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Putting two DJ stands on the same dance floor isn't accounted for. I'll fix that.
As for the light level, despite appearances the disco floor doesn't actually produce any light. This is for performance reasons. I'm trying to figure out a way for the floor to produce light without killing performance and once I do they will correctly make the room count as lit up.
Edit: Oh and no noticeable TPS drop
The game crashing is more concerning. If that happens again, you can find the log by doing this:
1. Type %appdata% the Windows search bar, press enter. This will open a folder called 'Roaming'.
2. Go up a folder, then open a folder called 'LocalLow'.
3. Open 'Ludeon Studios', then 'Rimworld'.
4. Inside this Rimworld folder there is a file called Player.log
And about the crash, I'm pretty sure it's one of the sequences that plays it's own music along with it, I disabled the ones that pair sequences with music and it's never happened again, even after spamming the skip sequence/music button.
Regrettably I am running on a Macbookpro, so it could be an issue with something related to mac, like for ex there's a mod that uncaps the fps but causes it to crash on Mac, I used to run it just fine on a windows pc I had. I could still send over the save and the modlist if you want to dig into the logs and or investigate.
I don't have a Mac to test on so I'm not sure if I can help fix that issue. If other Mac users report crashes I may disable the video loader on Mac.
Thanks for your help.
Meaning, I can negate the 10 day cooldown by saving and loading after each disco event.