ARK: Survival Evolved

ARK: Survival Evolved

SCP Evolved Mod
 This topic has been pinned, so it's probably important
HydragonofDeath  [developer] Jan 11, 2021 @ 2:37am
SCP informations and spawncodes
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SCP-682 created by Gears, he is a massive reptile with a skull-like head and thick armor, relentless and full of hate, he attacks anything that moves, causing nature itself to turn on him. But the hard to kill reptile always comes out on top....

[[[Normal Variant]]]
Left Click: Bite - SCP-682 Bites with his huge jaws, dealing massive damage and gaining rapid regeneration when eating corpses, can be used to turn around and lunge. Deals 3x damage to giga's, tek cave and cave gigas, Dinotar gigas, and corrupted gigas, as well as deathworms (not the alphas though) and SCP-610-Titan variant, it also has a 3x damage multiplier on golems. and a 5x one on the lava golem, however the damage multiplier does not apply to the genesis mission variants of these golems. And most certainly will not affect the brute rock golem. It also does not apply to the manticores minions. Inflicts deinonychus bleed

Right Click: Roll - SCP-682 Rolls, hitting 5-6 times, dealing high damage and inflicting gashed. Has a slight cooldown and hits around 6-7 times in the water, boosts forwards when in the water

C: Lunge - lunges forwards, dealing damage and knockback, as well as bleed.

X: Headbash - hits 6 times, SCP-682 waves his head around, pushing enemies back. Damages stone

Lctrl: Triple Bite - hits 3 times, SCP-682 waves chomps 3 times, inflicting gnashed

Rctrl: Acid Breath - SCP-682 roars and spits explosive acid, deals high direct damage and high knockback. non-direct hits deal less but inflict cocooned.

Q: Tail Lash - hits behind it, chance of hitting multiple times. a custom damage type that inflicts a childed variant of the trikes slowing debuff, but this variant lasts 12 seconds. Deals 3x damage to giga's, tek cave and cave gigas, Dinotar gigas, and corrupted gigas, as well as deathworms (not the alphas though) and SCP-610-Titan variant, it also has a 3x damage multiplier on golems. and a 5x one on the lava golem, however the damage multiplier does not apply to the genesis mission variants of these golems. And most certainly will not affect the brute rock golem. It also does not apply to the manticores minions.

R: Roar - inflicts screamed at. Which lowers 800 base torpor. Has a cooldown

O: Flesh Barrage - SCP-682 launches a barrage of his own flesh from his back around him, deals damage directly but also leaves behind acidic mist in his wake

[Unmounted]: Dialogue - (wild only) SCP-682 speaks a few lines of dialogue, stunning anything around him for a few seconds, has a several minute cooldown. Only used by the AI Variant


- Wild SCP-682 have 10x the hp of tamed ones
- SCP-682 can only level health damage and (i believe) stamina, meaning that every 682 you find is basically as good as you can get, just look for higher level ones to tame
- SCP-682 is immune to all status effects that bosses are immune to, as well as acid burn
- SCP-682 has a high resistance to fall damage
- SCP-682 will spawn very rarely in grasslands and redwoods, where they will instigate battles with any and all creatures around them, including other SCP's
- SCP-682 has a 80% chance of spawning as a male
- Upon getting his regeneration buff, SCP 682 gets a slight damage and damage taken reduction boost
- SCP-682 will not attack SCP079 or its drones, whether it be wild and wild, wild and tamed, or tamed and tamed. If you ride him you can force him to attack 079 though. And he can accidently damage 079. He will still target the guardian forms of 079.
- SCP-682 gets a hydration buff upon submerging in water



[[[Evolved Variant]]]

Left Click: Bite - SCP-682 Bites with his huge jaws, dealing massive damage and gaining rapid regeneration when eating corpses. Deals 3x damage to giga's, tek cave and cave gigas, Dinotar gigas, and corrupted gigas, as well as deathworms (not the alphas though) and SCP-610-Titan variant, it also has a 3x damage multiplier on golems. and a 5x one on the lava golem, however the damage multiplier does not apply to the genesis mission variants of these golems. And most certainly will not affect the brute rock golem. It also does not apply to the manticores minions. Inflicts deinonychus bleed

Right Click: Tail Swipe - SCP-682 swipes his tail, knocking creatures back and dealing high damage, a custom damage type that inflicts a childed variant of the trikes slowing debuff, but this variant lasts 12 seconds. Deals 3x damage to giga's, tek cave and cave gigas, Dinotar gigas, and corrupted gigas, as well as deathworms (not the alphas though) and SCP-610-Titan variant, it also has a 3x damage multiplier on golems. and a 5x one on the lava golem, however the damage multiplier does not apply to the genesis mission variants of these golems. And most certainly will not affect the brute rock golem. It also does not apply to the manticores minions.

C: Roar - SCP-682 roars loudly, stunning smaller creatures

X: Acid Breath - SCP-682 roars and spits explosive acid, deals high direct damage and high knockback. non-direct hits deal less but inflict cocooned

Lctrl: Summon Swarm - summons a swarm of SCP-682 dragonflies. Has a huge cooldown when mounted.

[Unmounted]: Dialogue - (wild only) SCP-682 speaks a few lines of dialogue, stunning anything around him for a few seconds, has a several minute cooldown. Only used by the AI Variant

R: Roar - inflicts screamed at. Which lowers 800 base torpor. Has a cooldown


- projectiles deal slightly less damage to this variant of 682
- reflects back 22% of physical damage back on its attacker as acid burn damage
- also has a 50% damage reflection back degrade on armor.
- immune to intimidation
- immune to ubberaptor (deinonychus) bleed
- immune to scarlet king and king titan's stun
- immune to any status effect bosses are normally immune to
- SCP-682 will not attack SCP079 or its drones, whether it be wild and wild, wild and tamed, or tamed and tamed. If you ride him you can force him to attack 079 though. And he can accidently damage 079. He will still target the guardian forms of 079.

[[[Insect Variant]]]

[Unmounted Wild Only]: Bite - gains rapid regeneration when eating corpses. Deals 3x damage to giga's, tek cave and cave gigas, Dinotar gigas, and corrupted gigas, as well as deathworms (not the alphas though) and SCP-610-Titan variant, it also has a 3x damage multiplier on golems. and a 5x one on the lava golem, however the damage multiplier does not apply to the genesis mission variants of these golems. And most certainly will not affect the brute rock golem. It also does not apply to the manticores minions. Inflicts deinonychus bleed

[Unmounted Tamed Only]: Bite - some armor penetration.

- SCP-682 will not attack SCP079 or its drones, whether it be wild and wild, wild and tamed, or tamed and tamed. If you ride him you can force him to attack 079 though. And he can accidently damage 079. He will still target the guardian forms of 079.
- SCP-682 reduces 10% of incoming damage



Spawncode:
cheat summon scp682_character_bp2_c
cheat GMSummon "scp682_character_bp2_c" 1

cheat summon scp682_Special_character_bp_c
cheat GMSummon "scp682_Special_character_bp_c" 1

cheat summon scp682_Minion_character_bp_c
cheat GMSummon "scp682_Minion_character_bp_c" 1
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SCP-096 created by Dr Dan, he is an albino humanoid which wanders around, passive towards all and a seemingly easy meal until he gets attacked or you get too close to him, if you do, prepare to either die or win, because he wont deaggro!

(note: im working with what i got with the ark human rig)

Left Click: Punch - SCP-096 punches his opponents with his clawed hands, simalier base damage to a wild rex

Right Click: Roar - SCP-096 Screams loudly, has a 120 second cooldown, gives himself a buff called Not So Shy Guy which buffs damage by 50% and decreases damage taken by 50%, as well as a 15% speed boost

C: Arm Swipe - SCP-096 swipes his hands, inflicting gnashed and knocking enemies back

X: Slash - SCP-096 slashes with his clawed arms, inflicting SCP Bleed

- SCP-096 is immune to fall damage
- SCP-096 has high knockback resistance
- SCP-096 can be brought into boss arenas, he has the same drag weight as a carno
- SCP-096 has fast attack
- SCP-096 is immune to SCP Bleed, bleed, and mostly any status effects that slow down enemies.
- SCP-096 cannot waste levels into movement speed when wild, and cannot level it when tamed, making them slightly stronger than other creatures at simalier levels.
- Wild SCP-096 have 2x the health of tamed ones
- SCP-096 will spawn very rarely in grasslands and redwoods, where they will instigate battles with any and all creatures around them, including other SCP's if it starts to rampage
- SCP-096 cannot breed
- while startled and enraging, SCP-096 gets invincibility while animation is playing.
- immune to the SCP fear debuff


Spawncode:
cheat summon scp096_character_bp_c
cheat GMSummon "scp096_character_bp_c" 1

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SCP-939 created by Adam Smascher, they are deadly pack hunters, with deadly gas that puts its victims to sleep and vicious teeth and claws, beware of these monstrous hunters!

Left Click: Bite - SCP-939 bites with its sharp teeth and inflicts bleed, simalier base damage to a carno

Right Click: Claw Swipe - SCP-939 slashes with its claws, inflicting SCP bleed, simalier base damage to deinonychus.

C: Many Voices - SCP-939 Exhales air. At the same time they release some gas around themselves that inflict torpor. Must be enabled on tamed individuals for them to use it. Costs a decent bit of stamina, and has a cooldown

X: Roar - can be used while moving

Lctrl: Claw Swipe - SCP-939 jumps and slashes with its claws, inflicting gashed. A bit hard to aim, since the claws hit behind them. The attack is best used against fliers

Q: Predator vision - slight cooldown

- SCP-939 is immune to the rage debuff of ammonite, rage arrows (im having a brain moment where i cant remember the name), and pachyrhino rage effects, its also immune to ink. immune to fall damage and due to it being blind, it is automatically immune to being blinded by SCP-745 and dilopho venom. Poop hit and being turned to stone also do not work on it
- SCP-939 can turn on the spot
- SCP-939 has fast attack
- SCP-939 has a pack bonus, which stacks up to +50 members, though each member does not increase the packs overall resistances and modifiers a lot.
- SCP-939 will spawn rarely in packs of 3-4 in grasslands and redwoods, their targetting AI is custom but they use the medium carnivore team class
- SCP-939 has a 90% chance of being female.
- SCP-939 can breed, being one of the only SCP's in the entire mod that can.
- SCP-939 has a 60% chance when gestating to have triplets. and around 70% to have twins. And this works because idk.
- Wild SCP-939 will flee when below 20% health. They can run so far away that they lose aggro. However an update a while back changed this for tamed variants, though the information discussion was not updated with this information
- SCP-939 can level speed when wild. Making levels put into speed not wasted, though wild ones usually barely get any increase per level into speed.

==================== The SCP-939 has an alpha variant, this alpha works differently from normal ark alphas in the following ways ====================
- It does not have the alpha status effect (which is what gives alphas their glow, yes its a status effect thats why it dissapears when it dies, its just a hidden buff). Instead its alpha status effect is a component particle. This also means because it lacks such buff it cannot buff nearby carnivores
- because it lacks the alpha buff, it does not work like other alphas. Normal ark alphas will not be targetted nor target wild creatures, and even by the chance it does (which will probably be caused by the alpha rather than the creature) Alpha creatures cannot damage wild creatures and vice versa. Even target everything and target everything in PVE settings cannot make wild creatures target wild alphas. However alpha 939 can be targetted and target wild creatures.
- Alpha SCP-939 can harvest corpses, but cannot damage stone like normal alphas.
- Alpha SCP-939 is classified as a boss. Making it immune to most status effects. immune to the SCP fear debuff
- Alpha SCP-939 is not 18x stronger than a normal SCP-939, which most normal ark creatures follow, where the alpha is around 18x stronger than the normal variant. It shares being different with the other normal ark alphas such as alpha surface reaper king, alpha leedsichthys, alpha deathworm and iceworm queen, alpha bosses, and yeti.
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Spawncode:
cheat summon scp939_character_bp_c
cheat GMSummon "scp939_character_bp_c" 1

cheat summon scp939_character_bp2_c

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SCP-2317-K was created by DrClef (Finally found the author). This colossal SCP may appear big, but he is only a fraction of how he is described in the actual SCP universe. He is untameable, powerful, and strong enugh to take on the ark bosses, not even 682 comes close.


