.ForcedMoveDirection' is never used
Winged_Monotone  [developer] Nov 19, 2023 @ 8:00pm 
What version are you all on?
Wakko Nov 21, 2023 @ 10:39am 
Originally posted by Winged_Monotone:
What version are you all on?
Last Beta
Wakko Feb 15, 2024 @ 11:16am 
=== Qudfu MMA in Qud 1.1 Errors ===
<...>\steamapps\workshop\content\333640\2448571322\Martial Effects\Drunken.cs(13,59): error CS0433: The type 'FlamingRay' exists in both '1207623704.dll, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Assembly-CSharp, Version=2.0.206.64, Culture=neutral, PublicKeyToken=null'
== Warnings ==
<...>\steamapps\workshop\content\333640\2448571322\WM_MMASkillTree.cs(140,52): warning CS0618: 'GameObject.create(string)' is obsolete: 'use Create(), will be removed after Q1 2024'
<...>\steamapps\workshop\content\333640\2448571322\Disciples_Pack.cs(130,49): warning CS0618: 'GameObject.create(string)' is obsolete: 'use Create(), will be removed after Q1 2024'
<...>\steamapps\workshop\content\333640\2448571322\Disciples_Pack.cs(131,53): warning CS0618: 'GameObject.create(string)' is obsolete: 'use Create(), will be removed after Q1 2024'
<...>\steamapps\workshop\content\333640\2448571322\Martial Abilities\WM-DD-Wrestle.cs(20,24): warning CS0169: The field 'wmWrestleAbility.ForcedMoveDirection' is never used
<...>\steamapps\workshop\content\333640\2448571322\Stances\WM_MMA_PathAstralTabby.cs(18,21): warning CS0169: The field 'WM_MMA_PathAstralTabby.FlankersAboundDuration' is never used
<...>\steamapps\workshop\content\333640\2448571322\Stance Effects\DaccaStance.cs(17,24): warning CS0169: The field 'DaccaStance.ForcedMoveDirection' is never used

Eule's Unseen Adversary have same error
The Gungis Mar 9, 2024 @ 10:09pm 
=== Qudfu MMA in Qud 1.1 Errors ===
<...>\steamapps\workshop\content\333640\2448571322\Martial Effects\Drunken.cs(13,59): error CS0433: The type 'FlamingRay' exists in both '1207623704.dll, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Assembly-CSharp, Version=2.0.206.68, Culture=neutral, PublicKeyToken=null'
== Warnings ==
<...>\steamapps\workshop\content\333640\2448571322\WM_MMASkillTree.cs(140,52): warning CS0618: 'GameObject.create(string)' is obsolete: 'use Create(), will be removed after Q1 2024'
<...>\steamapps\workshop\content\333640\2448571322\Disciples_Pack.cs(130,49): warning CS0618: 'GameObject.create(string)' is obsolete: 'use Create(), will be removed after Q1 2024'
<...>\steamapps\workshop\content\333640\2448571322\Disciples_Pack.cs(131,53): warning CS0618: 'GameObject.create(string)' is obsolete: 'use Create(), will be removed after Q1 2024'
<...>\steamapps\workshop\content\333640\2448571322\Stance Effects\DaccaStance.cs(17,24): warning CS0169: The field 'DaccaStance.ForcedMoveDirection' is never used
<...>\steamapps\workshop\content\333640\2448571322\Martial Abilities\WM-DD-Wrestle.cs(20,24): warning CS0169: The field 'wmWrestleAbility.ForcedMoveDirection' is never used
<...>\steamapps\workshop\content\333640\2448571322\Stances\WM_MMA_PathAstralTabby.cs(18,21): warning CS0169: The field 'WM_MMA_PathAstralTabby.FlankersAboundDuration' is never used
Winged_Monotone  [developer] Mar 10, 2024 @ 10:16am 
Its because of Improved Mutations, its causing some kind of conflict with this mod, I'll have to reach out to see the owner and see if I can fix it.
ikebear Mar 13, 2024 @ 11:50pm 
Any updates on that Improved Mutations conflict fix?
Crepe Jun 13, 2024 @ 6:02pm 
Crash log for sure strike;

