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Finally, the map image isn't the only problem. The coordinate translation system might be tougher one to crack. At least on the normal map the coordinate system isn't that logical and the origin is seemingly at a random spot on the map. Of course that information might be somehow included in the map data table.
Id happily buy you Siptah if it would get this working properly there
I finally had some time and updated the mod using this approach. Thanks for the info, LilMissHentai!