Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Some images:
https://vignette.wikia.nocookie.net/shadowfight/images/c/c1/Weapon_ninja_sword.png/revision/latest?cb=20150905123715
https://www.swordsdirect.com/kouga-ninja-to-sword.jpg
https://www.swordsdirect.com/practical-shinobi-ninja-swords.jpg
I can certainly go ahead and work on one either later on tonight or tomorrow, I'll probably make it a two-handed blade unless you wish otherwise.
And now it is in the pack, quite a short range, though faster than the katana. Still retains a two-hit kill, and has Shogun 2 sounds. It'll be called the Japanese Ninjatō and is available as both a primary and in the equipment slots, as per the usual system.
I was actually expecting the blade to be straight, but I like how you considered the fact that there was no historic evidence of ninjas using straight edged swords by opting for a curved blade instead. ABSOLUTELY GLORIOUS!!!
They all perform far differently from the saber, though? Two-handed have much greater reach, higher damage, and slower attack speeds than one-handed counterparts. On top of that, the majority of them are two-hit kills.
As for the animations, make the su-yari have only thrusting animations.
Some reference images:
Su-Yari head [upload.wikimedia.org]
Jumonji-Yari [i.pinimg.com]
I'll probably have to make a new animation set for weapons such as the pike at some point, the old one broke so now it's just using a temporary animation set (the two-handed weapons one), but once I get around to that, I can certainly look into adding them both. That and a new knife animation set are planned.
Both have been added into the melee pack as primaries and equipment, per usual.
Love the new yari in this pack. As always, great work! Although the su-yari's head looks too thick. Maybe make the su-yari heads as thin as the jumonji-yari's?
I have thinned it out just now.
https://en.wikipedia.org/wiki/Baton_(law_enforcement)