Arma 3
Dark Tides [sp_camp]
AZCoder  [developer] Jun 6, 2021 @ 2:32pm
Bug Reports
If you have a bug to report, please post it here. Thanks.
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Showing 1-11 of 11 comments
pansalva Jul 20, 2021 @ 12:57pm 
In "Four horsemen" mission, almost no tanks reach rendezvous point. The one that reaches it doesn't attack the plant after player gets to rendezvous.
pansalva Jul 20, 2021 @ 1:03pm 
Mission "Syndicate":
1. When teammates of Knight bail out rather than disembark from the boat, they would get in again after player is switched
2. In Tara harbor raid, it's possible to switch to other playable characters, without possibility to switch back to raiding party. I suggest leaving playable characters for the ones in a boat for the time of the attack.
AZCoder  [developer] Jul 21, 2021 @ 3:58pm 
I'll add them to my to-do list, thanks. On Livonia, the AI path-finding is horrendous. Originally that mission was 3 squads coordinating attacks at all 3 main objectives. However other squads would refuse to move, or turn back to where they started. The T90 tank has a "teleport" feature to force back on track, but that's not a guarantee. It pains me to say this, but I'm strongly considering to move the missions to another map in the next release.
pansalva Dec 24, 2021 @ 4:40am 
Originally posted by AZCoder:
I'll add them to my to-do list, thanks. On Livonia, the AI path-finding is horrendous. Originally that mission was 3 squads coordinating attacks at all 3 main objectives. However other squads would refuse to move, or turn back to where they started. The T90 tank has a "teleport" feature to force back on track, but that's not a guarantee. It pains me to say this, but I'm strongly considering to move the missions to another map in the next release.
I'm digging it out a bit.
I don't think that changing map would make this problem gone, I also experienced similar ones in other maps, even the ones that had much fewer objects.
From what I see, squad 3 disembarks Kamaz before they reach their destination, and sometimes they decide to walk on foot or don't move at all.
I see you've added scripted waypoints creation instead of the ones in editor. What was the reason behind it? Maybe there's a bug in their scripting.
T-90 stops at WP2,
T-14 stops at WP2,
Squad 3 stops at WP1
Last edited by pansalva; Dec 24, 2021 @ 5:08am
AZCoder  [developer] Dec 24, 2021 @ 12:44pm 
Scripted waypoints gave me a little more control. I went through a lot of different attempts at creating that one mission, and there always something wrong. The problems on Livonia were not just groups stopping, but they would actually turn around and go back to where they came. I have never seen that behavior anywhere else. One thing I will do in next release and recommend now is to remove the AI mods ... lambs_*.pbo. I think lambs is great but sometimes it would fight my battle plans. Anyway I'm really deep into Shadow Fall v2.0 which is a few weeks from release, and then some minor changes and additions to Gambit Royale before I hit Dark Tides again.
In the mission "Resolutions", I can only see the top view of the map and can't do anything.
Here is the screenshot.
https://steamcommunity.com/sharedfiles/filedetails/?id=2798043183
AZCoder  [developer] Apr 22, 2022 @ 10:08pm 
That's a new one. I'll try to look into it this weekend.
AZCoder  [developer] Apr 23, 2022 @ 9:55am 
Although I have seen this sort of bug before, it is not happening for me. I'm running the Steam version. Do you still have VSM, PLP and 3CB loaded? Maybe 'revert' the mission.
Originally posted by AZCoder:
Although I have seen this sort of bug before, it is not happening for me. I'm running the Steam version. Do you still have VSM, PLP and 3CB loaded? Maybe 'revert' the mission.
I loaded all the mods that it need and 'revert' didn't work.
Here is the screenshot of the briefing.
https://steamcommunity.com/sharedfiles/filedetails/?id=2798677728
pjbeesley Jun 25, 2022 @ 9:21am 
In the mission "Resolutions", I can only see the top view of the map and can't do anything

I have checked the log file and can see the following errors:
String STR_MISSION_introExp not found
15:07:16 [CBA] (xeh) INFO: [10185,113.036,0] PostInit finished.
15:07:19 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it.
15:07:20 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it.
15:07:20 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it.
15:07:20 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it.
15:07:20 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it.
15:07:20 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it.
15:07:20 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it.
15:07:20 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it.
15:07:20 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it.
15:07:20 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it.
15:07:20 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it.
15:07:20 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it.
15:07:20 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it.
15:07:20 Placement slopelandcontact failed on model a3\structures_f_exp\walls\net\netfence_01_m_8m_nolc_f.p3d. Missing landcontact or no points in it.
AZCoder  [developer] Jun 27, 2022 @ 10:38am 
At this time I am hiding the campaign. It's no longer supportable and will be replaced eventually. Sorry for the bug. I have heard of it before but never been able to replicate it.
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