Stellaris

Stellaris

Kingmaker 2.7
TurtleShroom May 26, 2020 @ 1:09pm
Bug Report
[11:23:31][localization_util.cpp:24]: Missing localization key [We can now establish a vassal state to act in our stead on the worlds we selected. Should we continue?] events/kingmaker_events.txt:6
[11:23:31][localization_util.cpp:24]: Missing localization key [Yes, establish the vassal state under our main species.] events/kingmaker_events.txt:15
[11:23:31][localization_util.cpp:24]: Missing localization key [Yes, establish the vassal state under a xeno species.] events/kingmaker_events.txt:22
[11:23:31][localization_util.cpp:24]: Missing localization key [Establish a tributary under our main species.] events/kingmaker_events.txt:29
[11:23:31][localization_util.cpp:24]: Missing localization key [Establish a tributary under a xeno species.] events/kingmaker_events.txt:36
[11:23:31][localization_util.cpp:24]: Missing localization key [No, I changed my mind.] events/kingmaker_events.txt:43
[11:23:31][effect_impl.cpp:536]: effect at file: events/kingmaker_events.txt line: 89 accepts only yes or no as values
[11:23:31][effect_impl.cpp:536]: effect at file: events/kingmaker_events.txt line: 90 accepts only yes or no as values
[11:23:31][effect_impl.cpp:536]: add_unity effect at file: events/kingmaker_events.txt line: 91 accepts only yes or no as values
[11:23:31][effect_impl.cpp:536]: add_influence effect at file: events/kingmaker_events.txt line: 92 accepts only yes or no as values
[11:23:31][effect_impl.cpp:536]: effect at file: events/kingmaker_events.txt line: 102 accepts only yes or no as values
[11:23:31][effect_impl.cpp:536]: effect at file: events/kingmaker_events.txt line: 103 accepts only yes or no as values
[11:23:31][effect_impl.cpp:536]: effect at file: events/kingmaker_events.txt line: 158 accepts only yes or no as values
[11:23:31][effect_impl.cpp:536]: effect at file: events/kingmaker_events.txt line: 159 accepts only yes or no as values
[11:23:31][effect_impl.cpp:536]: add_unity effect at file: events/kingmaker_events.txt line: 160 accepts only yes or no as values
[11:23:31][effect_impl.cpp:536]: add_influence effect at file: events/kingmaker_events.txt line: 161 accepts only yes or no as values
[11:23:31][effect_impl.cpp:536]: effect at file: events/kingmaker_events.txt line: 171 accepts only yes or no as values
[11:23:31][effect_impl.cpp:536]: effect at file: events/kingmaker_events.txt line: 172 accepts only yes or no as values
[11:23:31][localization_util.cpp:24]: Missing localization key [We have established a vassal state. Should we give them all of our techs to keep them strong?] events/kingmaker_events.txt:185
[11:23:31][localization_util.cpp:24]: Missing localization key [Yes, give them to our vassal.] events/kingmaker_events.txt:196
[11:23:31][effect_impl.cpp:536]: effect at file: events/kingmaker_events.txt line: 247 accepts only yes or no as values
[11:23:31][effect_impl.cpp:536]: effect at file: events/kingmaker_events.txt line: 248 accepts only yes or no as values
[11:23:31][effect_impl.cpp:536]: add_unity effect at file: events/kingmaker_events.txt line: 249 accepts only yes or no as values
[11:23:31][effect_impl.cpp:536]: add_influence effect at file: events/kingmaker_events.txt line: 250 accepts only yes or no as values
[11:23:31][effect_impl.cpp:536]: effect at file: events/kingmaker_events.txt line: 260 accepts only yes or no as values
[11:23:31][effect_impl.cpp:536]: effect at file: events/kingmaker_events.txt line: 261 accepts only yes or no as values
[11:23:31][effect_impl.cpp:536]: effect at file: events/kingmaker_events.txt line: 316 accepts only yes or no as values
[11:23:31][effect_impl.cpp:536]: effect at file: events/kingmaker_events.txt line: 317 accepts only yes or no as values
[11:23:31][effect_impl.cpp:536]: add_unity effect at file: events/kingmaker_events.txt line: 318 accepts only yes or no as values