[[[Boss Variant]]]

Left Click: Punch - SCP-2317-K punches its target with a powerful fist. Stops running (boss variant only)

Right Click: Arm Swipe - SCP-2317-K swipes its arms, knocking back opponents and inflicting a slowing effect

C: Groundbreaker - SCP-2317-K lifts its arms above its head and smashes downwards. Dealing great damage, high stamina cost

X: Explosive fireball - SCP-2317-K rips a fireball from the earth and slams it on enemies, dealing great damage and stunning them. Can kill you off your mount

Lctrl: Spinning Attack - SCP-2317-K Spins around, pushing anything around him away and hitting twice

Rctrl: Deafening Scream - SCP-2317-K roars loudly, stunning anything nearby. Can kill you off your mount

Q: Shockwave Scream - SCP-2317-K screams loudly, knocking back everything around him and stunning smaller creatures

R: Electric Spin - SCP-2317-K Spins around, throwing lightning around him as he does

- SCP-2317-K is classified as a boss
- SCP-2317-K cannot be tamed, if tamed using admin commands he will be nerfed to around 5% of his hp
- SCP-2317-K can only level weight, health, and damage in the wild.
- SCP-2317-K is immune to knockback
- SCP-2317-K can turn on the spot
- SCP-2317-K is immune to the scarlet king's stun debuff.
- SCP-2317-K will spawn very rarely in grasslands and redwoods, they can be found battling many carnivores and herbivores. If it encounters the tameable variant, they will fight.
- SCP-2317-K do not use genders, therefor they cannot breed
- SCP-2317-K will reflect 15% of melee damage back on its attackers simalier to a kentro.
- SCP-2317-K can and will attack in the water, its arguably more deadly there, since it cant use its big wind-up moves so it will use its shockwave screams and stunning attacks more often, it is also much quicker in water than on land
- SCP-2317-K reduces 30% of incoming damage


[[[Tameable Variant]]]

Left Click: Punch - SCP-2317-K-2 punches its target with a powerful fist

Right Click: Arm Swipe - SCP-2317-K-2 swipes its arms, knocking back opponents

C: Groundbreaker - SCP-2317-K-2 lifts its arms above its head and smashes downwards. Dealing high damage, high stamina cost

X: Explosive fireball - SCP-2317-K-2 rips a fireball from the earth and slams it on enemies, dealing great damage and stunning them. Can kill you off your mount

Lctrl: Spinning Attack - SCP-2317-K-2 Spins around, pushing anything around him away and hitting twice

Rctrl: Deafening Scream - SCP-2317-K-2 roars loudly, stunning anything nearby. Can kill you off your mount

Q: Shockwave Scream - SCP-2317-K-2 screams loudly, knocking back everything around him and stunning smaller creatures

R: Electric Spin - SCP-2317-K-2 Spins around, throwing lightning around him as he does

- SCP-2317-K-2 is classified as a boss
- SCP-2317-K-2 is the tameable variant of SCP-2317-K, it is noticeably smaller and weaker. Though its still has much higher hp than if you forcetamed the boss variant
- The tameable variant of SCP-2317-K is much smaller and weaker, its stats are still superior to that of a tamed 682, with over twice the health and being much faster, despite this however its damage from basic attacks are only a decent bit stronger than 682, meaning that 682 would have better DPS, especially due to his bleed.
- SCP-2317-K can almost turn on the spot, though it will not turn to face the camera like gigantopithecus
- SCP-2317-K-2 can only level weight, health, and damage
- SCP-2317-K-2 highly resistant, but not immune to knockback
- SCP-2317-K-2 will spawn very rarely in grasslands and redwoods, they can be found battling many carnivores and herbivores. If it encounters the boss variant, they will fight.
- SCP-2317-K-2 do not use genders, therefor they cannot breed
- SCP-2317-K-2 will reflect 5% of melee damage back on its attackers simalier to a kentro.
- SCP-2317-K-2 can and will attack in the water, its arguably more deadly there, since it cant use its big wind-up moves so it will use its shockwave screams and stunning attacks more often, it is also much quicker in water than on land
- SCP-2317-K-2 does not drop the item that is used to tame them, you need to kill the boss variant in order to get the food
- SCP-2317-K-2 is a passive tame, they are not aggressive on sight like the boss but more territorial. If they aggro, your pretty screwed.
- SCP-2317-K-2's tames very slowly. Taming percent does not go up very quickly
- SCP-repellant will not help hide you from SCP-2317-K-2
- SCP-2317-K-2 should be best approached while wearing a ghillie suit and crouching. If done right, it should only aggro if you get too close to its legs.
- SCP-2317-K-2 reduces 15% of incoming damage


- both variants recieve 2x damage from explosions

Spawncode:
cheat summon scp2317_character_bp_c
cheat GMSummon "Tameablescp2317_character_bp_c" 1

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SCP-3000 was created by Dr. Eugene Getts. This giant eel produces a substance valled Y-909, something used to make the amnesiac's that the SCP foundation uses, here it can be harvested for Y909 while still alive, though it might require a sacrifice....

Mechanics: SCP-3000 is highly aggressive, attacking anything that moves nearby, unless stranded in shallow water, it is a standard knockout tame, though lower level players can still harvest the Y909 from this creature without taming it.
Players can harvest these items while the creature is aggressive, though this will lead to an almost guaranteed death.

In order to safely extract substance from this SCP, one must sacrifice a creature or another player to it, said creature or player does not need to be tamed, and feed it to the SCP (SCP needs to actually eat it, not just disintegrate it with its electrical shocks), upon eating, SCP-3000 will enter a passive state, indicated by purple particles around its head, during this time period of 1-2 minutes you can safely swim up to it since it will stay still and extract what you need from it. Get out before the time is up or else YOU'LL be its next meal!

Left Click: Bite - SCP-3000 will enter a passive state when eating if not mounted, deals high damage, rather slow attack for such a fast animation. Deals 5x damage to rafts and knocks them

Right Click: Tail Lash - SCP-3000 Lashes with its powerful tail, inflicting a slowing effect.

C: Electrocution - SCP-3000 electrocutes its enemies, slowing them down and inflicting SCP Electrocution, hits multiple times and disintegrates corpses, if this or its tail whip are used to harvest bodies, 3000 will not enter its passive state. Has a massive cooldown

X: Roar - inflicts a blinding effect, has a cooldown. Roar now AOE buffs allies with an xp multiplier, but debuffs allies with an xp gain nerf.

Q: Predator vision - slight cooldown

- SCP-3000 is immune to electrocution, every single type of it. (Including variants where you wouldnt even be able to get it inflicted with). However modded variants of electrocution effects will still work on it.
- SCP-3000 will always have a high chance of spawning in the lower end of the server levels.
- SCP-3000 will spawn very rarely in the oceans and sometimes in larger lakes
- SCP-3000 cannot breed.
- SCP-3000 has a 80% chance of being female
- Despite displaying the defeated text when killed, SCP-3000 is not a boss
- AOE buffs nearby players, regardless of alliance, with a debuff
- SCP-3000's TLC was just a model and texture change, as well as a few different animations and a change in status effect done by its roar. Its new design is meant to be a homage to the jormungandr spinosaurus reconstruction
- when unconcious it might not be possible to access its inventory, instead of holding e and looking in the selection instead try pressing f repeatly near its head.
- SCP-3000 reduces 10% of incoming damage


CURRENT BUGS:
- Aesthetic issue since i cant get its body IK to work, because of how the capsule and mesh dont like eachother, the body of 3000 may go through the floor, or its head as well, or whole body, its not meshed through the floor, its just the animation for it swimming makes it look like it did, also when looking down its tail and body may poke out of the water due to its enormous size.
- in order to ride it you must hold E when near it and select ride.
- sometimes cannot ride it?


Spawncode:
cheat summon scp3000_character_bp_c
cheat GMSummon "scp3000_character_bp_c" 1

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SCP-250 was created by Kondraki and Voct. An allosaurus skeleton that came to life, but how?

Mechanics: when using LMB and eating a corpse, SCP-250 will gain an adrenaline rush, this buff is simalier to megatherium's bug killer buff, but different, it lasts slightly shorter, works on anything, and increases damage output by 50-75% (I cant remember) and reduces damage taken by around 40% rather than 60%. Normally 250 will always lose to an allo in the wild if both instances are wild and simalier level, however with the rage buff it is more akin to a rex, however doing testing in devkit, even with the rage and + 12 rage buff, allosaurus will usually still win even when the odds are up to 40v40, despite their bleed being compeletly uneffective on SCP-250. Which is why despite sounding overpowered as wooly rhino when it first released, I released SCP-250 in this state, because while it sounded overpowered, it still took a good 40-50 of them to kill a gamma megapithecus. And so i felt it was pretty balanced.

Left Click: Bite - SCP-250 bites rapidly, chance of doing other animations that may slow it down. Gets an adrenaline rush upon consuming a corpse

Right Click: Gashing Bite - SCP-250 bites with 2 animations, both inflicting bleeding.

C: Howl - SCP-250 growls into the air, inflicts guard down.

X: Claw Swipe - SCP-250 slashes its claws, penetrating armor

Lctrl: Maul - base 20 damage, its once initially, grabs creatures below 160 drag weight, and will rapidly chew them for 55 base damage around 5-6 times, inflicting them with stackable bleed, before dropping the target

- SCP-250 is immune to bleed (Their just bones, how do they bleed?)
- SCP-250 is immune to electrocution (Their just bones, how do they get electrocuted?)
- SCP-250 is immune to fear, courage, and intimidation (though not the scarlet king's variant)
- SCP-250 have a gang bonus, which stacks up to 12 members.
- SCP-250 will spawn on grasslands and redwoods, they are decently common and can sometimes be found in packs
- SCP-250 cannot breed
- SCP-250's damage multiplier towards ovis and SCP-594 is a reference to the fact that they feed SCP-250 pigs to satisfy its hunting instincts. With its damage multiplier towards diplodocus being a reference to how allosaurids would hunt diplodocus in real life.
- SCP-250 is immune to being turned to stone. As it lacks eyes. It is also recently immune to being blinded, inked, and dilopho venom. and also the blood crystal wyverns breath. As well as being sickened by the poop throw. Due to its nature, it is also now immune to poison wyverns gas (gas only, not the breath)
- reduces 10% of incoming damage
- It also is immune to radiation
- SCP-250 takes 2x damage from artheuropleura attacks and explosions
- immune to the SCP fear debuff

==================== The SCP-250 has an alpha variant, this alpha works differently from normal ark alphas in the following ways ====================
- It does not have the alpha status effect (which is what gives alphas their glow, yes its a status effect thats why it dissapears when it dies, its just a hidden buff). Instead its alpha status effect is a component particle. This also means because it lacks such buff it cannot buff nearby carnivores
- because it lacks the alpha buff, it does not work like other alphas. Normal ark alphas will not be targetted nor target wild creatures, and even by the chance it does (which will probably be caused by the alpha rather than the creature) Alpha creatures cannot damage wild creatures and vice versa. Even target everything and target everything in PVE settings cannot make wild creatures target wild alphas. However alpha 250 can be targetted and target wild creatures.
- Alpha SCP-250 can harvest corpses, but cannot damage stone like normal alphas.
- Alpha SCP-250 is classified as a boss. Making it immune to most status effects.
- Alpha SCP-250 is not 18x stronger than a normal SCP-939, which most normal ark creatures follow, where the alpha is around 18x stronger than the normal variant. It shares being different with the other normal ark alphas such as alpha surface reaper king, alpha leedsichthys, alpha deathworm and iceworm queen, alpha bosses, and yeti and other alpha SCP's.
- Alpha SCP-250 will cause all nearby 250 to charge to its aid
- Alpha SCP-250 reduces around 40% of incoming damage, HOWEVER it also takes around 4x damage from explosions and artheuropleura attacks
=====================================================================================================================================================

Spawncode:
cheat summon scp250_character_bp_c
cheat GMSummon "scp250_character_bp_c" 1

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SCP-2662 was created by SoullessSingularity. This SCP is actually just a chill guy who turned himself into the foundation to try to escape his crazy cult, and it seems like he finally did when he arrived to this ark mod! Well now he has to deal with vicious dinosaurs trying to eat him.... But luckily for him he seems to have gotten stronger in this ark mod!

