RimWorld

RimWorld

Vulpes - Adorable Foxes [1.5]
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
Yanzihko  [udvikler] 23. juli 2020 kl. 6:34
Bug reports
Let's get rig of bugs together :)
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Reggy 4. sep. 2021 kl. 16:30 
It appears I can't resurrect any vulpes with a resurrector mech serum for some reason. I did earlier in my playthrough, and I haven't changed any mods since, but for some reason I can't revive any of them anymore. Anyone know anything about how to fix this?
Rogue The Avali 4. sep. 2021 kl. 17:14 
You can't rez em using Pawnmorpher serums, no. Make sure it's not transformative serum. Normal ones work fine for me.
Reggy 9. sep. 2021 kl. 13:15 
Yeah, I was using the vanilla ressurector serum. It worked fine for me earlier in my save, then later on I was trying to revive one of my pawns, and it wouldn't let me select them. Kind of sad cause all my good pawns we had stored in the freezer were vulpes. :P I enabled the debug menu and ressurected him though, and then just took the mech serum out to a field and blasted it with explosives until it was dust ;3
furrytrash888 18. mar. 2022 kl. 9:26 
I noticed something strange regarding vulpes traits. Specifically, it seems that vulpes can't have the masochist trait unless it's assigned to them with EDB's Prepare Carefully. On a whim, I used the developer console to force the trait, and it won't work. I wondered then if it was the race, or the trait Adorable was just exclusive. But it's not. A vulpes without Adorable still can't have masochist. To double check, I forced Adorable onto a non-vulpes, then forced masochist, and it works. Are the vulpes just not allowed to be masochists? I noticed the same conditions apply to the nudist trait; I tried all the same things with it with identical results. Is there a reason for this? Or is there maybe a mod conflict somewhere that I'm missing?
Depending on the scenario I'm creating, there have been times where I would've happily given up adorable trait for one or the other of these other traits for the role play value it would have generated.
Sidst redigeret af furrytrash888; 18. mar. 2022 kl. 9:30
Yanzihko  [udvikler] 18. mar. 2022 kl. 9:30 
Oprindeligt skrevet af furrytrash888:
I noticed something strange regarding vulpes traits. Specifically, it seems that vulpes can't have the masochist trait unless it's assigned to them with EDB's Prepare Carefully. On a whim, I used the developer console to force the trait, and it won't work. I wondered then if it was the race, or the trait Adorable was just exclusive. But it's not. A vulpes without Adorable still can't have masochist. To double check, I forced Adorable onto a non-vulpes, then forced masochist, and it works. Are the vulpes just not allowed to be masochists? I noticed the same conditions apply to the nudist trait; I tried all the same things with it with identical results. Is there a reason for this? Or is there maybe a mod conflict somewhere that I'm missing?

Some traits are disabled for vulpes, yes. Masochists and nudists are one of them.
furrytrash888 18. mar. 2022 kl. 11:54 
I'm glad I'm not losing my mind or having a mod conflict. Would it be unreasonable for these and other traits to conflict with the Vulpes Adorable trait rather than have them turned off entirely? And what other traits are disabled? I've not noticed others, but I also don't use every trait in any given scenario.
Maxene 27. mar. 2022 kl. 1:58 
These guys seem to keep saying they slept in the cold... regardless of temp.
furrytrash888 27. mar. 2022 kl. 7:34 
Oprindeligt skrevet af Bandit Heavy:
These guys seem to keep saying they slept in the cold... regardless of temp.

Are you sure you have the temp high enough? They are cold at temps where humans are comfortable. I usually keep any place they frequent at 31C, and 27C if they are sharing the space with another species, as 27 is their minimum comfortable temperature.
ark 15. feb. 2023 kl. 16:45 
My vulpes are missing their ears, they have the wrong eyes, and they have no tails. They were working just fine a month or so ago but now they all spawn looking like this. I have an extensive mod list but I've used the same mod list forever and there was nothing that was incompatible before. Any ideas?
Yanzihko  [udvikler] 15. feb. 2023 kl. 16:48 
Oprindeligt skrevet af ark:
My vulpes are missing their ears, they have the wrong eyes, and they have no tails. They were working just fine a month or so ago but now they all spawn looking like this. I have an extensive mod list but I've used the same mod list forever and there was nothing that was incompatible before. Any ideas?

Use dev version of Har. Main one is experiencing issues for the moment

https://steamcommunity.com/sharedfiles/filedetails/?id=2640710953
ark 15. feb. 2023 kl. 16:53 
Oprindeligt skrevet af Yanzihko:
Oprindeligt skrevet af ark:
My vulpes are missing their ears, they have the wrong eyes, and they have no tails. They were working just fine a month or so ago but now they all spawn looking like this. I have an extensive mod list but I've used the same mod list forever and there was nothing that was incompatible before. Any ideas?

