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Having recently disabled this mod, I've noticed an old issue I've had with elevated rail junctions behaving weirdly unless I used TM:PE's lane connectors was resolved.
Screenshots of before and after disabling this mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2546739402
https://steamcommunity.com/sharedfiles/filedetails/?id=2546739318
While this showcases the issue with One Way Train Tracks mod, it also affects my vanilla rails too; this was just the closest example I have to hand and restarting Skylines to toggle a mod is slow.
Initial thread where I unsuccessfully troubleshooted the issue
https://steamcommunity.com/app/255710/discussions/0/3001046778363019255/
Rail testing map, which confirmed it was localised to tunnels and bridges
https://steamcommunity.com/sharedfiles/filedetails/?id=2292841690
Example - New american roads (seems to be broken in every case)
https://steamcommunity.com/workshop/filedetails/?id=2236270644
possible fixes:
1- use the tool to exempt these roads
2- Asset creator can use the AN mod to have advanced direct connect.
https://steamcommunity.com/sharedfiles/filedetails/?id=2660658691
[Info] 211,262ms | Skipping 2660658691.Two-Lane Avenue with Grass_Data (NetInfo) because it belongs to the adaptive roads mod
```
There is a problem with the asset. I talk to the asset creator to see what is going on.
what?