Left Click: Punch, double arm swipe, shoulder jab - SCP-2662 will either punch, slash twice, or ram his shoulder into his enemy

Right Click: Charge - SCP-2662 charges forwards, draining stamina as he does so, deals 23 damage and inflicts a trike-like stun. Hitbox is a bit weird

C: Triple Punch - SCP-2662 punches the ground 3 times, hitting 3 times, knocking back smaller targets

X: Arm Slam - SCP-2662 slams the ground with both fists at once, knocking back smaller targets, this deals base 90 damage when wild

Lctrl: Four arm slash - SCP-2662 charges forwards, swiping his arms, causes huge knockback, enough to send creatures not only flying back, but smaller ones getting launched into the air like the ferox's charge. This attack was capable of shoving rexes far enough to take them several seconds to get back. Has IFrames on a few seconds

Rctrl: God Power - Long cooldown, huge damage and stuns smaller targets. Uses alot of stamina and has a huge AOE and knockback, this is why despite being relatively weak individually, (can still kill a rex though, with around 500 hp remaining out of 2000) you do NOT want to take on one if its near 2-3 others, their god power attack combined can do over 2K damage at base level.

Q: Stomp - uses 1 of 4 animations, 2 of the animations are much slower and have a longer wind-up but have a chance to hit twice, low damage but good knockback.

- SCP-2662 is passive until provoked
- SCP-2662 will only use its God Power and 4 armed slashes from a distance and only stomp when enemies are underneath it
- SCP-2662 is very resistant to knockback
- SCP-2662 has a chance of spawning around beaches, he is a carnivore, but a passive one at that, and he will be very chill about things until things get heated, in which it is time to run far away before he does his god power attack.
- Despite being keter, SCP-2662 acts nothing like keter SCP's like scarlet king, 2317-K, 610 and 682. He is actually extremely docile, until attacked.
- when startled, SCP-2662 will gain invincibility while startled animation is playing


CURRENT BUGS:
- Not a bug, but the king titan lacks swimming animations, as such, so does SCP-2662


Spawncode:
cheat summon scp2662_character_bp_c
cheat GMSummon "scp2662_character_bp_c" 1

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SCP-999 was created by ProfSnider (I think, their the ones who created the page according to the history tab on the wikidot), a orange blob that is friendly and can be passive tamed

- Cannot be ridden
- Can be pet, picked up, etc
- tough lil fella
- passively will give nearby allies with a healing buff, slightly increasing defence too. Around 25 hp per second and 5 stamina and drains torpor slightly.
- petting SCP999 will toggle a second aura, which AOE gives a healing buff that stacks with its normal healing, this AOE works on all things, regardless of alliance, a slightly weaker regeneration than its allied one, and increases food consumption of creatures and players affected by this secondary buff. (Can be used to keep creatures with low hp but high torpor alive since it doesnt drain their torpor or help heal up passive tames and make them easier to tame!)
- must be lvl 50 in order to attempt passive tame

[Unmounted]: If AI special attacks are enabled will do a 5 damage attack which has the unique ability to stun the scarlet king and the scarlet king only for over 20 seconds as well as making him take 15x damage.

- spawns in grasslands and redwoods and possibly other places i forgot to list
- immune to most debuffs.
- immune to scarlet king's debuffs
- aura will remove some bad debuffs from the mod.


Spawncode:
cheat summon scp999_character_bp_c
cheat GMSummon "scp999_character_bp_c" 1

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SCP-1000 was created by thedeadlymoose. Once, they were a race of highly intelligent and sophisticated creatures, far more so than humans now, however some ancient deity favored man-kind, and now, they have been reduced to little more than beasts...

Left Click: Punch or Arm Swipe - SCP-1000 punches or swipes at its opponent.

Right Click: Slam - SCP-1000 slams the ground for damage comparable to a tamed giga, also inflicting a slowing debuff as of the TLC stago.

C: Throw Rock - SCP-1000 either throws a rock that deals damage comparable to a rex

X: Slap - SCP-1000 slaps the opponent, knocking them back alot, as long as they are small targets

Lctrl: Roar - inflicts intimidation

- SCP-1000 will only tame off of Y909
- SCP-1000 are sexually dimorphic, with males possessing a more brown color diversity and females only spawning white with colors identical to the yeti, both however, function identically
- SCP-1000 are aggressive when wild.
- SCP-1000 are immune to fear and courage, though yutyrannus will still attempt to scare them. To no effect.
- spawns in most areas, sometimes in groups, most common in snow and mountain areas
- despite being herbivores, SCP-1000 will still harvest corpses, and like carnivores or any creature with a damage type that harvests corpses, will heal a fixed around 4-5K hp upon damaging a corpse when wild.
- has a buff which prevents targetting by SCP-4715, unlike with 682 however, tamed 4715 can still be told to attack 1000's. And tamed SCP-1000 are not immune to being targetted by wild SCP-4715
- plans to make variants of SCP-1000 which cannot be tamed and possess weapons such as swords or even tek blasters are planned, and potentially giving them the ability to tame creatures and ride on creatures if that is possible (though most likely not)
- immune to the SCP fear debuff


Spawncode:
cheat summon scp1000_character_bp_c
cheat GMSummon "scp1000_character_bp_c" 1

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SCP-745 was created by Sorts. Mysterious creatures with black skin and a bright dome on their heads, they hunt in packs of two, their glowing heads often mistaken for the headlights of another car by their victims, earning them the nickname, The Headlights, be careful out there survivors!

Left Click: Bite - SCP-745 inflicts SCP Bleed

Right Click: Charge - SCP-745 charges forwards at a speed so fast the camera struggles to keep up, anything hit is slowed down. This attack pushes creatures back. SCP-745's head will light up while using this attack. Works slightly differently for the AI Variant. Both mounted and AI variants of the charge recieve knockback immunity when using

C: Claw Swipe - SCP-745 swipes with its claws, shredding and ignoring low armor. Does less damage than the bite

X: Precise Light Laser - SCP-745 shoots an extremely powerful beam of light from its head, doing very little damage but inflicting a blinding effect in the process, has a long cooldown. This attack deals 3x damage to nameless, reapers, alpha reapers, corrupted reapers, dinotar reapers, and SCP-610's reaper variants. It deals 1.3x damage to SCP939 and alpha SCP 939, however the attack only deals 0.2x damage to other SCP-745. Recieves knockback immunity when using

Lctrl: Roar - Aesthetics only, doesnt do anything else. Causes flashes of light. Recieves knockback immunity when using

Rctrl: Thrash - SCP-745 swipes its head from side to side. hitting twice and knocking creatures back. Causes flashes of light. Deals extra damage to herbivores. Recieves knockback immunity when using

Q: Predator vision - slight cooldown. Recieves knockback immunity when using


- SCP-745 will always spawn in a duo in the wild
- SCP-745 are pretty slow when walking and sprinting, but their speed gets ridiculous when charging
- SCP-745's head will glow when charging and firing its beam
- SCP-745's left click and C attacks dont cost any stamina.
- SCP-745 are sexually dimorphic, with males possessing white lights and females blue lights, both however, function identically, and both lights shine blue. Males have feathers and longer tails as well
- Immune to getting blinded, as well as radiation.


Spawncode:
cheat summon scp745_character_bp_c
cheat GMSummon "scp745_character_bp_c" 1

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SCP-1471-A was created by LurkD. It is a scary being that appears for people who have the MALO app. It does not appear to cause harm to said individuals other than scaring them.

Left Click: Bite - SCP-1471-A bites the target. Dealing low damage

Right Click: Claw Swipe - SCP-1471-A claws the target.

C: Two Arm Smash - SCP-1471-A smashes the ground with both arms, dealing high damage and knockback, has a cooldown

X: Roar - inflicts intimidation

[Wild Only]: Bite - SCP-1471-A bites the target. Dealing low damage

[Wild Only]: Claw Swipe - SCP-1471-A claws the target.

[Wild Only]: Two Arm Smash - SCP-1471-A smashes the ground with both arms, dealing high damage and knockback, has a cooldown


- Can be told to sit, simalier to megatherium this makes it heal faster
- Can now be tamed by just walking up to it and feeding it.
- deals 7x damage against SCP-610's and takes reduced damage from them. Upon killing one will get a rivalry buff.
- will not actively attack players and tames when wild
- immune to SCP fear debuff
- in the wild when it targets players and tames, it will sit down instead and take massively reduced damage and knockback.


Spawncode:
cheat summon scp1471_character_bp_c
cheat GMSummon "scp1471_character_bp_c" 1

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SCP-610 was created by NekoChris. They are fleshy humanoids which can infect and spread through humans.... here on ark they appear to have infected reapers, rexes, and other creatures...

[[[Normal Variant]]]
Left Click: Arm swipe, SCP-610 swipes his arms and deals damage. inflicts visible bleeding and gets a health regen buff upon damaging corpses

Right Click: Arm smash, SCP-610 smashes his arm down, doing a bit of knockback

C: Roar - a roar, resets its blood-therhood buff

X: Arm Swat - swats the air above it, SCP-610 will use this move when enemies are close as well

Lctrl: Blood throw - simalier to the xenofems blood throw, can be slightly aimed

- Not tameable?
- Can consume the item you can harvest off them, the flesh that hates, for alot of health regen
- Can be summoned through an item you can learn from an engram. Will always spawn in as level 1 (cannot be fixed)
- Gang Bonus
- reflects back 5% of physical damage onto attackers, as well as inflicting them with Flesh Wound

Spawncode:
cheat summon SCP610_character_bp_c
cheat GMSummon "SCP610_character_bp_c" 1


[[[Rex Variant]]]
Left Click: Bite, SCP-610-Dominum chomps enemies for relatively high damage, though even vanilla rex's damage is comparable and both unmounted and unmounted vanilla rex do more damage.

Right Click: Shockwave Roar, SCP-610-Dominum roars loudly, knocking back enemies, has a slight cooldown, inflicts intimidation. Must be enabled on tamed variants for them to use

C: Headbutt - SCP-610-Dominum swipes its head twice, dealing damage and knocking back opponents, works slightly differently on the AI variant.

