Total War: WARHAMMER II

Total War: WARHAMMER II

Console Commands (Modding Tool) (WH2 VERSION)
 This topic has been pinned, so it's probably important
prop joe  [developer] May 20, 2020 @ 9:49am
1
List of pooled resource keys
this link has up-to-date keys, you want the first column(key):
https://github.com/Shazbot/WH3-Dump/blob/main/db/pooled_resources_tables/data__.tsv

WH3:
brt_chivalry
bst_dread
bst_herdstone_shard
bst_momentum
bst_rampage
bst_ruination
cst_infamy
def_malus_sanity
def_slaves
dwf_oathgold
dwf_thorek_artifact_part_1a
dwf_thorek_artifact_part_1b
dwf_thorek_artifact_part_2a
dwf_thorek_artifact_part_2b
dwf_thorek_artifact_part_3a
dwf_thorek_artifact_part_3b
dwf_thorek_artifact_part_4a
dwf_thorek_artifact_part_4b
dwf_thorek_artifact_part_5a
dwf_thorek_artifact_part_5b
dwf_thorek_artifact_part_6a
dwf_thorek_artifact_part_6b
dwf_thorek_artifact_part_7a
dwf_thorek_artifact_part_7b
dwf_thorek_artifact_part_8a
dwf_thorek_artifact_part_8b
emp_imperial_authority
emp_loyalty
emp_prestige
emp_progress
emp_wanted
grn_salvage
grn_waaagh
lzd_old_ones_favour
lzd_sacrificial_offerings
lzd_sanctum_gems
lzd_sanctum_points
nor_progress_crow
nor_progress_eagle
nor_progress_hound
nor_progress_serpent
skaven_food
skv_clan_mors
skv_clan_moulder
skv_clan_pestilens
skv_clan_skryre
skv_dust
skv_growth_vat
skv_mutagen
skv_nuke
skv_reactor_core
tmb_canopic_jars
vmp_blood_kiss
wardens_supply
wef_amber
wef_forge_daiths_favour
wef_worldroots_athel_loren
wef_worldroots_emerald_pools
wef_worldroots_gaean_vale
wef_worldroots_gryphon_wood
wef_worldroots_heart_of_the_jungle
wef_worldroots_jungles_of_chian
wef_worldroots_laurelorn
wef_worldroots_naggarond_glade
wef_worldroots_the_haunted_forest
wef_worldroots_vale_of_webs
wh2_main_ritual_currency
wh3_dlc20_chs_authority_khorne
wh3_dlc20_chs_authority_nurgle
wh3_dlc20_chs_authority_slaanesh
wh3_dlc20_chs_authority_tzeentch
wh3_dlc20_chs_authority_undivided
wh3_dlc20_chs_champions_campaign_progress
wh3_dlc20_chs_eye_of_the_gods
wh3_dlc20_chs_souls
wh3_dlc20_chs_souls_spent_kho
wh3_dlc20_chs_souls_spent_nur
wh3_dlc20_chs_souls_spent_sla
wh3_dlc20_chs_souls_spent_tze
wh3_dlc20_chs_souls_spent_und
wh3_dlc20_chs_teleport_network_rift_resource
wh3_dlc20_chs_teleport_network_traversal_azazel
wh3_dlc20_chs_teleport_network_traversal_festus
wh3_dlc20_chs_teleport_network_traversal_valkia
wh3_dlc20_chs_teleport_network_traversal_vilitch
wh3_main_corruption_chaos
wh3_main_corruption_khorne
wh3_main_corruption_nurgle
wh3_main_corruption_skaven
wh3_main_corruption_slaanesh
wh3_main_corruption_tzeentch
wh3_main_corruption_vampiric
wh3_main_cth_harmony
wh3_main_dae_khorne_points
wh3_main_dae_nurgle_points
wh3_main_dae_slaanesh_points
wh3_main_dae_tzeentch_points
wh3_main_dae_undivided_points
wh3_main_emp_volkmar_books_destroyed
wh3_main_enter_realm_cost
wh3_main_kho_skulls
wh3_main_khorne_realm_points
wh3_main_ksl_devotion
wh3_main_ksl_followers
wh3_main_nur_infections
wh3_main_ogr_meat
wh3_main_realm_complete_khorne
wh3_main_realm_complete_nurgle
wh3_main_realm_complete_slaanesh
wh3_main_realm_complete_tzeentch
wh3_main_ritual_belakor_gg_1_uses
wh3_main_ritual_belakor_gg_2_uses
wh3_main_ritual_belakor_gg_3_uses
wh3_main_ritual_belakor_gg_4_uses
wh3_main_siege_supplies
wh3_main_siege_supplies_initial
wh3_main_sla_devotees
wh3_main_sla_seductive_influence
wh3_main_tze_grimoires
wh3_main_tze_winds_of_magic_manipulation
wh3_main_winds_of_magic
yvresse_defence

