Stellaris
Revolutions - Ethics and Civics (3.2)
Paranoid Isolationism
An Ethics and Civics mod always has a place in my modlist. After taking a break from Stellaris I'm happy to find that there's now a version as comprehensive and well-maintained as this one.

I'm making this thread because what I'm after/asking isn't really a suggestion or bug report.

A couple of patches back I played with a different version of Ethics and Civics, but I can't quite remember which one exactly. I do specifically remember the 'Paranoid Isolationism' civic was it's own civic - not 'Inward Perfectionist' - with only minor bonuses to starbase defences among others and did not require any taking any degree of pacifism.

Now the empire I'm recreating for a new playthrougth using this mod is definitely paranoid and isolated, but with a strong military leaning still. What I'm trying to figure out is if it's possible for me to edit the requirements (on my end) for 'Paranoid Isolationism' and remove pacifism so I could take it like I had done before. Would that be at all possible without too much hassle or breaking too many things?

I already tried removing and changing these lines in the 00_civics.txt file:

OR = { text = civic_tooltip_pacifist value = ethic_pacifist value = ethic_fanatic_pacifist }

But that only seemed to confuse the UI.