X: Taunt - a Taunting, resets its bloodtherhood buff. Stops movement

Lctrl: Gnaw - low damage, hits multiple times and has a cooldown, rapid regeneration when eating a corpse, AI will only use this attack when harvesting a body

Rctrl: Bellow - a taunt that can be used while moving

- Not tameable?
- Can consume the item you can harvest off them, the flesh that hates, for alot of health regen
- Can be summoned through an item you can learn from an engram. Will always spawn in as level 1 (cannot be fixed)
- Gang Bonus
- reflects back 5% of physical damage onto attackers, as well as inflicting them with Flesh Wound


Spawncode:
cheat summon SCP610Rex_character_bp_c
cheat GMSummon "SCP610Rex_character_bp_c" 1


[[[ReaperMale Variant]]]
Left Click: Bite, SCP-610-XenoMale chomps enemies for low damage

Right Click: FleshBall, SCP-610-XenoMale flings a chunk of bloody flesh from its tail, inflicts gashed and blood drain, be wary of the area effect. Cannot be used with insufficient stamina.

C: Tail Swipe, SCP-610-XenoMale spins around, knocking opponents back

X: Tail Stab, SCP-610-XenoMale stabs with its tail, dealing decent damage, but no knockback

Lctrl: Roar, SCP-610-XenoMale Roars, resetting its blood-therhood buff

- Not tameable?
- Can consume the item you can harvest off them, the flesh that hates, for alot of health regen
- Can be summoned through an item you can learn from an engram. Will always spawn in as level 1 (cannot be fixed)
- Only spawns in as males
- VERY low base hp, but only takes 20% of incoming damage, though will take normal damage when under charge light
- reflects back 5% of physical damage onto attackers, as well as inflicting them with Flesh Wound. However due to their high damage reduction, the physical damage reflected back is actually even lower


Spawncode:
cheat summon SCP610Reaper_Male_character_bp_c
cheat GMSummon "SCP610Reaper_Male_character_bp_c" 1


[[[ReaperFemale Variant]]]
Left Click: Bite, SCP-610-XenoFem chomps enemies for high damage

Right Click: FleshBall, SCP-610-XenoFem flings a chunk of bloody flesh from its tail, inflicts gashed and blood drain, be wary of the area effect.

C: Tail Swipe, SCP-610-XenoFem spins around, knocking opponents back, has a chance of playing a different animation as well

X: Tail Stun, SCP-610-XenoFem readies her tail, then impales it into the enemy with an explosion, deals massive damage and stuns smaller targets.

Lctrl: Roar, SCP-610-XenoFem Roars, sending out a shockwave which knocks back opponents

Rctrl: Spine Shot, SCP-610-XenoFem fires off spikes from her tail, dealing damage which does not scale with melee damage. But inflicts torpor

Q: BuffFixingRoar - fixes its blood-therhood debuff

- Knockout tame, only tames off the flesh that hates item.
- Only spawns in as females
- SCP-610-XenoFem is immune to SCP bleed
- Has a chance of surpassing the server level max cap limit, as they will spawn in 20% higher level than the game intends them to (example, the game wants to spawn a lvl 100, so the creature will instead spawn in at lvl 120)
- VERY low base hp, only takes 7.25% of incoming damage, though will take normal damage when under charge light
- reflects back 5% of physical damage onto attackers, as well as inflicting them with Flesh Wound. However due to their high damage reduction, the physical damage reflected back is actually even lower


Spawncode:
cheat summon SCP610Reaper_character_bp_Female_c
cheat GMSummon "SCP610Reaper_character_bp_Female_c" 1


[[[Arachnid Variant]]]
Left Click: Flick, SCP-610-Arachnid flicks its limbs, dealing low damage, damages stone. Can be used while moving except for 2 special animations. Has a chance of doing 1 of 2 special animations which hit twice

Right Click: Bite, SCP-610-Arachnid bites its opponent, penetrating armor and dealing slightly higher damage than its flick attack, can be used while moving

C: Web Spray, SCP-610-Arachnid sprays webs on its opponents, slowing them, can be used while moving, has a cooldown

X: Blood Barrage, SCP-610-Arachnid sprays a barrage of blood on its opponent, very low damage but decent knockback, direct hits inflict gashed but undirect inflics blood drain, can be used while moving, has a cooldown

Lctrl: Bigger Blood Barrage, SCP-610-Arachnid spits a barrage of blood at its opponent, these shoot in a stream rather than a shot-gun-like spray. Functions the same as the blood barrage, can be used while moving, has a cooldown

Rctrl: Infection Barrage, SCP-610-Arachnid spits infected blood at its opponent, inflicting cocooned, low damage. Can be used while moving, has a cooldown

Q: Roar - has a cooldown, cannot be used while moving, reapplies the bloodtherhood buff if it is missing.

- reflects back 5% of physical damage onto attackers, as well as inflicting them with Flesh Wound
- Can consume the item you can harvest off them, the flesh that hates, for alot of health regen
- Not tameable?
- Can be summoned through an item you can learn from an engram. Will always spawn in as level 1 (cannot be fixed)

Spawncode:
cheat summon scp610Spider_character_bp_c
cheat GMSummon "scp610Spider_character_bp_c" 1


[[[Titan Variant]]]
Left Click: Bite, SCP-610-Titan bites its opponents for decently high damage, can play 2 different animations based on the direction you look, cannot be used with insufficient stamina

Right Click: Roar, Resets its blood-therhood buff if it is broken. Also deals very low damage but inflicts panicking. Damage was doubled and AOE increased after TLC. Has a reasonably high cooldown, cannot be used with insufficient stamina

C: Headbutt, SCP-610-Titan swipes its head, doing relative damage and high knockback, has a slight cooldown

X: Body Smash, SCP-610-Titan smashes the ground with its body, with a large AOE and decent knockback, has very high damage and inflicts a stun that affects almost any non-boss creatures for 5 seconds. Has a long cooldown. Cannot be used with insufficient stamina

Lctrl: Stomp, SCP-610-Titan lifts up a leg and stomps it on its opponents, with a decent AOE and good knockback, relatively high damage comparable to an alpha rex and inflicts the trikes stunning debuff. Has a slight cooldown and cannot be used without enough stamina

Rctrl: Tail Slam, SCP-610-Titan slams its tail behind it, capable of damaging stone structures. This attack has slightly better than mediocre aoe and knockback on smaller creatures, has relatively low damage. 20% chance of doing an animation which allows it to hit 3 times, has a slight cooldown and cannot be used without enough stamina


- reflects back 5% of physical damage onto attackers, as well as inflicting them with Flesh Wound
- Not tameable?
- Can consume the item you can harvest off them, the flesh that hates, for alot of health regen
- Can be summoned through an item you can learn from an engram. Will always spawn in as level 1 (cannot be fixed)
- minor trample damage
- high resistance to knockback
- does not enrage like the giga.
- recieved a TLC which gave it a custom model and animations.
- Does NOT get nerfed as the tamed variant


Spawncode:
cheat summon SCP610Titan_character_bp_c
cheat GMSummon "SCP610Titan_character_bp_c" 1


[[[Serpent Variant]]]
Left Click: Head Smash, inflicts a bleed. Decent knockback but slow attack

Right Click: Whiplash, good knockback but low damage. Relatively good AOE

C: DragonsBreath, inflicts panicked, hits multiple times for decent damage but has a long windup and bad AOE

X: Impale - base 30 damage or something, inflicts SCP bleed

Lctrl: Acid Projectiles. Fires projectile barrage simalier to SCP-610-Arachnid.

Rctrl: Bigger Blood Barrage, SCP-610-Serpent spits a barrage of blood at its opponent. Functions the same as the blood barrage.

Q: Blood Curse Barrage, SCP-610-Serpent spits a barrage of blood curse projectiles at the opponent, has a bigger cooldown

- reflects back 7.5% of physical damage onto attackers, as well as inflicting them with Flesh Wound
- Not tameable?
- Can consume the item you can harvest off them, the flesh that hates, for alot of health regen.
- Can be summoned through an item you can learn from an engram. Will always spawn in as level 1 (cannot be fixed)
- reduces 25% of incoming damage.
- Immune to knockback


Spawncode:
cheat summon SCP610Serpent_character_bp_c
cheat GMSummon "SCP610Serpent_character_bp_c" 1


- when mounted on an SCP-610, they passively have a buff called bloodtherhood which prevents them from being targetted by wild SCP-610's. If it has glitched and the buff dissapears simply use the taunt/roars of each creature to fix it. Currently unknown if previous 610's will be able to do this.
- The bloodtherhood buff also prevents the infliction of gashed, gnashed, SCP bleed, and flesh wound.
- all SCP-610 variants take around 2-5x damage from fire, they will take the multiplier from the direct fire itself, and status effect DOT from wyvern fire.


- SCP-610 when hit will inflict targets with a buff called flesh wound, it drains 2% of max health over 10 seconds and some base damage as well, as well as making prey mre vulnerable to damage. Inflicted creatures will also cause SCP-610 nearby to gain a small regeneration buff

- they do not take extra damage from modded fire status's unless they are parented from vanilla ones.


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SCP-594 was created by V the Happy Lurker. They resemble Argali sheep though in this mod's case, the ovis. This SCP also earned the nickname, thunder sheep, due to their ability to generate charges of electricity.

Left Click: Headbutt - SCP-594 headbutts its opponent, deals 10 damage and pierces armor.

Right Click: Charge - SCP-594 rushes forwards, ramming its opponents and knocking them away, constantly drains stamina as it does, you can also jump and it shoouldn't interrupt the charge. Inflicts an electrocutive debuff. This attack works slightly differently for unmounted variants

C: Huge Lightning Bolt - SCP-594 will spark with a bit more electricity, for a while, before jumping up and summoning a huge electric strike that electrocutes nearby enemies, dealing damage comparable to an ark boss. During charge-up, SCP-594 will get a huge damage reduction, making them only take aroudn 1% of incoming damage, in the last 1-2 seconds before the strike the "invincibility" buff wears off, and you have a chance to kill it before it finishes the attack. This attack has over a minute cooldown. But it literally takes like 17 seconds. When wild, any level SCP-594 can use this attack (due to wild creatures not using stamina), when tamed, it is most likely lower level individuals cannot use this attack because they dont have enough stamina

X: Roar - aesthetic roar

- SCP-594 are aggressive, though they are herbivores
- SCP-594 is immune to any and all electrocution debuffs, this also means that shocking tranquilizers are less effective on them compared to some other tranquilizers
- SCP-594 reflects around 5% of physical damage back on its attacker, this also will inflict the target with electrocution, if the target had not already been inflicted.
- SCP-594 have a herd boost
- SCP-594 can be distinguished from normal Ovis due to small electric sparks around them at all times, as well as their larger size and different hair textures.
- SCP-594 can jump very high, and they fall very slowly. Allowing you to travel safetly through the air if jumping off a high ledge, be wary you cant change direction once airborne
- SCP-594 should produce Thunder Milk passively in their inventories, which can be consumed for a short amount of time of electrocution immunity or crafted into thunder cheese cake's which have much longer spoil time and much longer electrocution immunity duration.
- SCP-594 are sexually dimorphic, with males possessing horns and females not, both however, function identically
- spawns most commmonly in the mountains



Spawncode:
cheat summon SCP594_character_bp_c
cheat GMSummon "SCP594_character_bp_c" 1

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The Scarlet King is an evil god like being in the SCP mythos, the father of SCP 682 and 999, as well as the true final boss in this mod

Punch - TBA

Stomp - TBA

Tail Slam - TBA. Can kill you off your mount

Tail Swipe Left - Stuns

Tail Swipe Right - Stuns

Swat - TBA

Shoulder Bash - TBA

Fireball Spit - Stuns

Barrage Spit - Stuns, lower base damage than the normal spit.

