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Anyway, I've noticed two bugs. The first one being that the zap guns (not the wave gun) always give 100 points per kill (two 50 points). Not sure if this was intended, but I find it funny to have a sort of "permanent double points." The second bug I found involves the Typhoid and Mary (upgraded HS10). When reloading, sometimes the left shotgun only reloads 2 shells instead of the entire mag.
I think the most consistent way to pull this off is to begin by having the left mag full and the right mag partially empty. Then while reloading, shoot the left shotgun. Now the left shotgun should have a partially empty mag and the right shotgun should have a full mag. Now the next time you go to reload the left shotgun (any reload, empty mag, partial mag, both shotguns, etc) the left shotgun will only reload two shells instead of the whole mag. The right shotgun will still reload like normal. Hopefully my explanation made sense. Keep up the great work Team Leviathan!
To my knowledge, the "G_Spawn No Free Entities" crash happens when too many things are going on and the game cannot handle it anymore. I believe this particular error also happens at round 255 to 256, due to a coding limitation with the rounds (binary limitations, yay). I think that you just had that sort of "1 in 1,000,000" encounter where the game ran out of assets. I'm not sure if Team Leviathan can do much about this particular G_Spawn error, but for now I guess just try to avoid replicating the situation you described as best you can. I hope you were having fun up until the unfortunate crash.
Great job optimizing the map tho! My fps issues have completely disappeared.