Use dev version of Har. Main one is experiencing issues for the moment

https://steamcommunity.com/sharedfiles/filedetails/?id=2640710953


Appreciate the reply I'll go ahead and try it
ark 15. feb. 2023 kl. 17:16 
Yeah that didnt fix it, hopefully har sorts their stuff out I love this race mod.
Yanzihko  [udvikler] 15. feb. 2023 kl. 18:10 
Oprindeligt skrevet af ark:
Yeah that didnt fix it, hopefully har sorts their stuff out I love this race mod.

Just checked dev version, works fine for me.

Best thing i can offer is to redownload the dev version or, sadly, wait for some time untill main version updates.
ark 15. feb. 2023 kl. 18:18 
Oprindeligt skrevet af Yanzihko:
Oprindeligt skrevet af ark:
Yeah that didnt fix it, hopefully har sorts their stuff out I love this race mod.

Just checked dev version, works fine for me.

Best thing i can offer is to redownload the dev version or, sadly, wait for some time untill main version updates.

I just went through my mod list and disabled then re-enabled all of my mods with just the dev version of HAR and now everything works just fine?? I can't stand modding sometimes but at least it's fixed for the time being.
CarSickKhan 26. maj 2023 kl. 15:45 
hey i got a weird log coming up multiple times and ive only got a very basic understanding of coding so... help?
Error while determining if Lombax852400 should have Need Chemical_Alcohol: System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.LifeStageWorker_HumanlikeAdult.RimWorld.LifeStageWorker_HumanlikeAdult.Notify_LifeStageStarted_Patch1(RimWorld.LifeStageWorker_HumanlikeAdult,Verse.Pawn,RimWorld.LifeStageDef)
at (wrapper dynamic-method) Verse.Pawn_AgeTracker.Verse.Pawn_AgeTracker.RecalculateLifeStageIndex_Patch1(Verse.Pawn_AgeTracker)
at Verse.Pawn_AgeTracker.get_CurLifeStageIndex () [0x00009] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Pawn_AgeTracker.get_CurLifeStageRace () [0x00000] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Pawn_AgeTracker.get_CurLifeStage () [0x00000] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Pawn.get_DevelopmentalStage () [0x00012] in <95de19971c5d40878d8742747904cdcd>:0
at (wrapper dynamic-method) RimWorld.Pawn_NeedsTracker.RimWorld.Pawn_NeedsTracker.ShouldHaveNeed_Patch5(RimWorld.Pawn_NeedsTracker,RimWorld.NeedDef)
at (wrapper dynamic-method) RimWorld.Pawn_NeedsTracker.RimWorld.Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate_Patch0(RimWorld.Pawn_NeedsTracker)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
(wrapper dynamic-method) RimWorld.Pawn_NeedsTracker:RimWorld.Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate_Patch0 (RimWorld.Pawn_NeedsTracker)
RimWorld.Pawn_NeedsTracker:.ctor (Verse.Pawn)
(wrapper dynamic-method) RimWorld.PawnComponentsUtility:RimWorld.PawnComponentsUtility.CreateInitialComponents_Patch1 (Verse.Pawn)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch3 (Verse.PawnGenerationRequest&,string&,bool,bool)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch6 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch5 (Verse.PawnGenerationRequest)
RimWorld.PawnGroupKindWorker_Normal:GeneratePawns (RimWorld.PawnGroupMakerParms,RimWorld.PawnGroupMaker,System.Collections.Generic.List`1<Verse.Pawn>,bool)
(wrapper dynamic-method) RimWorld.PawnGroupKindWorker:RimWorld.PawnGroupKindWorker.GeneratePawns_Patch1 (RimWorld.PawnGroupKindWorker,RimWorld.PawnGroupMakerParms,RimWorld.PawnGroupMaker,bool)
RimWorld.PawnGroupMaker:GeneratePawns (RimWorld.PawnGroupMakerParms,bool)
RimWorld.PawnGroupMakerUtility/<GeneratePawns>d__2:MoveNext ()
ATReforged.PawnGroupMakerUtility_Patch/GeneratePawns_Patch:Listener (RimWorld.PawnGroupMakerParms,bool,System.Collections.Generic.IEnumerable`1<Verse.Pawn>&)
(wrapper dynamic-method) RimWorld.PawnGroupMakerUtility:RimWorld.PawnGroupMakerUtility.GeneratePawns_Patch1 (RimWorld.PawnGroupMakerParms,bool)
RimWorld.IncidentWorker_Raid:TryGenerateRaidInfo (RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
(wrapper dynamic-method) RimWorld.IncidentWorker_Raid:RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2 (RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
RimWorld.IncidentWorker_RaidEnemy:TryExecuteWorker (RimWorld.IncidentParms)
(wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
(wrapper dynamic-method) RimWorld.Storyteller:RimWorld.Storyteller.TryFire_Patch1 (RimWorld.Storyteller,RimWorld.FiringIncident)
RimWorld.Storyteller:StorytellerTick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.TickManagerUpdate_Patch2 (Verse.TickManager)
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
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