VTOL VR

VTOL VR

Artemis Campaign
Judge Dredd  [developer] Feb 23, 2021 @ 8:35am
Mission 2 - Authors Notes (Spoiler alert)
Mission 2 starts where you finished Mission 1 on the aircraft carrier. Your loadout should include short range and medium range A2A missiles (at least 2 of each) and a mixture of GBU12's and GBU38's or GBU 39's, and at least 3 AGM-88 medium range Anti radar missiles.

Your first tasking with be to destroy enemy radar sites either on the west side or east side of the island. Whichever side is given to you Bravo flight will take the other side. There are three radar sites to take out per side which can be picked up using your ARAD and cross referencing these with the GPS co-ordinates given (logged between you and your wing-man on the recon tasking of mission 1). After the second rally way point you will be quickly engaged by 2 enemy aircraft patrolling Artemis airbase. My advice is deal with them first, draw them away from Artemis island so you do not have to deal with land based Sams at the same time. The enemy fighter have limited Short range missiles so try and engage with your medium range missiles. After you have taken care of the fighters concentrate back on the radar sites and other targets in the same vicinity. There is only one Sam site per side to deal with.

The second phase of the mission involves providing a targetting service for strike bombers tasked to destroy the enemy boats located in the central dock (The ones you found in mission 1) locate the boats with your TGP and watch as the bombers come in, updating you on their position as they go, and finally deliver their payload. The easiest way to complete is orbit the naval dock with your autopilot alt set, fly a 30 degree bank in an anti clockwise direction medium to slow thrust setting to keep a stable orbit and your TGP lased on the boats at all times. Stay on station and wait for the satisfying Kaboom!!

After this section you may (50/50 chance depending on fuel economy) be required to re-fuel from the orbiting tanker before being given your final tasking.

There are three possible enemy control bunkers to take out, you will be given a range and bearing from Artemis airbase, as you approach the base, fly a heading of the bearing given and search at the range given using your TGP, the bunker given should be fairly easy to find, use GBU12's or GBU38's to take out the bunker. There are No A2A threats to worry about.

After destroying the bunker you will be tasked with returning to Pegasus airbase to land.

Try not to be on afterburners too much, the only time you should need them is when engaged in air to air combat.
Last edited by Judge Dredd; Feb 24, 2021 @ 12:05pm
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Delta99 Jun 10, 2021 @ 9:23pm 
Only feedback I have about this is that it is not clear what bearing the last bunker is from. I was thinking the boat(s) as that was the last target OR was thinking it was from my current location when the message came in so this caused a lot of confusion and it took ME a long time to find the bunker. Once I thought, let me take a bearing from here and a distance.

I really like the way it was done and a little more challenging that you make it out to be. But just a slightly better note on where to take the bearing from. Reading again what you wrote above you are saying it does say "from Artemis Airbase". If so, I missed that completely or didn't even clue into the fact that Artemis airbase was their main airbase on the island. If so, my mistake.
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