Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Matched Combat Be Gone
Archimonday  [developer] Dec 30, 2013 @ 12:19am
Mod Compatibility
Tell me which mods you use with Matched Combat Be Gone, so we can start a compatibility list!
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Showing 1-7 of 7 comments
ZehAngrySwede Dec 31, 2013 @ 11:00am 
A lot of people are using it with Divide Et Impera and I haven't heard of any issues between the two on the DEI forums. I'm subscribing now, so I'll post on here if I notice anything.

Edit: I'm back, been playing a coop campaign with a friend using this and Divide et Impera and everything seems to be working as intended. I maybe be wrong, but it feels like routing units are easier to run down and capture with MCBG, if it really is MCBG it sure is a nice little bonus ;)
Last edited by ZehAngrySwede; Jan 4, 2014 @ 7:48am
leuchebreu Jan 6, 2014 @ 8:04am 
Same here, using it with DeI, battles takes a little too much but it seems to be 100% compatible
stanley_jnr Dec 10, 2014 @ 1:53pm 
I use with only Bloody Animations ...Can you doit something with this mod ... I wanna just Killing animations no defense animation pls....
Last edited by stanley_jnr; Dec 10, 2014 @ 1:53pm
Fromage Dec 13, 2014 @ 9:33pm 
Works with Radious.
stanley_jnr Dec 30, 2014 @ 2:18am 
Wich of Radious ??? give me full name of mod
async Nov 12, 2017 @ 5:14am 
Cant make it work with DeI ;( can someone test if it works for him?
ironeagle2424 Dec 6, 2017 @ 2:33pm 
Can you please update this mod
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Showing 1-7 of 7 comments
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