Intimidating Roar - TBA inflicts a much more devastating variant of intimidate debuff, which causes you to do 60% less damage and take nearly 60% more damage. Can be stopped by having SCP-999 around you to emit their aura, which prevents the buff

Two Handed Slam - Stuns.

Lightning Attack - TBA. Can kill you off your mount

Massive Stunning Strike - TBA. Can kill you off your mount. Direct hit will chunk away 15% of the inflicteds max hp instantly.



- You practically almost need SCP 999 to defeat the scarlet king
- spawns in mountains, grasslands, or redwoods, the rarest SCP in the mod
- not tameable
- if you do use cheats to tame him he will still attack everything and damage everything, including your other tames.
- the Scarlet King is immune to most debuffs. He is also a boss. so he is immune to anything they are normally immune to.

Spawncode:
cheat summon SCPScarletKing_Character_BP_c
cheat GMSummon "SCPScarletKing_Character_BP_c" 1

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SCP-4975 was created by Scented_Shadow. It is a strange bird-like humanoid creature with stretched out limbs, and most noticeable for its beak. And very very horrifying and creepy abilities and nature

Left Click: Bite - SCP-4975 bites forwards, penetrating armor but dealing low damage.

Right Click: Claw Slash - SCP-4975 swings its claws, inflicts bleeding, has a chance of doing a two slash animation which hits twice and therefor, twice the damage. Even a single hit however of this attack deals more than the bite

C: Guillotine Cut - Readying its claws, SCP-4975 will charge its opponent, raising its claws up, it will pause briefly, then SCP-4975 will then strike forwards, doing HUGE damage (around 100 base damage) and inflicting a debuff called Time Remaining, this buff lasts for nearly 6000 seconds and will drain your creatures hp by 50% of their max health over this time, this buff will not reset cooldown upon being hit again, and being near SCP-999 will cure you of it. Does not effect bosses or a robots or a few other SCP's

X: Sharpen - SCP-4975 sharpens its claws, giving itself a sharpened claws buff which increases damage by 75% for 45 seconds, afterwards it gets a debuff called dull claws for 20 minutes which nerfs damage by 75%, only way to counter this buff is to sharpen again or wait out the timer. Has a cooldown.

Lctrl: Taunt - SCP-4975 screams and jumps in place before flexing its claws. Taunting enemies. This attack is aesthetic only and does nothing

Rctrl: Annoyed - SCP-4975 cries out while stamping its feet. This attack is aesthetic only and does nothing

Q: Overhead Slash - SCP-4975 raises its claws and then uses an overhead downwards strike that inflicts a full armor penetration

[AI Wild Only]: Ambush - SCP-4975 may turn invisible when about to ambush prey


- SCP-4975 are tough enough in the wild where they will attack creatures the same size as them, and larger carnivores leave them alone
- SCP-4975 are immune to fear, intimidation, scarlet kings intimidation. Making it hard to debuff them in their sharpened state.
- spawn at a generally consistant rate in grasslands and redwoods
- SCP-4975 will only sharpen their claws when fighting if there is some distance between them and their opponent, unlike SCP-594, they do not get a defence boost while using their attacks, meaning they are vulnerable when sharpening their claws.
- Despite their simalier health to an allosaurus, SCP-4975 is capable of felling higher level brontos, SCPs, and if at higher levels than them, a unmounted 4975 can even kill an alpha raptor while its sharpened claws debuff is active, without it, they will usually perform only slightly better than a carno or allo. While their claws are dull, they can barely hold their own against a carno.
- Devkit Testing: Random level spawned in, 1 wild SCP-4975 was capable of killing 5-6 simalier leveled random wild carnos with relative ease, knocking them back and singling out one at a time and killing them quickly. The gashed debuff slowed the others preventing them from intervening, however in a 1v2 while dull claws debuff was active, for some reason SCP-4975 barely lasted more than 10 seconds. Should give to a sense of scale on how much these things suck when dull claws debuff is active, and how much you should be wary when sharpened claws buff is active.
- immune to the SCP fear debuff



Spawncode:
cheat summon SCP4975_character_bp_c
cheat GMSummon "SCP4975_character_bp_c" 1

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SCP-3602 was created by Modern_Erasmus. They are a race of immortal monkey's who claim to be followers of the Chinese deity Sun Wukong. They are highly intelligent and capable of speech.

[Unmounted]: Bite


- SCP-3602 have a high resistance to knockback
- SCP-3602 deal slightly higher damage than a mesopithecus
- more unique abilities are planned for SCP-3602. At the moment they can only open doors.
- they spawn in groups in the jungle or redwoods, as well as snow


Spawncode:
cheat summon SCP3602_character_bp_c
cheat GMSummon "SCP3602_character_bp_c" 1

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SCP-093 was created by far2. It is a disc that can allow people to step through mirrors, through the mirrors these dimensions house strange giants, half human like creatures, which are what is in this mod. The humanoids are mysterious and threatening, giant and lack lower bodies.

Left Click: Head Bash - SCP-093 Unclean One bashes its weirdly shaped head against the opponent, this can damage stone.

Right Click: Slap - SCP-093 Unclean One Slaps its opponent, knocking them back, can harvest berries and simalier things to an herbivore, has a small cooldown

C: Roar - A Taunt, inflicts off guard. Has a slight cooldown, cannot be used while moving

X: Taunt - A Taunt, cannot be used while moving

- SCP-093 Unclean One is immune to bleed, as well as slowing debuffs, it is, however, not immune to the bleed debuff of SCP-4975. They are immune to being impaled, intimidated, SCP bleed, deinonychus bleed. Impaling by stego. As well as the burning debuff from SCP-4715's return from overheating
- SCP-093 Unclean One is immune to knockback
- the creature itself in the mod was called SCP-093, however recently it was changed to have "Unclean One" as the giants are nicknamed.
- they can spawn in grasslands, jungle, redwoods. They were overspawning for a while in those locations for unknown reasons
- despite their large size they are capable of jumping
- SCP-093 reduces 10% of incoming damage. However they also reduce an additional 50% of damage from projectiles



Spawncode:
cheat summon SCP093_character_bp_c
cheat GMSummon "SCP093_character_bp_c" 1

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SCP-3934 was created by Modern_Erasmus. They are basically the loch cryptids, resembling plesiosaurs. Individuals are usually calm but feral ones can act with extreme aggression towards enemies.

Left Click: Bite - SCP-3934 bites for great damage for their size, but has a small hitbox. Inflicts stackable bleeding

Right Click: Body Attack - SCP-3934 uses its body to ram the enemy, has a large hitbox. but only at the body and deals extremely poor damage, good knockback. Cannot be used with insufficient stamina

C: Roar - SCP-3934 roars, inflicting intimidation. deals 1 damage. Cannot be used with insufficient stamina

X: Water Beam - SCP-3934 sprays a jet of water from its mouth, inflicting stun. Has high knockback and hits multiple times. Deals low damage and has a cooldown, cannot be used with insufficient stamina.

Lctrl: Water Breath - SCP-3934 sprays a blast of from its mouth, inflicting dampened. Hits multiple times. Deals decent damage and has a cooldown, cannot be used with insufficient stamina. This attack deals 2x (200%) damage to all rock golems and rubble golems, ice and chalk golems. It deals a tremendous 45x (4500%) damage to lava golem and X-rock elementals as well as the brute X-rock elemental. It deals 2x (200%) damage to fire wyverns, Brute wyverns, zombie fire wyverns, and ember crystal wyverns. But not alpha or bone fire wyverns. It deals 0.1x (10%) damage to tropical wyverns. It deals 6x damage to pheonix's. It also deals 2x damage to SCP-093

Rctrl: Ally Water Breath - SCP-3934 sprays a blast of from its mouth, inflicting dampened. Hits multiple times. Deals decent damage and has a cooldown, cannot be used with insufficient stamina. This attack deals 2x (200%) damage to all rock golems and rubble golems, ice and chalk golems. It deals a tremendous 45x (4500%) damage to lava golem and X-rock elementals as well as the brute X-rock elemental. It deals 2x (200%) damage to fire wyverns, Brute wyverns, zombie fire wyverns, and ember crystal wyverns. But not alpha or bone fire wyverns. It deals 0.1x (10%) damage to tropical wyverns. It deals 6x damage to pheonix's. It also deals 2x damage to SCP-093. This attack "hurts" allies. Giving them the dampening buff, deals very low damage. Only 1 or 2 damage and scales with melee (so it still will kinda hurt players at high levels)

Q: Roar - functions identical to the roar but only works underwater


Dampen is a debuff that works simalier to a buff. It acts simalier to scald without the % based damage, it deals 1-2 damage every second. It lasts for 18 seconds and prevents the victim from being inflicted with any fire debuffs. (Except for modded fire). The debuff does not work on bosses. It also prevents the overheating debuff caused when SCP-4715 leaves rage mode.


- SCP-3934 is immune to all electrocution debuffs (except for any modded ones)
- despite their aquatic nature SCP-3934 can actively crawl on land, they are extremely slow on land, and can barely jump
- SCP-3934 can jump out of the waters surface, this jump is extremely high in comparison to their on land jump
- SCP-3934 can drown when tamed, do not keep them submerged!

- SCP-3934 (non-alphas) spawn with 1 of 2 temperments, which retain upon server restarts but only apply to wild ones. Teamclass of 3934 changed to herbivores_medium and alpha to herbivore_aggressive_large.
===Temperments===
[Friendly]: 50/100 chance of every scp-3934 being a friendly. It allows you to passive tame it without SCP repellant now. HOWEVER if it enrages it will become untameable like always.
[Hostile]: 50/100 chance of every scp-3934 being hostile, they are untrusting of humans, possibly due to experiences. Are untameable regardless now.



- SCP-3934 takes 1.1x damage from creature only damage types of piercing. As well as that of bleeding damage types.
- SCP-3934 gets a hydration buff like the spinosaurus upon touching water
- immune to the SCP fear debuff



==================== The SCP-3934 has an alpha variant, this alpha works differently from normal ark alphas in the following ways ====================
- It does not have the alpha status effect (which is what gives alphas their glow, yes its a status effect thats why it dissapears when it dies, its just a hidden buff). Instead its alpha status effect is a component particle. This also means because it lacks such buff it cannot buff nearby carnivores
- because it lacks the alpha buff, it does not work like other alphas. Normal ark alphas will not be targetted nor target wild creatures, and even by the chance it does (which will probably be caused by the alpha rather than the creature) Alpha creatures cannot damage wild creatures and vice versa. Even target everything and target everything in PVE settings cannot make wild creatures target wild alphas. However alpha 3934 can be targetted and target wild creatures.
- Alpha SCP-3934 can harvest corpses, but cannot damage stone like normal alphas.
- Alpha SCP-3934 is classified as a boss. Making it immune to most status effects. immune to the SCP fear debuff
- Alpha SCP-3934 is not 18x stronger than a normal SCP-939, which most normal ark creatures follow, where the alpha is around 18x stronger than the normal variant. It shares being different with the other normal ark alphas such as alpha surface reaper king, alpha leedsichthys, alpha deathworm and iceworm queen, alpha bosses, and yeti and other alpha SCP's.
- Alpha SCP-3934's roar does more damage
- Alpha SCP-3934's water breath deals the same damage as the normal variant, but its attacks are much stronger, with its bite being comparable to a hit from 682.
- Alpha SCP-3934 is much larger than a normal SCP-3934
- Alpha SCP-3934 shares the same docile on land and deadly in water AI as its normal variant
=====================================================================================================================================================



Spawncode:
cheat summon SCP3934_character_bp_c
cheat GMSummon "SCP3934_character_bp_c" 1

cheat summon SCP3934_Alpha_character_bp_c

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SCP-079 was created by far2. He is an AI in a computer, it is extremely dangerous and the foundation limited its abilities by limitings its ability to remember information pasta certain amount of time. It was originally meant to be a project where an ai would evolve itself over time. Despite its limited memory, it still remembers its "friend" 682, somehow.


