Project Zomboid

Project Zomboid

Better Belts
Texaliuz Oct 19, 2023 @ 9:18am
Spanish translation of "Better Belts"
This would be a complete translation of the mod into Spanish, I hope you take it into account

All files must be encoded in "ANSI" yes or yes because otherwise the game will not read it correctly

The following files go in a folder within "Shared" called "Translate" and in another called "ES", it would look like "\shared\Translate\ES"

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IG_UI_ES.txt

IGUI_ES = { IGUI_HotbarAttachment_FrontBeltL = "Cinturón delantero izquierdo", IGUI_HotbarAttachment_FrontBeltR = "Cinturón delantero derecho", }

Items_ES.txt

Items_ES = { --BBELTS_BeltsItems DisplayName_Belt+1 = "Cinturón+1", DisplayName_Belt+2 = "Cinturón+2", DisplayName_Holster_Left = "Funda izquierda", --BBELTS_KitsItems DisplayName_Advanced_First_Aid_Kit = "Kit de primeros auxilios avanzado", DisplayName_Advanced_First_Aid_Kit_(HOOKED) = "Kit de Primeros Auxilios Avanzado (Enganchado)", DisplayName_First_Aid_Kit_(HOOKED) = "Kit de primeros auxilios (Enganchado)", DisplayName_Lunchbox_(HOOKED) = "Lonchera (Enganchada)", DisplayName_Pistol_Case_(HOOKED) = "Estuche de pistola (Enganchado)", DisplayName_Tent_Kit_Green = "Kit de Tienda verde", DisplayName_ToolBox_(HOOKED) = "Caja de herramientas (Enganchada)", DisplayName_Quiver = "Carcaj", --BBELTS_New Items DisplayName_Hook = "Gancho", DisplayName_Hooked_Water_Bottle = "Botella enganchada", DisplayName_Hooked_Water_Bottle_Empty = "Botella enganchada vacía", }

Recipes_ES.txt

Recipes_ES = { --BBELTS_HolsterBeltsRecipes Recipe_Make_Belt = "Hacer cinturón", Recipe_Make_Holster = "Hacer funda", Recipe_Rip_Belt = "Destrozar cinturón", --BBELTS_KitsRecipes Recipe_Hooked_Advanced_First_Aid_Kit = "Anclar gancho al kit de primeros auxilios avanzado", Recipe_Hooked_First_Aid_Kit = "Anclar gancho al kit de primeros auxilios", Recipe_Hooked_Lunchbox = "Anclar gancho a la lonchera", Recipe_Hooked_Pistol_Case = "Anclar gancho al estuche de pistola", Recipe_Hooked_ToolBox = "Anclar gancho a la caja de herramientas", Recipe_Make_Hook = "Hacer gancho", Recipe_Make_Quiver = "Hacer carcaj", Recipe_Reclaim_Hook_from_Advanced_First_Aid_Kit = "Quitar gancho del kit de primeros auxilios avanzado", Recipe_Reclaim_Hook_from_First_Aid_Kit = "Quitar gancho del kit de primeros auxilios", Recipe_Reclaim_Hook_from_Lunchbox = "Quitar gancho de la lonchera", Recipe_Reclaim_Hook_from_Pistol_Case = "Quitar gancho del estuche de pistola", Recipe_Reclaim_Hook_from_Toolbox = "Quitar gancho de la caja de herramientas", --BBELTS_OptionsRecipes Recipe_Belt = "Cambiar a cinturón", Recipe_Belt+1 = "Cambiar a cinturón+1", Recipe_Belt+2 = "Cambiar a cinturón+2", Recipe_Left_Holster = "Cambiar a funda izquierda", Recipe_Right_Holster = "Cambiar a funda derecha", }
Last edited by Texaliuz; Oct 19, 2023 @ 9:36am
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Showing 1-1 of 1 comments
Texaliuz Feb 9, 2024 @ 5:14pm 
I kindly request that you please add this Argentine Spanish translation to your mod. Thank you very much.

All files must be encoded in "ANSI" without exception, as otherwise, the game will not read them correctly.

The following files should be placed in folders within "Shared" named "Translate" and "AR," making it appear as follows: "\shared\Translate\AR".

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Nombre del Mod

IG_UI_AR.txt
IGUI_AR = { IGUI_HotbarAttachment_FrontBeltL = "Cinturón frontal izquierdo", IGUI_HotbarAttachment_FrontBeltR = "Cinturón frontal derecho", }

Items_AR.txt
Items_AR = { --BBELTS_BeltsItems DisplayName_Belt+1 = "Cinturón+1", DisplayName_Belt+2 = "Cinturón+2", DisplayName_Holster_Left = "Funda izquierda", --BBELTS_KitsItems DisplayName_Advanced_First_Aid_Kit = "Kit de primeros auxilios avanzado", DisplayName_Advanced_First_Aid_Kit_(HOOKED) = "Kit de primeros auxilios avanzado (Enganchado)", DisplayName_First_Aid_Kit_(HOOKED) = "Kit de primeros auxilios (Enganchado)", DisplayName_Lunchbox_(HOOKED) = "Lonchera (Enganchada)", DisplayName_Pistol_Case_(HOOKED) = "Estuche de pistola (Enganchado)", DisplayName_Tent_Kit_Green = "Kit de Tienda verde", DisplayName_ToolBox_(HOOKED) = "Caja de herramientas (Enganchada)", DisplayName_Quiver = "Carcaj", --BBELTS_New Items DisplayName_Hook = "Gancho", DisplayName_Hooked_Water_Bottle = "Botella enganchada", DisplayName_Hooked_Water_Bottle_Empty = "Botella enganchada vacía", }

Recipes_AR.txt
Recipes_AR = { --BBELTS_HolsterBeltsRecipes Recipe_Make_Belt = "Crear cinto", Recipe_Make_Holster = "Crear funda", Recipe_Rip_Belt = "Romper cinto", --BBELTS_KitsRecipes Recipe_Hooked_Advanced_First_Aid_Kit = "Enganchar gancho al kit de primeros auxilios avanzado", Recipe_Hooked_First_Aid_Kit = "Enganchar gancho al kit de primeros auxilios", Recipe_Hooked_Lunchbox = "Enganchar gancho a la lonchera", Recipe_Hooked_Pistol_Case = "Enganchar gancho al estuche de pistola", Recipe_Hooked_ToolBox = "Enganchar gancho a la caja de herramientas", Recipe_Make_Hook = "Crear gancho", Recipe_Make_Quiver = "Crear carcaj", Recipe_Reclaim_Hook_from_Advanced_First_Aid_Kit = "Quitar gancho del kit de primeros auxilios avanzado", Recipe_Reclaim_Hook_from_First_Aid_Kit = "Quitar gancho del kit de primeros auxilios", Recipe_Reclaim_Hook_from_Lunchbox = "Quitar gancho de la lonchera", Recipe_Reclaim_Hook_from_Pistol_Case = "Quitar gancho del estuche de pistola", Recipe_Reclaim_Hook_from_Toolbox = "Quitar gancho de la caja de herramientas", --BBELTS_OptionsRecipes Recipe_Belt = "Cambiar a cinto", Recipe_Belt+1 = "Cambiar a cinto+1", Recipe_Belt+2 = "Cambiar a cinto+2", Recipe_Left_Holster = "Cambiar a funda izquierda", Recipe_Right_Holster = "Cambiar a funda derecha", }
Last edited by Texaliuz; Feb 9, 2024 @ 5:15pm
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