0x6C131DF1 (mono-2.0-bdwgc) mono_install_ftnptr_eh_callback
0x6C1BC6AD (mono-2.0-bdwgc) mono_breakpoint_clean_code
0x6C1BB60A (mono-2.0-bdwgc) mono_breakpoint_clean_code
0x7762D3F8 (ntdll) LdrSetDllManifestProber
0x7762967B (ntdll) RtlUnwind
0x77635536 (ntdll) KiUserExceptionDispatcher
0x6D6F7EFE (UnityPlayer) __stdio_common_vsprintf
0x6C94D916 (UnityPlayer) VFormat
0x6C94D965 (UnityPlayer) Format
0x6CD79BD1 (UnityPlayer) CrashReporting::CrashReporter::HandleLog
0x6CD79AC7 (UnityPlayer) CrashReporting::CrashReporter::OnLogCallbackStatic
0x6D093E23 (UnityPlayer) DebugStringToFilePostprocessedStacktrace
0x6D094656 (UnityPlayer) DebugStringToFile
0x6C4C58A1 (UnityPlayer) DebugLogHandler_CUSTOM_Internal_Log
0x31112BDC (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x31112850 (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x31112682 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x37F88190 (Mono JIT Code) UnityEngine.Debug:LogWarning (object)
0x3675CADC (Mono JIT Code) SoundManager:PlayWorldSound (string,int,bool,single,Genkit.Location2D,single,single,single)
0x3675C768 (Mono JIT Code) XRL.World.Cell:PlayWorldSound (string,single,single,bool,single,single,single,int)
0x3675C624 (Mono JIT Code) XRL.World.IComponent`1<T_REF>:PlayWorldSound (string,single,single,bool,XRL.World.Cell,single,single,single,int)
0x014E9AEC (Mono JIT Code) [C:\Program Files (x86)\Steam\steamapps\workshop\content\333640\2448571322\WM_MMA_SureStrikes.cs:203] XRL.World.Parts.Skill.WM_MMA_SureStrikes:ChainingSureStrike (XRL.World.GameObject)
0x36DC99B8 (Mono JIT Code) [C:\Program Files (x86)\Steam\steamapps\workshop\content\333640\2448571322\WM_MMA_SureStrikes.cs:139] XRL.World.Parts.Skill.WM_MMA_SureStrikes:FireEvent (XRL.World.Event)
0x3642062E (Mono JIT Code) XRL.World.GameObject:FireEvent (XRL.World.Event)
0x0188F640 (Mono JIT Code) [C:\Program Files (x86)\Steam\steamapps\workshop\content\333640\2448571322\WM_MMA_SureStrikes.cs:235] XRL.World.Parts.Skill.WM_MMA_SureStrikes:ChainFuntion ()
0x014E9BA4 (Mono JIT Code) [C:\Program Files (x86)\Steam\steamapps\workshop\content\333640\2448571322\WM_MMA_SureStrikes.cs:220] XRL.World.Parts.Skill.WM_MMA_SureStrikes:ChainingSureStrike (XRL.World.GameObject)
0x36DC99B8 (Mono JIT Code) [C:\Program Files (x86)\Steam\steamapps\workshop\content\333640\2448571322\WM_MMA_SureStrikes.cs:139] XRL.World.Parts.Skill.WM_MMA_SureStrikes:FireEvent (XRL.World.Event)
0x3642062E (Mono JIT Code) XRL.World.GameObject:FireEvent (XRL.World.Event)
0x0188F640 (Mono JIT Code) [C:\Program Files (x86)\Steam\steamapps\workshop\content\333640\2448571322\WM_MMA_SureStrikes.cs:235] XRL.World.Parts.Skill.WM_MMA_SureStrikes:ChainFuntion ()
0x014E9BA4 (Mono JIT Code) [C:\Program Files (x86)\Steam\steamapps\workshop\content\333640\2448571322\WM_MMA_SureStrikes.cs:220] XRL.World.Parts.Skill.WM_MMA_SureStrikes:ChainingSureStrike (XRL.World.GameObject)
0x36DC99B8 (Mono JIT Code) [C:\Program Files (x86)\Steam\steamapps\workshop\content\333640\2448571322\WM_MMA_SureStrikes.cs:139] XRL.World.Parts.Skill.WM_MMA_SureStrikes:FireEvent (XRL.World.Event)

It then repeats those last few lines another couple hundred times until the game crashes entirely.
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