- SCP-079's appearance in the mod, is the idea that it uploaded itself to the defeated form of the overseer. Though the defeated form was still functional, it would eventually severely lack many old functions of the original overseer
- SCP-079 can only be crafted.
- SCP-079 upon attacked, will summon 3 defence tanks of very high level. The tanks cannot be ridden and cannot harvest. and 079 itself can barely move and cannot attack on its own or be ridden either
- SCP-079 will not attack 682 whether it be tamed vs tamed, wild vs tamed, wild vs wild, tamed vs wild. Even if you whistle commands to it to do so. Despite being able to accidently damage eachother which may cause aggro. This applies to its defence tanks. HOWEVER, 682 AND 079'S GUARDIAN FORMS WILL STILL FIGHT EACHOTHER BRUTALLY. As a way to prevent cheesing the boss.
- SCP-079 should be able to have weaker, tameable variants of the guardian bosses in its inventory. Though this was unable to be tested properly by the mod dev in devkit. So 079 was added for now for the sake of testing.
- SCP-079 was originally not planned and almost scrapped during development, due to the potential glitches and possibly broken mechanics and unneeded addition
- SCP-079 itself is unable to attack
- SCP-079's guardian forms are basically the overseer guardians in almost every way, they all possess only 1% of the actual forms health (ex.) 2K hp for gorilla compared to 200K guardian form of actual boss)). And do much less damage, but there are differences
==== Spider guardian can attack while moving
==== Gorilla can attack while moving, jump, run, and its slam its a seperate VERY powerful smash attack with knockback which slows enemies down
==== Dragon has a wing blast which slows enemies, its firebreath also electrocutes rather than enflames.
- All forms of SCP-079 are classified as robots and 079 itself is classified as "bosses"

[[[Gorilla Variant]]]

Arm Smash - Decent damage, cannot be used with insufficient stamina

Right Click: Arm Slam - bigger cooldown, Very high damage, cannot be used with insufficient stamina

C: Rock Toss - deals VERY high damage now, has bigger hitbox, no longer bounces off creatures and flys back at the user and gets them stuck like rock golems, bigger cooldown, cannot be used with insufficient stamina or in water anymore

X: Spin - Cooldown, deals very decent damage, knockback, cannot be used with insufficient stamina. 360 degrees of AOE. new attack

Lctrl: Roar - Huge cooldown, gives itself a rivalry buff. Huge stamina cost. around 50 second cooldown.

- Fast
- Most attacks dont work in water
- can jump high
- immune to poop hit, slowing effect from TLC stego, intimidation, fearful, panicking.


[[[Arachnid Variant]]]

Left Click: Arm Flick - Decent damage, cannot be used with insufficient stamina. AI has a bit faster attack now

Right Click: Web Cone - fires off webs that slow enemies, cannot be used with insufficient stamina and has a cooldown. deals around 4 damage now

C: Energy Barrage - fires off an energy barrage which deals decent damage, cannot be used with insufficient stamina and has a cooldown. No longer damages itself at close range. No longer ignores rock golem armor.

X: Roar - usable while mounted now

- immune to webbing


[[[Dragon Variant]]]

Left Click: Bite - new animation, no longer ignores rock golem armor, no longer damages all structures.

Right Click: Wing Blasts - cripples targets, high knockback

C: Electrical Breath - different color flame in the air, electrocutes opponents, cannot be used with insufficient stamina. cooldown now. deals around 20 damage now

X: Claw Attacks - custom animation, inflicts bleed, cannot be used with insufficient stamina

Lctrl: Tail Whip - custom animation, high knockback and good damage, cannot be used with insufficient stamina.

- resistant to electrical attacks
- immune to electrocution, SCP electrocution, and deinonychus bleed


Spawncode:
cheat summon SCP079_character_bp_c
cheat GMSummon "SCP079_character_bp_c" 1

cheat summon SCP079_Gorilla_character_bp_c
cheat GMSummon "SCP079_Gorilla_character_bp_c" 1

cheat summon SCP079_Spider_character_bp_c
cheat GMSummon "SCP079_Spider_character_bp_c" 1

cheat summon SCP079_Dragon_character_bp_c
cheat GMSummon "SCP079_Dragon_character_bp_c" 1

cheat summon SCP079_DefenceUnit_character_bp_c
cheat GMSummon "SCP079_DefenceUnit_character_bp_c" 1

---------------------------------------------------------------------------------------------------------------------------------------------

SCP-4715 was created by Dr Balthazaar. It is a large mammalian creature, with two strong proportional arms and the back 2 arms being long thin, and ending in three claws. It will increase exponentially in size when it feeds off violent emotions and radiate intense heat when shrinking back down.

Left Click: Bite - SCP-4715 bites for low damage damages stone structures

[Wild Only]: Bite - SCP-4715 bites for low damage damages stone structures, inflicts gnashed

Right Click: Double Claw Slash and Roar - hits up to 4 times, deals simalier damage to an allo. Will then roar after using. Inflicts bleeding. When in the air this attack hits twice

C: Smash AOE - SCP-4715 leaps up and smashes the floor, inflicting a slowing effect and has HUGE knockback and decent damage. Has a pretty long cooldown. Is capable of throwing back large dinos

X: Rock Toss - SCP-4715 throws a rock with very good damage, the rock is pretty large and hard to aim. But has a decently large hitbox. Has a cooldown

Lctrl: Roar - Aesthetic only

Rctrl: Rageful Barrage - SCP-4715 begins clawing the floor in a frenzy, hitting multiple times for moderate damage, before getting the same rage buff that SCP-250 gets when it gets a kill. And then slams the ground. This attack has a 5 minute cooldown on tamed, unmounted, wild, mounted, individuals.

- when hit, SCP-4715 will get buffs that increase its damage and damage resistance by 5%. Can stack up to + 20-30, it will also apply an aoe buff onto enemies which prevents burning up. SCP-4715 once all these rage buffs have subsided will emit huge heat, which will damage both its rider, enemies, and fellow tames for 20 seconds. It will keep emitting this heat for some time.
- SCP-4715 has an extremely high jump. And only takes minor fall damage.
- SCP-4715 is considered a boss. It will lose a huge amount of hp when tamed, and tamed individuals only have around 2K health compared to wild ones which have 25K health
- SCP-4715 can take on the megapithecus by itself when both are wild and only lose around 20K health, however this also means tamed ones cannot take on the megapithecus
- SCP-4715 can be sort of considered a glass cannon
- due to its attacks being boosted as it gets hit. and its ability to ignore armor with its bite, SCP-4715 can easily kill a wild rock elemental, even if it itself is tamed. However it will still lose around 1000 health while both are simalier levels.
- SCP-4715 will not attack SCP-1000 in the wild, though it can still accidently hurt them and may cause them to attack it. SCP-4715 will attack 1000 when tamed however. And tamed SCP-1000 will be attacked by wild 4715.
- SCP-4715 had a whole model made for it, which had thinner and longer back arms and different texture maps for the lower and upper body which would've allowed the fur to be different colors. But the ark ferox rig has... an issue, i tried not editing the rig, making a custom skeleton, exporting and reimporting animations to ferox and custom skeleton, but the upper right front arm's shoulder is always in a form that looks like it was twisted around 360 degrees. So it animates and looks normal. But its shoulder looked squished like a DNA strand shape where it connected to its torso in a horribly distorted state.... and because the only other option was to use the dragon boss instead as the base rig, something that wouldve looked horrible and bad quality. The decision eventually was to add component horns to the ferox's model. As well as custom textures. However because all the ferox's fur is using the same texture, and how complex the ferox's texture was, the body was unable to fully resemble the actual SCP. Rexporting the model and importing it after modifying the texture and UV still caused the arm issues. There is no way to fix this. Because of this, a huge amount of mechanics were added to SCP-4715 to make up for its extremely lacking model.



Spawncode:
cheat summon SCP4715_character_bp_c
cheat GMSummon "SCP4715_character_bp_c" 1

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SCP-1762 was created by OZ Ouroboros. It was a box which created sentient origami dragons.

[[[SCP-1762]]]

Summon: Can summon origami dragons when attacked

- SCP-1762 can only be crafted, and SCP-1762 was recently removed from spawns
- SCP-1762 can be considered a sort of mini-boss.
- SCP-1762 can summon up to 40 SCP-1762-2
- both variants are immune to being turned to stone, and both are immune to flesh wound as they are not organic beings



Spawncode:
cheat summon SCP1762_character_bp_c
cheat GMSummon "SCP1762_character_bp_c" 1

cheat summon SCP1762True_character_bp_c
cheat GMSummon "SCP1762True_character_bp_c" 1

---------------------------------------------------------------------------------------------------------------------------------------------

SCP-3700 was created by DrBloop. The area is a battleground for the two titanic anomalous beings, SCP-3700-1 and SCP-3700-2. The two giants will battle eachother in this area, in which the victor would determine the state of the oceans and marine life.

[[[1]]]

SCP-3700-1 resembles a large lobster-like creature, possessing a long tail and huge claws and glowing eyes. It is greenish blue in color and more calm. It is the tameable of the two SCP's. But will always spawn in turn to confront 3700-2. SCP-3700-1 is much much weaker than SCP-3700-2 in the mod, and is a passive tame.

Left Click: Pinch - SCP-3700-1 pinches with its large claws

Right Click: UpperClaw Sting - SCP-3700-1 Stings its opponents with its upper claws, inflicting bleed

C: Claw Bash - SCP-3700-1 smashes both of its large club like appendages down. Dealing great damage

X: UpperClawBash - SCP-3700-1 Smashes down with its upper claws. Dealing damage

Lctrl: Swipe - SCP-3700-1 Swipes its claws to the side, dealing great knockback and a slowing effect. But this attack doesnt do all that much damage

Rctrl: Lunging Attack - SCP-3700-1 lunges forwards, with its large claws. This attack has great knockback and inflicts bleed. Has a cooldown.

Q: Spinning Rampage - SCP-3700-1 spins in a circle, constantly clacking its large claws. deals moderate damage, but hits many times. Has a cooldown

R: Bubble Explosion - SCP-3700-1 fires an explosive bubble projectile from its claws. Deals better damage with direct hits than explosion

O: Dance - Aesthetic dance. Also AI will use this against players when wild.

