RimWorld

RimWorld

(Unmaintained) Netrve's DeepStorage GUI
 This topic has been pinned, so it's probably important
Drgn! Netrve  [developer] Jul 18, 2020 @ 12:24am
Feedback, Bug Reports, and Suggestions
If you have anything you would like to share about the mod, be it general feedback, wishes, or bug reports, then this is the thread to leave them in.

I will try my best to get around to answer you, but do know that even if I don't reply I do read everything :)
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Showing 1-15 of 46 comments
Spence Jul 21, 2020 @ 3:46am 
can we get more images of the mod on the description mate?
FoxoManiak Jul 21, 2020 @ 10:26am 
I have found an issue with the meat hook as when you go to the storage menu of it you cannot see the bodies you have on it, only red X's. Also clothes don't have their colours when seeing them in storage menu
Drgn! Netrve  [developer] Jul 22, 2020 @ 12:21am 
Originally posted by x50_Spence:
can we get more images of the mod on the description mate?
I will try to get two little animated clips showing off the mod in action, which should also act as somewhat of an introduction to it.

Originally posted by FoxoManiak:
I have found an issue with the meat hook as when you go to the storage menu of it you cannot see the bodies you have on it, only red X's. Also clothes don't have their colours when seeing them in storage menu
I do remember Meat Hooks having quite a few issues, I probably will have to implement some extra logic to handle them. The colors of clothing might be a bit harder to fix, I will see if I can get some info on how that is done.
FoxoManiak Jul 31, 2020 @ 6:46am 
Originally posted by StygianHD:
https://gist.github.com/e37b7fb8e3200c0482252ed24f82dc03
I just want to notice that jesus christ you have like 250 mods what the heck
The Lord Of Lmao Jul 31, 2020 @ 6:48am 
Yeah I'm a mad man lol. Most of them are like mini mods and small fixes that should have been in the game in the first place lol.
cbtendo Aug 13, 2020 @ 3:48am 
I'm having this error when trying to open storage crate from [jds] simple storage

Exception filling tab DSGUI.DSGUI_TabModal: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at RimWorld.StatWorker.FinalizeValue (RimWorld.StatRequest req, System.Single& val, System.Boolean applyPostProcess) [0x00022] in <7b345446a85d4ed599f9c604ae61854b>:0
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <7b345446a85d4ed599f9c604ae61854b>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <7b345446a85d4ed599f9c604ae61854b>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <7b345446a85d4ed599f9c604ae61854b>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <7b345446a85d4ed599f9c604ae61854b>:0
at DSGUI.DSGUI_TabItem.DoDraw (UnityEngine.Rect inRect, System.Single y, System.Boolean altBG) [0x0029c] in <8c996b91e8344c7d91f2ba909ce5a89d>:0
at DSGUI.DSGUI_TabModal.FillTab () [0x00473] in <8c996b91e8344c7d91f2ba909ce5a89d>:0
at Verse.InspectTabBase+<>c__DisplayClass14_0.<DoTabGUI>b__0 () [0x00039] in <7b345446a85d4ed599f9c604ae61854b>:0
Verse.Log:Error(String, Boolean)
Verse.Log:ErrorOnce(String, Int32, Boolean)
Verse.<>c__DisplayClass14_0:<DoTabGUI>b__0()
Verse.ImmediateWindow:DoWindowContents(Rect)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)


Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Verse.Log:Error(String, Boolean)
Verse.Widgets:EnsureMousePositionStackEmpty()
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Play:Verse.Root_Play.Update_Patch1(Root_Play)
Dokutah Aug 13, 2020 @ 7:12am 
I believe that error was caused by "Ore Yields" mod's outdated code. Try removing that mod.
cbtendo Aug 13, 2020 @ 8:49am 
ah yeah. it is. thanks.
it was the source of allllll my problems. Thanks for that.

How could i miss ore yields. it was stated there.
FoxoManiak Sep 29, 2020 @ 10:52am 
If any items are inside a storage unit you cannot priorotize deconstructing it
Originally posted by FoxoManiak:
If any items are inside a storage unit you cannot priorotize deconstructing it

I'm having the same issue. Along with repairing as well
Last edited by Inadequate Coin Champion; Jan 9, 2021 @ 12:09am
Drgn! Netrve  [developer] Jan 15, 2021 @ 8:08am 
Originally posted by Kashi Le' Tauce:
Originally posted by FoxoManiak:
If any items are inside a storage unit you cannot priorotize deconstructing it

I'm having the same issue. Along with repairing as well
Known issue. Currently DSGUI does not account for orders that don't specify an item in the storage unit.

https://github.com/Dakraid/RW_DSGUI/issues/17
Safairette Mar 14, 2021 @ 2:50pm 
https://gist.github.com/HugsLibRecordKeeper/7cfa61ec4b1e32b148b10394dfcfe635
The box just appears blank and the error log is completely transparent, shift right-clicking the storage box works fine tho
Last edited by Safairette; Mar 19, 2021 @ 8:33am
Drgn! Netrve  [developer] Mar 15, 2021 @ 1:39pm 
Thanks for the report Safairette!

Seems like DSGUI is running into a null reference when trying to draw the list, I will have to check what that could be. I might have missed out on a check or fallback there.

Exception filling window for DSGUI.DSGUI_ListModal: System.NullReferenceException: Object reference not set to an instance of an object at DSGUI.DSGUI_ListItem.DoDraw (UnityEngine.Rect inRect, System.Single y, System.Boolean altBG) [0x000c9] in <2025b9fc439443a09ec68411e77a6164>:0 at DSGUI.DSGUI_ListModal.DoWindowContents (UnityEngine.Rect inRect) [0x00353] in <2025b9fc439443a09ec68411e77a6164>:0 at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x00165] in <c36f9493c9844ddaa7fb5c788416098f>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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