Sid Meier's Civilization VI

Sid Meier's Civilization VI

Take your Time Ultimate - Slower Research Trees
_m_a_ Oct 12, 2023 @ 11:30am
Best Setting For Emperor/İmmortal Difficulty
In Vanilla Civ VI, every one achieves future era when year is 1600 so its kinda dumb.
This mod seems to fix that issue, hovewer it is difficult to find that balance.

These settings seems to OK. What do you guys think?

Science Cost: 1,5x -- Culture Cost: 2x
Tech/Civic Cost Scaling: High
Eureka/Inspiration: %33
GP Scale: 1,2
World Era Scale: 1,1
Era Score Scale: 1,2
CO2 Scale: 1,2

Do you think these are good?
Thanks.

Other 1: (I find myself ahead of schedule)
Science Cost: 1,5x -- Culture Cost: 2x
Tech/Civic Cost Scaling: Moderate

Other 2: (Haven't tried yet)
Science Cost: 1,25x -- Culture Cost: 1,5x
Tech/Civic Cost Scaling: High

These also may be good