Project Zomboid

Project Zomboid

Survivor Radio V3.6.1
Rare error
Love your mod, find some rare error:

function: adjustSounds -- file: RadioWavs.lua line # 529

LOG : General , 1639090647758> -----------------------------------------
STACK TRACE
-----------------------------------------
Callframe at: getX
function: adjustSounds -- file: RadioWavs.lua line # 529

ERROR: General , 1639090647759> ExceptionLogger.logException> Exception thrown java.lang.reflect.InvocationTargetException at GeneratedMethodAccessor468.invoke.
ERROR: General , 1639090647759> DebugLogStream.printException> Stack trace:
java.lang.reflect.InvocationTargetException
at jdk.internal.reflect.GeneratedMethodAccessor468.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:88)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1656)
at zombie.gameStates.IngameState.update(IngameState.java:1356)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:285)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:726)
at zombie.GameWindow.run_ez(GameWindow.java:642)
at zombie.GameWindow.mainThread(GameWindow.java:471)
at java.base/java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException: Cannot invoke "zombie.iso.IsoGridSquare.getX()" because "this.square" is null
at zombie.iso.IsoObject.getX(IsoObject.java:3004)
... 24 more
LOG : General , 1639090647760> -----------------------------------------
STACK TRACE

Your mod is only one about radio))
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Showing 1-6 of 6 comments
polite name Dec 23, 2021 @ 4:49pm 
i've got multiple friends connecting to my server reporting the same error, albeit i'm not receiving it as host
Shas'O-Kais Dec 25, 2021 @ 8:11am 
Originally posted by joose:
i've got multiple friends connecting to my server reporting the same error, albeit i'm not receiving it as host
Error was before multiplayer))
Malice Dec 25, 2021 @ 10:25am 
I'm getting this error a lot as well however I think I've tracked down what caused it on my end, that being the radio disappearing/being destroyed during a horde. I set it on the ground while custom music played and I assume zombies broke it, as I saw no radio present but still heard music.
Last edited by Malice; Dec 25, 2021 @ 10:30am
Shas'O-Kais Dec 25, 2021 @ 11:41am 
Originally posted by Malice:
I'm getting this error a lot as well however I think I've tracked down what caused it on my end, that being the radio disappearing/being destroyed during a horde. I set it on the ground while custom music played and I assume zombies broke it, as I saw no radio present but still heard music.
Hmm...that makes sense. Town was on fire during a horde of random hungry zeds when this error appeared last time))
Coyote Dec 29, 2021 @ 9:23pm 
I also got the error, I was walking through Pitstop when I just started getting errors in the thousands.
WormGang Oct 20, 2022 @ 9:36pm 
dont mean to necro post but just got 20,000 errors that all were this one^^^^ repeating. turned a tv to max volume then set the house on fire walked away when i came back a few ingame days later i started racking up the errors, in single player.
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Showing 1-6 of 6 comments
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