Conan Exiles

Conan Exiles

Amunets Server Transfer - v1.1.29
N1ghtwish Sep 26, 2021 @ 7:52pm
Remember last server - Request
Hi,

I love your mod and the way you solve server transfer way more better than Funcom did.
I just miss one feature here. Is there a way to remember, where the player was logged in last time and if he will log in to one of other servers in the cluster, will be instantly moved to the last server where he logged out?
Let me explain better:
On http server there are JSON files with (I think) player ID and there could be saved a server name, where player was last transferred. On logging in to one of the servers in cluster, mod could ask http server to tell, where this player was last time and if it is a different server, move the player to the last one where he logged out. (Not talking about scenario, where the player had no transfers yet and he log in to the other server in cluster).
I hope you got my point. I tested this scenario and now if I log in to the other server in my cluster, there is my character with no equipment and with no points spent. And nothing else is happening. I just want to avoid situation, where someone from community I preparing my cluster for, then will go to the obelisk and transfer to the previous server and then lose all progress there.

Please think about such feature. I think it would be great not just for me and my friends :)

Cheers :)
< >
Showing 1-2 of 2 comments
thrunkz May 16, 2023 @ 1:16pm 
wouldn't hitting continue on your launcher set you back where you log out last ?
N1ghtwish May 18, 2023 @ 4:51pm 
Originally posted by thrunkz:
wouldn't hitting continue on your launcher set you back where you log out last ?
You're right. It will. But in the time, when I had my two Conan servers (about two years ago) this "continue" function in launcher was not working as intended. Whole launcher was not working as intended ;) The main issue was that launcher run the game, then tries to log in to the server, then it restart the game, because of mods to load, then tries to log in to the server again and then ALWAYS says that password is wrong (I had the same password for both of the servers). Then user had to select the server from the list manually anyway, but then the game restarts again because of mods and then logs in properly.
So you see, launching the game normally, then joining the server manually was much faster than hitting continue. But it was 2 years ago, I have no idea how it look like today. Maybe they fixed this. I don't know, I closed my Conan servers right after the Age of Sorcery came in, and did not play it since then.
By the way, on that time, AST was able to handle transfer between servers without any problems with wrong passwords :)
Last edited by N1ghtwish; May 18, 2023 @ 4:53pm
< >
Showing 1-2 of 2 comments
Per page: 1530 50