RimWorld

RimWorld

[1.2 MP] Rimworld Multiplayer Collection
 This topic has been pinned, so it's probably important
Gurb  [developer] Mar 14, 2021 @ 2:50pm
DESYNC REPORTING
Im trying to keep this list full multiplayer compatible, so whenever you get a desync, error or whatever repeatedly , please put some info in the comments. Always try hosting with/without Arbiter before posting, so you know its the fault of the list and not your save.
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Showing 1-9 of 9 comments
Loodrogh Apr 8, 2021 @ 11:06am 
We could play maybe 2 hours without issues. After that i as a host got desynched. tried it without arbiter, but played alone. No desynch. As soon as my friend joined, she got desynched afer 10 seconds. Is there any chance to fix that?
We tried Multiplayer one year ago, with exactly the same issues. I read your reddit thread and hoped for a better one this time. But its fairly frustrating to set up everything, playing for 2 hours and then you have no chance to continue...
Last edited by Loodrogh; Apr 8, 2021 @ 11:07am
Gurb  [developer] Apr 8, 2021 @ 11:24am 
Can you explain what you did the second before the desync happened? And did the desync break your save?
Loodrogh Apr 8, 2021 @ 11:29am 
Hm. Looks like it broke the save. I can load a save an hour before and i can wait until the arbiter gets desynched. I convert it to Singleplayer and start a MP with that save. Desynched.

What am i doing that moment? Nothing. I just let the game run for a minute and it gets desynched.

I tried it without arbiter and played the Multiplayer alone for some time, but then my friend gets immediately desynched, when she is joining...
Loodrogh Apr 8, 2021 @ 11:31am 
I fear if i load an older savegame, it will desynch too after a while. Or starting a new game. I think Multplayer is just not working for us. As i said, we had those issues last year. Tried it with different mod settings. Nothing worked.

Thanks for your fast respond anyway
Gurb  [developer] Apr 8, 2021 @ 11:39am 
Im sorry to hear that. Did you guys check out the Mulitplayer Mods Developer Discord? You might get help there. I mean if it worked well for you for 2 full hours of gameplay and getting random desyncs after that it could be an issue with the multiplayer mod itself.

And by asking what you did the second before the desync:

Usually when I had that issue I did something specific like renaming a pawn or flicking a switch, crafting an item etc...

so IF there is any mod in this modlist responsible for the desync and corruption of your save it would be one connected to a certain action.

And if you have nothing in mind just try leaving out the pawn behaviour mods. They are the main reason for unexplainable desyncs because of the weird way pathfinding works.

Hope you get it running anyway my friend!
Loodrogh Apr 8, 2021 @ 12:01pm 
Thx bro... :ss13ok:
LOOKE May 31, 2021 @ 7:11am 
I dont know why, but i always desync around the time i need to name my colony. Once i load it into SP, name the colony, rehost MP server with save file i dont desync anymore. Might be the reason
Gurb  [developer] Jun 3, 2021 @ 6:24am 
I couldnt think of anything being responsible for that one except the MP mod itself. Basically you just rename a string and the Server is not able to implement it properly.
Biohazard Sep 19, 2024 @ 12:56am 
Android Tiers(Unofficial 1.5 Update)[unmaintained] Whenever anything to do with skymind happens being a colonist or raider or even just building your own causes immedete desyncs , no problems with rest of mod tho
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