Source Filmmaker

Source Filmmaker

Pooling Blood Animated Prop
Colorable?
Is it possible to have it colorable?
Something so I can use it for MVM Robots oil leaking or Alien blood oozing out...
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Showing 1-9 of 9 comments
TINI Jul 23, 2020 @ 8:59am 
No, its not. Unless you want to redraw the whole model of course
only wite, black and red srry
Agent Stone Sep 16, 2020 @ 10:43am 
I dont know, but maybe do color -> $Basetexture and than Color -> $Color I am not sure but i hope it kinda helps
Originally posted by Agent Stone:
I dont know, but maybe do color -> $Basetexture and than Color -> $Color I am not sure but i hope it kinda helps
i tried that, but is can be only red, white and black
it only can be red, "wite" and black for some reason
CommanderCTC Sep 16, 2020 @ 6:04pm 
Originally posted by Juan Games:
Originally posted by Agent Stone:
I dont know, but maybe do color -> $Basetexture and than Color -> $Color I am not sure but i hope it kinda helps
i tried that, but is can be only red, white and black
it only can be red, "wite" and black for some reason

Actually...
I tired it and it works.
Originally posted by CTCSHOTER77:
Originally posted by Juan Games:
i tried that, but is can be only red, white and black
it only can be red, "wite" and black for some reason

Actually...
I tired it and it works.
Lol really?
Originally posted by Juan Games:
Originally posted by CTCSHOTER77:

Actually...
I tired it and it works.
Lol really?
yeah, sometimes models act like that. What I do is to unload and reload the model and the it works :demoticon:
Polychi Jul 1, 2022 @ 7:47am 
Originally posted by FS Pikei:
Originally posted by Juan Games:
Lol really?
yeah, sometimes models act like that. What I do is to unload and reload the model and the it works :demoticon:
How do I Unload the model?
76561198844468777 Jul 11, 2022 @ 7:49am 
Look for a white texture on the workshop.. Set that as the $basetexture. Then you add a color attribute and name it "$color". There you have it!

Edit: Did not realized the age of this post :/
Last edited by Ice Karim; Jul 11, 2022 @ 7:50am
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