Team Fortress 2

Team Fortress 2

Double Trouble
Haigus Mar 15, 2021 @ 7:14am
Stats?
the usual sword like weapon but it can bleed you and swing even slower. it can have some "curse" mechanic
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Showing 1-6 of 6 comments
Karma^Pt  [developer] Mar 15, 2021 @ 8:51am 
Hello Haigus....it behaves as the Claidheamh Mór!!!
Haigus Mar 15, 2021 @ 11:28am 
Originally posted by Karma^Pt:
Hello Haigus....it behaves as the Claidheamh Mór!!!
interesting
These weapons were mostly used for smacking someone & lodging the bladed obsidian chunks into them to prolong pain.
it should be able to inflict bleed at the cost of possible "Breaking" mechanic where after it hits enough people it should have a damaged state with all the blades missing similar to the caber's exploded state, dealing A LOT less damage until replenished by ether recharge or replenish via ammo packs & spawn cabinets.
Red3sedan Mar 17, 2021 @ 2:18pm 
so like caber but instead of blowing up it makes them bleed?
Originally posted by RED2SEDAN:
so like caber but instead of blowing up it makes them bleed?

Yes,but you can hit things multiple times before it breaks,also maybe extended length like the Eyelander but that might be a bit much.
Wallenby Mar 18, 2021 @ 12:50am 
pros

on hit:enemy bleeds for 10 seconds each seconds deals 2
crits marks enemy for death(can mark infinite enemies-the mark stays on the enemy until they are dead or they touch a respawn locker)
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cons

-30% less damage (it would still do the same damage as any melee its just not instant damage)

+50% slower attack interval

-50% less crit damage (so it would deal almost 100 damage then they are marked for death so the bleed deals 40 instead of 20 because they are marked)


feel free to share your ideas
Last edited by Wallenby; Mar 18, 2021 @ 1:06am
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