RimWorld

RimWorld

[RH] DOOM: UAC Kit
 This topic has been pinned, so it's probably important
Chicken Plucker  [developer] Jun 16, 2020 @ 5:44am
UAC and Vanilla armor chart for comparison
UAC Armors:

UAC Marine Armor
<MaxHitPoints>300
<Mass>9
<ArmorRating_Sharp>1.06
<ArmorRating_Blunt>0.45
<ArmorRating_Heat>0.54

UAC Power armors
<MaxHitPoints>380
<Mass>14
<ArmorRating_Sharp>1.15
<ArmorRating_Blunt>0.51
<ArmorRating_Heat>0.60

Phobos Suit
<MaxHitPoints>410
<Mass>15
<ArmorRating_Sharp>1.25
<ArmorRating_Blunt>0.55
<ArmorRating_Heat>0.65




Vanilla Power Armor:

Recon
<MaxHitPoints>280
<Mass>9
<ArmorRating_Sharp>0.92
<ArmorRating_Blunt>0.4
<ArmorRating_Heat>0.46

Marine (Classic vanilla power armor)
<MaxHitPoints>340
<Mass>12</Mass>
<ArmorRating_Sharp>1.06
<ArmorRating_Blunt>0.45
<ArmorRating_Heat>0.54

Cataphract Armor
<MaxHitPoints>400
<Mass>15
<ArmorRating_Sharp>1.2
<ArmorRating_Blunt>0.5
<ArmorRating_Heat>0.6




NOTE: Chart does not take stat offsets into account, for example the UAC armors boost the user's movespeed and workspeed, while the vanilla ones reduce them due to weight.

I've tried to keep the armors as reasonable as possible since realistically the UAC made these with their limited spacer technology, unlike the Praetor Suit from the DOOM mods which are near, if not, archotech origins.



Quick note:
Business suit has the same protection as flak jacket
UAC skin suit has the same protection as flak vest

Nanomachines, son.



"Well chicken if they are limited by spacer technology why are their weapons OP?"

Their weapons such as the BFG 9000 were adapted from Argent energy, a form of energy which came from hell. The technology there is about the same level as archotech.

Also, yes, I have a balancing problem. Sorry guys. Cat is out of the bag.

(We're talking about the game, not real hell. I think there's no technology in real hell.)
Last edited by Chicken Plucker; Jun 17, 2020 @ 1:20am