- classified as a boss
- has its own saddle, which is not yet implemented
- due to being a boss, she also gets heavily nerfed when tamed, only has around 4K hp when tamed but much more when wild.
- immune to intimidation debuff
- You must be lvl 90 minimum to attempt passive tame.
- reduces 30% of incoming damage

[[[2]]]

SCP-3700-2 is the violent SCP, it resembles a huge eel-like creature with a large head. It possesses several tendrils it uses in its battle with SCP-3700-1 and can breath blue flames. It is untameable in this mod and stronger than SCP-3700-1. It has a 1000x prioritizer for targetting SCP-3700-1

Left Click: Bite - SCP-3700-2 chomps with its huge mouth, dealing massive damage

Right Click: HeadBash - SCP-3700-2 smashes opponents with its large head. Dealing massive damage

C: Blue Fire - shoots blue fire that inflicts enflamed. Deals huge damage

[Unmounted]: Summon SCP-3456

Spacebar: Burrow

- classified as a boss
- cannot be tamed
- Huge targetting radius against SCP-3700-1



- SCP-3700-1 and SCP-3700-2 get a hydration buff when in the water
- there is no point in siding with 3700-2 against 3700-1, as 3700-2 cannot be tamed and SCP-3700-1 does not drop anything worth killing for nor does it yeild good xp.

Spawncode:
cheat summon SCP3700_1_character_bp_c
cheat GMSummon "SCP3700_1_character_bp_c" 1

cheat summon SCP3700_2_character_bp_c
cheat GMSummon "SCP3700_2_character_bp_c" 1

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SCP-1013 was created by Gears. A keter level lizard with a bird like head, it turns people and animals alike to stone with its gaze to preserve to eat for later.

Left Click: Bite - SCP-1013 bites using 1 of 3 animations, each one has differing speed making its dps a bit random. Deals very low damage. Deals 3x damage vs targets turned to stone

Right Click: Poison Barrage - SCP-1013 spits a shotgun-like spray of acid from its mouth, deals extremely low damage but can hit multiple times due to the amount of projectiles. Has a slight cooldown

C: Stone Glare - SCP-1013 glares at its enemy, causing a gray particle appear around their head and stunning any creature under a drag weight of 1200 and isnt a boss for 20 seconds, attack has a 45 second cooldown and after being turned to stone enemies get immunity to the debuff for 40 seconds. Costs alot of stamina

[Wild Only]: Reproduction - SCP-1013 will spawn 3 baby versions of itself which are classified as a different creature due to it being a different bp, these SCP-1013 clones have the same moveset as SCP-1013, but spawn as babies. They possess the same stats and eventually can restart the cycle all over again for creating more and more SCP-1013. Only wild variants of both creatures use this.

X: Claw Swipe - SCP-1013 stops in place and scratches with its claws, low damage, but inflicts visible bleeding as well as giving itself rapid regeneration upon consuming food.


- SCP-1013 is immune to being turned to stone
- anything classified as a boss or over 1200 drag weight is immune to being turned to stone. This means megarchelon and astrocetus are immune to it, as their drag weight are nearly 2000.
- SCP-1013 can be ridden and picked up.
- SCP-1013 are very aggressive
- SCP-1013 has a very low carry weight, but it actually has rather high base health for a creature its size, with only 10 less health than a carno and actually possessing more torpor and stamina. However it will only eat calcified meat when tamed and for taming. And it only deals 10 damage compared to the carnotaurus's 35
- SCP-1013 can jump, but this costs some stamina.
- Calcified Meat can be learned as an engram and can be crafted with 3 stone and 1 prime meat. It can only be fed to SCP-1013, it can also be learned by killing SCP-1013.
- being inflicted with blindness from SCP-745 will prevent you from being "turned to stone" by SCP-1013.
- Adult wild SCP-1013 are capable of summoning a seperate SCP-1013 baby variant, they will spawn at base level 22 but may be higher based on the server difficulty settings. Only 1013 spawn in the wild, but even these offsprint can create 3 baby variants when adult. However. Any naturally spawning ones are classified as a different creature from the offsprint variants and will not recieve mate boost from them.



Spawncode:
cheat summon SCP1013_character_bp_c
cheat GMSummon "SCP1013_character_bp_c" 1

cheat summon SCP1013_character_bp2_c
cheat GMSummon "SCP1013_character_bp2_c" 1
---------------------------------------------------------------------------------------------------------------------------------------------

SCP-3456 was created by DrBleep. Terrifying combinations of equuins and humanoids. They will pursue and stalk their victims before dissapearing with them. However they appear to stubbornly refuse to cross specific bodies of water to pursue their prey, despite being very good swimmers.

Left Click: Bite - SCP-3456 bites its opponent for decent damage

Right Click: Headbutting Attack - SCP-3456 headbutts its enemy, dealing low damage but knockback, cannot be used with insufficient stamina and also has a slight cooldown

C: Kick - SCP-3456 kicks behind it, dealing heavy damage and torpor, cannot be used with insufficient stamina and also has a slight cooldown

Lctrl: Screech - SCP-3456 screams, dealing low damage and also inflicting intimidate.

Rctrl: Aesthetic Roar

- SCP-3456 can only be found from SCP-3700-2 summoning them at the moment
- Takes 3x damage from water wyvern breath.
- relatively strong
- very far targetting radius.
- SCP-3456's run is accelerative, meaning he slowly gains speed from running. Also crushes the enviorment as he runs now.
- SCP-3456 gets a hydration buff like the spino upon touching the water
- immune to the SCP fear debuff



Spawncode:
cheat summon SCP3456_character_bp_c
cheat GMSummon "SCP3456_character_bp_c" 1
---------------------------------------------------------------------------------------------------------------------------------------------

SCP-659 was created by DStecks. They are giant herons, almost indistinguishable from normal ones unless in a group, in which their intelligence and danger will quickly rise depending on the size of the flock.

Left Click: Peck - SCP-659 pecks its opponent, inflicting visible bleeding, this bleed is childed from deinonychus's bleed, but does not work on bosses, however it stacks up to 15 times rather than just 5. Gains rapid regeneration and resets its keter buff upon eating a corpse

Right Click: Grab - grabs target in its talons

C: Grab - grabs target in its beak

X: Stomp or claw - SCP-659 stomps or attacks with its claws, depending on where it is. Deals moderate damage, and deals 2x damage to titanoboa and basilisks.

Lctrl: Taunt - SCP-659 taunts. Can only be used on the ground.

Rctrl: Roosting - SCP-659 begins to regenerate health and stamina as well as lose torpor rapidly, however in this state it cannot fly and will recieve 30% more damage as well as dealing 80% less damage. It also reduces movement speed by 50% and drains hunger slightly quicker

Q: Enable Predator Vision

R: Disable Roosting

- SCP-659 have a flock bonus which max's at 8, their flock bonus is much higher than the other SCP's
- SCP-659 is very tanky and powerful for a flyer. And much faster, being able to run on land. However the balance to this was an absurdly high torpor for its hp. As well as the following differences:
== SCP-659 gets level ups like a normal creature, argentavis wild and tamed actually get much much increased stats per level on all stats when wild and tamed, nearly 25% more max hp per level and 15% more melee. While SCP-659 gets a below average 18% more hp and average 10% melee and above average 10% melee when wild.
== SCP-659 is a much larger target than argentavis. And is much more picky.

- SCP-659 will not take off to fight like normal flyers, instead they will fight on the ground, they will never fly in the wild unless they fall into water. and when tamed will only fly if they fall in water or a player dismounts while in the air.
- SCP-659 are sexually dimorphic, with males able to spawn in red, black, and white while females will always be white or slightly gray.
- SCP-659 do not take much knockback.
- SCP-659 are the first true flying SCP's in the mod, ignoring SCP-682 and SCP-1762 and SCP-079
- affected by the headshot multipliers.
- recieves 1.5x damage from projectiles, explosions, and heavy plated stegos


Spawncode:
cheat summon SCP659_character_bp_c
cheat GMSummon "SCP659_character_bp_c" 1
---------------------------------------------------------------------------------------------------------------------------------------------

SCP-953 was created by DrClef. She is a 9 tailed fox capable of shape shifting. She has extremely dangerous mind-effecting abilities. And direct human contact with this SCP is forbidden.

Left Click: Bite - SCP-953 bites opponents for relatively high damage.

Right Click: Claw Slash - SCP-953 claws opponents, inflicting SCP bleed

C: Tail Spin - SCP-953 spins around in place, knocking everything around back and doing high damage, inflicts a stunning effect. has a cooldown

X: Two Handed Claw Slam - SCP-953 slams down with both front limbs, this attack can damage stone structures

Lctrl and Rctrl: Taunts

Q: Enable Predator Vision and Disable

- SCP-953 will flee from nearby hyeanadon, ravagers, and bulbdogs and direwolves (vanilla variants only). When unmounted. When mounted it will not flee, however you will still take 75% more damage from all sources and only deal 50% damage. However when in the presence of direwolves and hyenadons SCP-953 also gets a slight speed boost. This will not happen if both creatures are tamed by the same player
- SCP-953 will only tame off of apex drops.
- SCP-953 is very powerful, comparable to an alpha raptor at base stats. However she is signifigantely weakened by just being around hyenadons, direwolves, ravagers, and bulbdogs
- SCP-953 can jump and takes very little fall damage.
- reduces 5% of incoming damage



Spawncode:
cheat summon SCP953_character_bp_c
cheat GMSummon "SCP953_character_bp_c" 1
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SCP-173 was created by an unknown person, it was the first SCP and had been initially created on a different website, it was transfered to the SCP wiki by Lt Masipag. It is a very durable statue capable of moving at extremely high speeds to snap its victims necks when no one is looking at it.

[AI Only]: Neck Snap - deals high damage but slow attack speed. Inflicts broken neck debuff. Deals 1.5x damage to SCP-682. 0.7x damage to 096, 3700-1 and 3600-2, and 4715. 3x damage to SCP-3934. 0.5x to SCP-4974 and 3000 and scarlet king. 0.8x to SCP-2317-K. 1.1x to SCP-093. 3.0x to SCP-659, and 0.2x to SCP-999. 0.4x to other SCP-173


- reduces 70% of incoming damage
- takes 1.5x damage from explosions
- immune to neck snapped and raptor bleed, immune to flesh wound. As well as blinded, dilo venom, and squid ink
- immune to knockback
- cannot be ridden

Spawncode:
cheat summon SCP173_character_bp_c
cheat GMSummon "SCP173_character_bp_c" 1
---------------------------------------------------------------------------------------------------------------------------------------------

SCP-2761 was created by OZ Ouroboros. Originally some form of fish-like creature, it is a genetic hybrid that has the ability to seemingly self mutate and assume the appearance of the organisms it consumes.

Left Click: Bite - SCP-2761 bites opponents for decent damage, gives both it and its target banana regeneration status effect

Right Click: Roar - inflicts SCP fear, has a cooldown

C: Stun - SCP-2761 bites opponents for decent damage, gives both it and its target banana regeneration status effect, gives its opponent a debuff which prevents stamina regeneration

X: Tail Slam - SCP-2761 tail smacks behind it, gives both it and its target banana regeneration status effect

Lctrl and Rctrl: Taunts

Q: Banana Barrage - inflicts cocooned. Deals pretty high damage though hard to aim. Has a cooldown

- SCP-2761 must be damaged while roaring in order to stun it and it will be torporable, when it gets up it will do a small roar than a big one, when the small roar starts you must damage it again to stun it again. If the SCP successfully gets up, then its torpor will reset, and you must repeat the taming method all over again.
- SCP-2761 has some attacks which give it knockback immunity
- SCP-2761 is immune to bleed, terror, poison, and poop hit. However it is not immune to flesh wound.