these apply on region you last selected:
wh3_main_corruption_chaos
wh3_main_corruption_khorne
wh3_main_corruption_nurgle
wh3_main_corruption_skaven
wh3_main_corruption_slaanesh
wh3_main_corruption_tzeentch
wh3_main_corruption_vampiric
wh3_dlc23_chd_labour

these apply on character you last selected:
wh3_main_ogr_meat
wh3_main_winds_of_magic

for WH2:
cst_infamy
def_malus_sanity
dwf_oathgold
emp_imperial_authority
emp_loyalty
emp_prestige
emp_progress
emp_wanted
grn_salvage
grn_waaagh
lzd_old_ones_favour
lzd_sacrificial_offerings
skaven_food
skv_clan_mors
skv_clan_moulder
skv_clan_pestilens
skv_clan_skyre
skv_dust
skv_nuke
skv_reactor_core
tmb_canopic_jars
vmp_blood_kiss
wardens_supply
wh2_main_ritual_currency
yvresse_defence
skv_mutagen
skv_growth_vat
wef_worldroots_athel_loren
wef_worldroots_emerald_pools
wef_worldroots_gaean_vale
wef_worldroots_gryphon_wood
wef_worldroots_heart_of_the_jungle
wef_worldroots_laurelorn
wef_worldroots_naggarond_glade
wef_worldroots_vale_of_webs
wef_worldroots_naggarond_glade_vortex
wef_amber
bst_dread
bst_herdstone_shard
bst_momentum
bst_rampage
bst_ruination
dwf_thorek_artifact_part_1a
dwf_thorek_artifact_part_1b
dwf_thorek_artifact_part_2a
dwf_thorek_artifact_part_2b
dwf_thorek_artifact_part_3a
dwf_thorek_artifact_part_3b
dwf_thorek_artifact_part_4a
dwf_thorek_artifact_part_4b
dwf_thorek_artifact_part_5a
dwf_thorek_artifact_part_5b
dwf_thorek_artifact_part_6a
dwf_thorek_artifact_part_6b
dwf_thorek_artifact_part_7a
dwf_thorek_artifact_part_7b
dwf_thorek_artifact_part_8a
dwf_thorek_artifact_part_8b
lzd_sanctum_gems
lzd_sanctum_points

High Elf Influence, Chivalry and other resources not listed here are not pooled resources (that's the term CA uses), but they use an older system internally. Use a different command for those.
Last edited by prop joe; Apr 16, 2023 @ 11:52am
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Showing 16-30 of 123 comments
milehigh026 Mar 25, 2021 @ 12:18am 
might I make a suggestion. can we please have a list of what all of the pooled resource keys do. it's not always simple to determine what the proper code to use is. thanks
BulletMagnetMack Apr 24, 2021 @ 1:05am 
Originally posted by prop joe:
grn_salvage
Hey, I can't get this to work for Scrap. Can you help a luddite out?
some have no effect
GoatSlayer Jun 2, 2021 @ 7:24pm 
Originally posted by BulletMagnetMack:
Originally posted by prop joe:
grn_salvage
Hey, I can't get this to work for Scrap. Can you help a luddite out?