[11:23:31][effect_impl.cpp:536]: add_influence effect at file: events/kingmaker_events.txt line: 319 accepts only yes or no as values
[11:23:31][effect_impl.cpp:536]: effect at file: events/kingmaker_events.txt line: 329 accepts only yes or no as values
[11:23:31][effect_impl.cpp:536]: effect at file: events/kingmaker_events.txt line: 330 accepts only yes or no as values
[11:23:31][localization_util.cpp:24]: Missing localization key [This will allow us to choose our vassals ethics to keep them helpful.] events/kingmaker_events.txt:343
[11:23:31][localization_util.cpp:24]: Missing localization key [Clear all ethics of vassals, so we can choose new ones.] events/kingmaker_events.txt:354
[11:23:31][localization_util.cpp:24]: Missing localization key [Fanatic Authoritarian] events/kingmaker_events.txt:361
[11:23:31][localization_util.cpp:24]: Missing localization key [Authoritarian] events/kingmaker_events.txt:368
[11:23:31][localization_util.cpp:24]: Missing localization key [Fanatic Egalitarian] events/kingmaker_events.txt:375
[11:23:31][localization_util.cpp:24]: Missing localization key [Egalitarian] events/kingmaker_events.txt:382
[11:23:31][localization_util.cpp:24]: Missing localization key [Fanatic Xenophobe] events/kingmaker_events.txt:389
[11:23:31][localization_util.cpp:24]: Missing localization key [Xenophobe] events/kingmaker_events.txt:396
[11:23:31][localization_util.cpp:24]: Missing localization key [Fanatic Xenophile] events/kingmaker_events.txt:403
[11:23:31][localization_util.cpp:24]: Missing localization key [Xenophile] events/kingmaker_events.txt:410
[11:23:31][localization_util.cpp:24]: Missing localization key [Fanatic Militarist] events/kingmaker_events.txt:417
[11:23:31][localization_util.cpp:24]: Missing localization key [Militarist] events/kingmaker_events.txt:424
[11:23:31][localization_util.cpp:24]: Missing localization key [Fanatic Pacifist] events/kingmaker_events.txt:431
[11:23:31][localization_util.cpp:24]: Missing localization key [Pacifist] events/kingmaker_events.txt:438
[11:23:31][localization_util.cpp:24]: Missing localization key [Fanatic Spiritualist] events/kingmaker_events.txt:445
[11:23:31][localization_util.cpp:24]: Missing localization key [Spiritualist] events/kingmaker_events.txt:452
[11:23:31][localization_util.cpp:24]: Missing localization key [Fanatic Materialist] events/kingmaker_events.txt:459
[11:23:31][localization_util.cpp:24]: Missing localization key [Materialist] events/kingmaker_events.txt:466
[11:23:31][localization_util.cpp:24]: Missing localization key [Gestalt Consciousness] events/kingmaker_events.txt:473
[11:23:31][localization_util.cpp:24]: Missing localization key events/kingmaker_events.txt:480
[11:23:31][localization_util.cpp:24]: Missing localization key [This will allow us to choose our vassals government to keep them helpful.] events/kingmaker_events.txt:489
[11:23:31][localization_util.cpp:24]: Missing localization key [Democratic] events/kingmaker_events.txt:500
[11:23:31][localization_util.cpp:24]: Missing localization key [Oligarchic] events/kingmaker_events.txt:510
[11:23:31][localization_util.cpp:24]: Missing localization key [Dictatorial] events/kingmaker_events.txt:520
[11:23:31][localization_util.cpp:24]: Missing localization key [Imperial] events/kingmaker_events.txt:530
[11:23:31][localization_util.cpp:24]: Missing localization key [Hive Mind] events/kingmaker_events.txt:540
[11:23:31][localization_util.cpp:24]: Missing localization key [Machine Intelligence] events/kingmaker_events.txt:550
[11:23:31][localization_util.cpp:24]: Missing localization key [Corporate] events/kingmaker_events.txt:560
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Showing 1-2 of 2 comments
TurtleShroom May 29, 2020 @ 12:53pm 
[13:39:25][effect_impl.cpp:735]: Script Error: Invalid scripted effect: add_energy at file: events/kingmaker_events.txt line: 90