Spawncode:
cheat summon SCP2761_character_bp_c
cheat GMSummon "SCP2761_character_bp_c" 1
---------------------------------------------------------------------------------------------------------------------------------------------

SCP-1128 was created by MrCobalt. It is an enormous aquatic entity that will manifest when described to other people. And transports them via water to its location to consume them.

Left Click: Custom Animation Bite - SCP-1128 bites opponents for decent damage, inflicts hunted and inflicts self with hunter. Harvests stuff like a dunkleosteus

Right Click: Bigger Bite - SCP-1128 does a big bite, costing a MASSIVE amount of stamina, deals around double the damage of the normal bite and inflicts SCP bleed.

C: Taunt - A taunt

Q: Activate thermal vision and Deactivate

- SCP-1128 when tamed has only around 1/2 as much damage and health as when wild. However it gains slightly above average stats per level once tamed
- SCP-1128 barely gets any increase in stamina when wild.
- SCP-1128 cannot level speed. making normally wasted levels into oxygen and speed be distributed amongst other stats.
- SCP-1128 will attack other aquatic creatures.
- SCP-1128 is immune to hunted, blood drain, flesh wound, deinonychus bleed, electrocution (except for the SCP variant), SCP745's blinded effect, and ink.
- SCP-1128 only takes 87.5% of incoming damage, as well as an added on extra armor against projectiles
- SCP-1128 takes 3x damage from explosions, as such, it is not reccommended against alpha creatures, as all alpha creatures use explosive damagetypes for their attacks.
- SCP-1128 is too heavy to be grabbed by tusothesis
- SCP-1128 has an enormous targetting radius
- SCP-1128 does not use genders, meaning they cannot be mate boosted
- SCP-1128 will ALWAYS spawn at the upper limits of the server levels.
- SCP-1128 is a standard knockout tame, however it possesses very high torpor.

*WARNING CURRENTLY MAY CAUSE CRASHES, SPAWN AT YOUR OWN RISK*

Spawncode:
cheat summon SCP1128_character_bp_c
cheat GMSummon "SCP1128_character_bp_c" 1
---------------------------------------------------------------------------------------------------------------------------------------------

SCP-169 was created by Kain Pathos Crow. It is an enormous aquatic arthropod that cannot be contained due to its enormous size, it was originally mistaken for islands. And its powerful sounds were recorded and claimed to be made by an entity named the bloop

Left Click: Bite - deals high damage and harvesting.

Right Click: Shockwave - hits multiple times and has high knockback, slows creatures that are hit. Has a cooldown

C: Roar - inflicts SCP Fear debuff, has a cooldown and costs stamina


- SCP-169 can only be torpid tame when it chooses to sleep, otherwise it will wake up instantly.
- SCP-169 when in a hibernating state cannot be waken up, IF IT FALLS ASLEEP ON LAND IT IS AS GOOD AS DEAD
- SCP-169 must submerge in water every once in a while or else it will recieve a debuff where its being crushed under its own weight that causes it to lose nearly 200 health per second as well as raising torpor and draining stamina and food.
- Be wary to keep an eye on its awakened buff time remaining duration and its hydration buff time.
- when hibernating it can be tamed by entering its inventory and placing food there. SCP-169 will only consume a unique kibble in this mod called giant kibble (or something like that i cant remember exactly what its called). Once tamed it may also still be hibernating and may instantly fall asleep again.
- Despite boasting high damage and health SCP-169 is not a boss, it also gets slightly less level ups per level than other creatures.
- SCP-169 is immune to knockback.

Spawncode:
cheat summon SCP169_character_bp_c
cheat GMSummon "SCP169_character_bp_c" 1
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SCP-722 was created by Far2. It is a large serpent-like entity current hibernating while trapped inside ice in tunnels in a mountain of an unknown location. It possesses extremely deadly but also unresearchable venom due to its venom quickly decaying after leaving the entities body.

Left Click: Custom Animation Bite - SCP-722 bites opponents for 10 base damage, deals 5x damage to creatures, inflicts SCP-722 venom. Drains 5 hp and 0.5 thirst as well as raising 11 torpor per second as well as draining 5.2% of victims max health over 50 seconds. It decreases movement speed by 20%. Venom works on up to drag weight of 625 creatures. The venom also increases damage taken by 20%. Does not work on bosses or robots. It does not work on the majority of other torpor inducing creatures in ark like the basilisk. Also inflicts 25% of the damage dealt as torpor

Right Click: Venomize - cooldown and costs alot of stamina, SCP-722 will begin producing venom in its jaws, inflicting damage and venom to nearby enemies. (Must be toggled for tamed individuals)

C: Taunt - A Taunt

X: Taunt - Another Taunt

Lctrl: Constrict - high stamina cost and cooldown, small hitbox, SCP-722 will bite its prey, dels 2x damage to creatures before constricting them. While constricting prey it will not be targetted by wild creatures or turrets, and will take 70% less damage It is also immune to knockback in this state. Inflicts constricted for 11 seconds which drains 25% of targets max oxygen and 5% of max health in 10 seconds. will also reduce stamina, raise torpidity, and reduce vision. Dismounts riders and interrupts attacks. Drag weight limit of 540. (WARNING EVEN IF DRAG WEIGHT IS TOO HIGH YOUR CREATURE WILL STILL ANIMATE THE REST OF THE ATTACK AS IF IT WORKED, LEAVING YOU VULNERABLE)

Q: Activate thermal vision

- SCP-722 is a knockout tame
- SCP-722 can burrow like a basilisk
- SCP-722 is immune to poison and many other status debuffs such as bleed, acid burn, SCP bleed, cocooned, gnashed and gashed and dilo poison
- when tamed SCP-722 gets nerfed, not as badly as the bosses, but unlike the bosses he will recieve quite the damage nerf.
- SCP-722 gets slightly lower level ups when tamed than when wild.
- Male SCP-722 possess compeletly different models from the females. with the males have 3 tails nd a hood with more basilisk like features and females resembling large titanoboas




Spawncode:
cheat summon SCP722_character_bp_c
cheat GMSummon "SCP722_character_bp_c" 1
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SCP-323 was created by a deleted user, unfortunately because of this I don't know how to credit them (Please if anyone knows tell me what their username was before they deleted their account). It is a skull with antlers whos anomalous properties allow it to move around and cause nearby humans to want to wear it, which will turn them into wendigo-like beings, which will constantly seek out flesh of humans. They will refuse to eat anything else.

Left Click: Bite

Right Click: Claw Swipe - inflicts SCP bleed

C: Taunt - Aesthetics

Q: Toggle Predator Vision


- Upon killing SCP-939 will get a adrenaline buff, this buff is extremely powerful, more than the megatheriums rage buff, but rapidly drains hunger
- Upon eating human flesh will get a rapid regeneration buff
- Rapidly regenerates health, but hunger drains extremely quickly while doing so
- will only eat human flesh, even when tamed


Spawncode:
cheat summon SCP323_character_bp_c
cheat GMSummon "SCP323_character_bp_c" 1
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SCP-4778 was created by DrAkimoto. A pod of whales with glowing stripe which appears to be capable of ingesting human waste and other materials and creating a substance from doing so which is extremely beneficial to local ecosystems and wildlife

Left Click: Bite - harvests a large variety of resources

Right Click: Heavy Bite - has a cooldown and requires stamina, deals 5x damage to creatures under 300 drag weight

C: Spout - has a cooldown and requires stamina, gains a speed boost for a short period of time

Q: Toggle Echolocation

- Is planned to be able to turn poop, ambergris, and scrap metal as well as other resources into fertilizer and other useful items in the future.
- Passive tame
- Can breed
- immune to ink and electrocution.


Spawncode:
cheat summon SCP4778_character_bp_c
cheat GMSummon "SCP4778_character_bp_c" 1
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SCP-2256 was created by qntm. An extinct species of enormous creature whom were nearly 1000 meters in height, descriptive and precise information about them decays away quicker than more vague ones, a strange anomalous trait it seems that the species evolved to protect themselves from predators...


Left Click: Bite - Bites down with its long neck, lowest damage, harvests meat.

Right Click: Two Leg Stomp - medium damage (base 50), deals damage based on drag weight VS target, targets less than 1/2 of the weight of the inflictor are inflicted with a crushed debuff.

C: Roar


- Cannot run, (ATTEMPTED TO MAKE IT WALK ON WATER LIKE 3456 BUT THE CREATURE SEEMS TO BREAK EXTREMELY EASILY WHEN ATTEMPTING THIS DUE TO ITS SIZE?)
- Amphibious species.
- Unique taming method, every 30-60 seconds it will allow itself to be passively fed, it can eat even when food is full for taming. Timer will reset and a random amount of time will bet set again if it becomes aggro. Taming stays even if it takes damage.
- Due to its enormous size, it is immune to most debuffs. As well as knockback
- Most creatures ignore 2256 and will not target it. Especially wild ones
- When near SCP-2256, wild or tamed, in an enormous radius, the screen will become blurry.
- Despite its enormous size, SCP-2256 actually has a relatively low drag weight, being less than that of a rex, severely limiting its effectiveness of its drag weight based attack. However it also cannot be carried.





Spawncode:
cheat summon SCP2256_character_bp_c
cheat GMSummon "SCP2256_character_bp_c" 1
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Last edited by HydragonofDeath; Oct 15, 2021 @ 5:34pm
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Showing 1-15 of 27 comments
I'd reccomend adding where they spawn so people know where to look for them in the wild. At the moment looking for them is mostly just shots in the dark, save for the more common ones like 250 and 939.
HydragonofDeath  [developer] Jan 11, 2021 @ 1:23pm 
Hm, good idea, I'll do that
Splurg Jan 13, 2021 @ 3:05am 
what saddle does this creature need
HydragonofDeath  [developer] Jan 13, 2021 @ 7:03pm 
which creature? none should need a saddle
T U R T L E Jan 15, 2021 @ 7:35am 
Originally posted by HydragonofDeath:
which creature? none should need a saddle
when i tamed the scp 2662 it tells me to equip a saddle to ride.
Veldanova Jan 18, 2021 @ 2:07am 
is there a blueprint thing for them yet? im trying to add 682 and the rake to the simple spawners
i whould recond made 173 or 049 i thick this whould be really cool
Styxxx Apr 17, 2021 @ 12:45pm 
How do i obtain a banana chunk? SCP 2761 want those in order for me to tame it, but how do i get the item?
SalvaZXD Apr 20, 2021 @ 7:11pm 
dont know how to keep 169 alive?
LizardWizard May 9, 2021 @ 5:00am 
It might be helpful to include a section in this discussion or a new discussion describing the effects of debuffs and buffs added in this mod.
HydragonofDeath  [developer] May 23, 2021 @ 12:27pm 
Leave 169 in the water.
HydragonofDeath  [developer] May 23, 2021 @ 12:29pm 
@Renéné most debuffs in this mod are not very well thought out and im even remaking or removing most of them, they are no where near as complex or interesting as the ones in dragons evolved or even more kaiju. Most of the time they are just some health draining stamina draining food draining or slightly torpor raising debuff or some debuff that slows or lowers damage and defence or stuns. Nothing special about any debuffs.
Fart_Smella Aug 18, 2021 @ 5:20am 
can we get blueprint paths for simplespawners??
Fart_Smella Aug 18, 2021 @ 7:00am 
also ik 3701 has a platform saddle could you give any others plat saddles too? 4778 i think would be cool with a plat saddle
HydragonofDeath  [developer] Aug 21, 2021 @ 2:01am 
The platform saddle doesnt even work properly....
< 1 2 >
Showing 1-15 of 27 comments
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