use res grn_salvage
Sigmar's Faithful Jun 18, 2021 @ 10:40am 
It'd be nice to be able to add pooled res to ai factions, for example, the emp_loyalty resource is, as I assume, the loyalty they have towards the player faction? Meaning it's a useless value to the player when it's in their faction, but useful to increase it for ai factions.
Beevers Jul 15, 2021 @ 7:52pm 
Are there ones for the new beastmen resources?
Ziltoid819 Jul 16, 2021 @ 6:09am 
what is the command for dread for Taurox?
Sigmar's Faithful Jul 16, 2021 @ 6:54am 
bst_dread
FatBot Jul 16, 2021 @ 7:08am 
Originally posted by Sigmar's Faithful:
bst_dread
Doesn't seem to work :(
Sigmar's Faithful Jul 16, 2021 @ 7:50am 
Originally posted by FatBot:
Originally posted by Sigmar's Faithful:
bst_dread
Doesn't seem to work :(
Yup, unfortunately no. It's what's on the game files tho. Maybe it's not implemented with the pool resource system.

Edit: so there's an extra variable "factor" that's matched to the resource name. PJ made a custom map to match the resource name you enter to those defined locally in the code.

As such, the factor name for the new beastman resources have not been added. This means the command you put in (e.g. "res bst_dread 1000") is not correctly executed under the hood without the right factor name. Either you can modify the code yourself with PFM or wait for an update.
Last edited by Sigmar's Faithful; Jul 16, 2021 @ 9:58am
prop joe  [developer] Jul 16, 2021 @ 10:53am 
bst_dread
bst_herdstone_shard
bst_momentum
bst_rampage
bst_ruination
dwf_thorek_artifact_part_1a
dwf_thorek_artifact_part_1b
dwf_thorek_artifact_part_2a
dwf_thorek_artifact_part_2b
dwf_thorek_artifact_part_3a
dwf_thorek_artifact_part_3b
dwf_thorek_artifact_part_4a
dwf_thorek_artifact_part_4b
dwf_thorek_artifact_part_5a
dwf_thorek_artifact_part_5b
dwf_thorek_artifact_part_6a
dwf_thorek_artifact_part_6b
dwf_thorek_artifact_part_7a
dwf_thorek_artifact_part_7b
dwf_thorek_artifact_part_8a
dwf_thorek_artifact_part_8b
lzd_sanctum_gems
lzd_sanctum_points

are the new pooled resources, they should work now
Beevers Jul 16, 2021 @ 11:13am 
Awesome, thanks!
StormRend Jul 16, 2021 @ 12:51pm 
anyone else get the beast men res to work? just want to know if its just me or not before i go finding the conflicting mod lol
Sigmar's Faithful Jul 16, 2021 @ 10:19pm 
Originally posted by StormRend:
anyone else get the beast men res to work? just want to know if its just me or not before i go finding the conflicting mod lol
worked for me on the lastest patch last night.
Ziltoid819 Jul 17, 2021 @ 8:29am 
Originally posted by prop joe:
bst_dread
bst_herdstone_shard
bst_momentum
bst_rampage
bst_ruination
dwf_thorek_artifact_part_1a
dwf_thorek_artifact_part_1b
dwf_thorek_artifact_part_2a
dwf_thorek_artifact_part_2b
dwf_thorek_artifact_part_3a
dwf_thorek_artifact_part_3b
dwf_thorek_artifact_part_4a
dwf_thorek_artifact_part_4b
dwf_thorek_artifact_part_5a
dwf_thorek_artifact_part_5b
dwf_thorek_artifact_part_6a
dwf_thorek_artifact_part_6b
dwf_thorek_artifact_part_7a
dwf_thorek_artifact_part_7b
dwf_thorek_artifact_part_8a
dwf_thorek_artifact_part_8b
lzd_sanctum_gems
lzd_sanctum_points

are the new pooled resources, they should work now

They are all working now! thanks so much!
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