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Leader: Taerl, the first High Captain
UA: Arcane Brotherhood- Spellbooks provide double quantity, and +25% production when constructing Arcanists.
UU:High Captain-replaces Rogue. +2 gpt and +10% gold from trade routes, starts with amphibious promotion, melee unit, 13 strength to go up 1 per level
UB: Host tower of the Arcane- replaces Mage's guild, +4 science, +5 weave, +1 spellbooks.
Allowed Alignments: Evil or Neutral
Starting Techs: Stone working and Aincent lore
Cities: Luskan, Ember... I'll admit I'm not as proficient in Luskan Geography as I am with Neverwinter.
Start bias: Coast and River.