RimWorld

RimWorld

Rimsec Security
 This topic has been pinned, so it's probably important
Shakesthespeare  [developer] Dec 17, 2020 @ 3:03am
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Showing 1-15 of 83 comments
ElgranKhan Dec 17, 2020 @ 2:13pm 
I don't know if it is bug, but i crafted a sentinel and his weapon didn't upscaled, so the giant robot is holding a rather ridicule looking normal sized weapon
iforgotmysocks  [developer] Dec 17, 2020 @ 2:17pm 
Originally posted by ElgranKhan:
I don't know if it is bug, but i crafted a sentinel and his weapon didn't upscaled, so the giant robot is holding a rather ridicule looking normal sized weapon

Thanks for the report. Are you using Yayo's combat by any chance?
ElgranKhan Dec 17, 2020 @ 2:45pm 
Originally posted by iforgotmysocks:
Originally posted by ElgranKhan:
I don't know if it is bug, but i crafted a sentinel and his weapon didn't upscaled, so the giant robot is holding a rather ridicule looking normal sized weapon

Thanks for the report. Are you using Yayo's combat by any chance?

yes i am, indeed. do you suspect it might be causing a bug? want me to try it without?
iforgotmysocks  [developer] Dec 17, 2020 @ 3:05pm 
No need, thanks. Ya, it's a conflict with yayo, didn't find the reason yet, but i'll look into it, thanks.
ElgranKhan Dec 17, 2020 @ 3:22pm 
Originally posted by iforgotmysocks:
No need, thanks. Ya, it's a conflict with yayo, didn't find the reason yet, but i'll look into it, thanks.

thanks a lot. by the way, besides that little thing, the mod is utterly awsome! keep up the good work :D
Tony Hamilton Dec 17, 2020 @ 5:52pm 
hi just download the mod and my peacekeepers doesn't recharge battery at charging station
iforgotmysocks  [developer] Dec 18, 2020 @ 12:20am 
Originally posted by KILLERPUFF420:
hi just download the mod and my peacekeepers doesn't recharge battery at charging station

Did you buy or build the peacekeeper? Spawned peacekeepers may have issues. Also does the robot have access to the maintenance station and isn't zone restricted in some way?

If that's the case can you check if you have any errors related to the issue and share ur log if that's the case? Thank you! :)
Tony Hamilton Dec 18, 2020 @ 6:43pm 
i build the peacekeeper from the assembly bench and build the charging station too with all the material nothing spawned tried starting a new colony still my peacekeeper doesnt charge they will go for the charging station and sit on it but in there energy keep droping
iforgotmysocks  [developer] Dec 19, 2020 @ 2:20am 
Originally posted by KILLERPUFF420:
i build the peacekeeper from the assembly bench and build the charging station too with all the material nothing spawned tried starting a new colony still my peacekeeper doesnt charge they will go for the charging station and sit on it but in there energy keep droping

Is ur station powered? If it is, could you please share your log with me? :) Thanks!
Karolus40k Dec 19, 2020 @ 3:12am 
The bots gain skill points from fighting and using Misc. Training shooting targets, seems like more of a feature than a bug though
iforgotmysocks  [developer] Dec 19, 2020 @ 4:05am 
Originally posted by Karolus40k:
The bots gain skill points from fighting and using Misc. Training shooting targets, seems like more of a feature than a bug though

Not a bug, rather an incompatibility, i'll check if that can be avoided. Thanks.
Eragif Dec 19, 2020 @ 11:23am 
I bought two enforcer robots and they did nothing but stood still, or went to the station to recharge the battery and that's it. In the work tab, I have marked as top priority: Guard job and patient (I use the Guards for me mod) and bed rest as normal priority. Identical situation happens with spawned and builded robots.

They also have recreation bar that is slowly going down but even after reaching 0 they just keep standing still.
Last edited by Eragif; Dec 19, 2020 @ 11:30am
iforgotmysocks  [developer] Dec 19, 2020 @ 11:30am 
Originally posted by Eragif:
I bought two enforcer robots and they did nothing but stood still, or went to the station to recharge the battery and that's it. In the work tab, I have marked as top priority: Guard job and patient (I use the Guards for me mod) and bed rest as normal priority. Identical situation happens with spawned and builded robots.

Then they did exactly what they're supposed to do. Unless you draft them and give them something to fight. Mods don't magically work with each other either, but feel free to request a compatibility patch in the Mod compatibility thread. Oh wait? Was it already mentioned there? What a coincidence. :p

Originally posted by Eragif:
They also have recreation bar that is slowly going down but even after reaching 0 they just keep standing still.

Hm, the recreation bar is usually disabled, that's a mod conflict that reenables it. However robots won't get bad mood from having bad recreation, so it's not necessarily something that will affect the robots. Are you running any mods that impact the recreation UI specifically?
Last edited by iforgotmysocks; Dec 19, 2020 @ 11:35am
Sgt.Apples Dec 19, 2020 @ 12:20pm 
Dosen't work with the Search & Destroy mod
Eragif Dec 19, 2020 @ 12:22pm 
Originally posted by iforgotmysocks:
Originally posted by Eragif:
I bought two enforcer robots and they did nothing but stood still, or went to the station to recharge the battery and that's it. In the work tab, I have marked as top priority: Guard job and patient (I use the Guards for me mod) and bed rest as normal priority. Identical situation happens with spawned and builded robots.

Then they did exactly what they're supposed to do. Unless you draft them and give them something to fight. Mods don't magically work with each other either, but feel free to request a compatibility patch in the Mod compatibility thread. Oh wait? Was it already mentioned there? What a coincidence. :p

Originally posted by Eragif:
They also have recreation bar that is slowly going down but even after reaching 0 they just keep standing still.

Hm, the recreation bar is usually disabled, that's a mod conflict that reenables it. However robots won't get bad mood from having bad recreation, so it's not necessarily something that will affect the robots. Are you running any mods that impact the recreation UI specifically?


When it comes to mods affecting recreation, I currently use "Therapy".
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