[13:39:25][effect_impl.cpp:735]: Script Error: Invalid scripted effect: add_unity at file: events/kingmaker_events.txt line: 91

[13:39:25][effect_impl.cpp:735]: Script Error: Invalid scripted effect: add_influence at file: events/kingmaker_events.txt line: 92

[13:39:25][effect_impl.cpp:735]: Script Error: Invalid scripted effect: add_minerals at file: events/kingmaker_events.txt line: 102

[13:39:25][effect_impl.cpp:735]: Script Error: Invalid scripted effect: add_energy at file: events/kingmaker_events.txt line: 103

[13:39:25][effect_impl.cpp:735]: Script Error: Invalid scripted effect: add_minerals at file: events/kingmaker_events.txt line: 158

[13:39:25][effect_impl.cpp:735]: Script Error: Invalid scripted effect: add_energy at file: events/kingmaker_events.txt line: 159

[13:39:25][effect_impl.cpp:735]: Script Error: Invalid scripted effect: add_unity at file: events/kingmaker_events.txt line: 160

[13:39:25][effect_impl.cpp:735]: Script Error: Invalid scripted effect: add_influence at file: events/kingmaker_events.txt line: 161

[13:39:25][effect_impl.cpp:735]: Script Error: Invalid scripted effect: add_minerals at file: events/kingmaker_events.txt line: 171

[13:39:25][effect_impl.cpp:735]: Script Error: Invalid scripted effect: add_energy at file: events/kingmaker_events.txt line: 172

[13:39:25][effect_impl.cpp:735]: Script Error: Invalid scripted effect: add_minerals at file: events/kingmaker_events.txt line: 247

[13:39:25][effect_impl.cpp:735]: Script Error: Invalid scripted effect: add_energy at file: events/kingmaker_events.txt line: 248

[13:39:25][effect_impl.cpp:735]: Script Error: Invalid scripted effect: add_unity at file: events/kingmaker_events.txt line: 249

[13:39:25][effect_impl.cpp:735]: Script Error: Invalid scripted effect: add_influence at file: events/kingmaker_events.txt line: 250

[13:39:25][effect_impl.cpp:735]: Script Error: Invalid scripted effect: add_minerals at file: events/kingmaker_events.txt line: 260

[13:39:25][effect_impl.cpp:735]: Script Error: Invalid scripted effect: add_energy at file: events/kingmaker_events.txt line: 261

[13:39:25][effect_impl.cpp:735]: Script Error: Invalid scripted effect: add_minerals at file: events/kingmaker_events.txt line: 316

[13:39:25][effect_impl.cpp:735]: Script Error: Invalid scripted effect: add_energy at file: events/kingmaker_events.txt line: 317

[13:39:25][effect_impl.cpp:735]: Script Error: Invalid scripted effect: add_unity at file: events/kingmaker_events.txt line: 318

[13:39:25][effect_impl.cpp:735]: Script Error: Invalid scripted effect: add_influence at file: events/kingmaker_events.txt line: 319

[13:39:25][effect_impl.cpp:735]: Script Error: Invalid scripted effect: add_minerals at file: events/kingmaker_events.txt line: 329

[13:39:25][effect_impl.cpp:735]: Script Error: Invalid scripted effect: add_energy at file: events/kingmaker_events.txt line: 330
FirePrince Aug 2, 2020 @ 3:24pm 
@Emperor Scorpio: I would help you to update the mod, I've already done something and fixes...

For example: all edict events only work for a single random vassal...
Last edited by FirePrince; Aug 2, 2020 @ 4:35pm
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