Project Zomboid

Project Zomboid

Soul Filcher's Building Time
Himura007 Oct 8, 2022 @ 10:51pm
Kiln doesn´t lit on
Hi, I'm trying to lit on the kiln but it doesn't work. I see the progress bar end but the action is not completed.
I have checked the server log and it shows me this message:

STACK TRACE ----------------------------------------- function: setModData -- file: SFBrickOven.lua line # 212 | MOD: Soul Filcher's Building Time function: doCheck -- file: SFBrickOven.lua line # 291 | MOD: Soul Filcher's Building Time ERROR: General , 1665293594094> 135,808,610> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: getModData of non-table: null at KahluaThread.tableget line:1689. ERROR: General , 1665293594094> 135,808,611> DebugLogStream.printException> Stack trace: java.lang.RuntimeException: attempted index: getModData of non-table: null at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139) at zombie.Lua.Event.trigger(Event.java:64) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65) at zombie.GameTime.update(GameTime.java:671) at zombie.gameStates.IngameState.UpdateStuff(IngameState.java:566) at zombie.gameStates.IngameState.updateInternal(IngameState.java:1623) at zombie.gameStates.IngameState.update(IngameState.java:1333) at zombie.network.GameServer.main(GameServer.java:905) LOG : General , 1665293594095> 135,808,611> -----------------------------------------

Is there something that needs to be configured?

Thanks :steamthumbsup: