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My mod list [pastebin.com]
Hugs.lib log [gist.github.com]
Hope this helps.
It looks like the exact issue I was trying to fix. Mod detection in particular (in short, the 1.1.1 version thinks every mod it supports is active, and module for Numbers have no failsafe code in it)
Someone in steam discussions mentioned that you need to remove mods from load list until you find the one causing this error, for me it's this one. Errors pop up regardless of current mod list - i've tried loading the bare game with this mod (Harmony, Core, Royalty, Mod manager, RWlayout, Grouped pawn lists) and the same happens, while removing just this particular mod from my main 150+ modlist does the trick. Again, i'm 100% sure that it worked fine for a while, then suddenly started causing errors. I also tried removing some recently added mods in case this is caused by some weird incompatibility, but nothing happened.
Not sure how useful this info is, but i guess i should report it. Full error message below:
Go to RWLayout mod settings and check "Patch missing Log null check (requires restart)" option. Restart the game and try to open Log Window. The trouble line will be shown as "null", You can figure out the mod logging null value from stacktracke of that message.
Wait, apparently, null was logged by Colony Groups mod
I guess i will just play without it for now or check the internet for solutions, as i clearly lack the technical knowledge and don't want to bother people with dumb questions. And no, i've never used the colony groups mod if that's what you mean; and again the problem persists when running just the base game + this mod and its requirements
I will report here if i find a solution for this
Also, debig option helps because GPL pushes out `null` from the log, making it work again. You sure you checked the right option in RWLayout settings? Is the option enabled after restart?
Sorry if i'm missing something obvious, i really have little to no knowledge of programming and how all of this stuff works, even though i'm an electronics hobbyist
Fixed
Your mod in combination with animal tab is a must-have for managing large amounts of animals, the kind that you don't know you need until you try it