Stellaris
Complex Origins
Complex  [desarrollador] 27 ABR 2020 a las 13:39
Bugs
yeah
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Mostrando 31-45 de 51 comentarios
ExaBitGaming 16 AGO 2020 a las 12:46 
it seems stargate is bugged; after finishing the archaeological dig construction ships can go through, but my military fleet can't. A slight weird thing is that it also seems to freeze ships when they come out, but that's not the end of the world.

*EDIT* it seems I've fixed it, the ship-builder did not automatically re-assign the hyperdrives to the corvettes, which IMO is still a bug.
Última edición por ExaBitGaming; 25 AGO 2020 a las 2:20
Captain Comrade 24 AGO 2020 a las 14:55 
I made 9 empires with the Exodus origin. At most, one spawned, when I had all 9 set to be force spawned at galaxy generation. Most often, none would spawn.
ImReallyCreative 11 SEP 2020 a las 18:49 
The exodus origin is bugged. It breaks leaders; in the leader screen, instead of displaying "Governor/Scientist/Admiral/General" on a leader's description box, it says "default_visitor_governor/scientist/etc." I tested it with complex origins, and its 100% the source. I also tested each origin, and it only affects the exodus origin.
Fatetaker 26 SEP 2020 a las 6:42 
When running the exodus origin, all colony ships would spawn with the same but random race not of my empire. Really cool concept, hope you polish this baby up.
McRib 30 SEP 2020 a las 1:23 
Found one bug in the civis tree: when you play as hive mind with orgin holobiont you have on every world habitily of 0% so you can use the nonadaptive peak for free because hive worlds will still have 100% all another have still 0%. You get 2 Points for free. Maybe increase the hability for non hive planets to 10-15% would solve it.

Última edición por McRib; 30 SEP 2020 a las 1:23
Spaceception 5 OCT 2020 a las 16:27 
I'm in the middle of a game now, and the Stargate origin won't work. When I try going through (with the hyperdrive), it goes into the negative, and doesn't travel. I already reloaded the save. It doesn't look like I have any mods which would conflict, so is there any fix, or do I have to start over/deal with it? Playing 2 7.2 if that helps
Última edición por Spaceception; 5 OCT 2020 a las 16:28
agigabyte 23 MAR 2021 a las 22:46 
The Stargates don't appear to work. When I try going through--I made sure my ships have Hyperdrives--the ship will simply sit there as the "Entering Hyperlane to X" counter goes far into the negatives.
ExaBitGaming 24 MAR 2021 a las 2:38 
Agigabyte and Spaceception did you equip your ships with warp drives? they don't automatically have those and you need to complete the excavation; the origin specifically states you dont start with warp drives and thus can't use the stargate right away.
UnCivilServant 4 ABR 2021 a las 17:08 
Publicado originalmente por ExaBitGaming:
Agigabyte and Spaceception did you equip your ships with warp drives? they don't automatically have those and you need to complete the excavation; the origin specifically states you dont start with warp drives and thus can't use the stargate right away.
I have the same problem where my ships stack up at the stargate and don't go anywhere (with the counter going into the negatives)

I made sure I put a hyperdrive on the ships too:

https://steamcommunity.com/sharedfiles/filedetails/?id=2446937772

EDIT - After posting the screenshot, I unpaused the game and eventually one of the ships popped through. There still seems to be a bug with the timer going so far into the negative though.

EDIT 2 - It appears to take until -45 for a ship to transit.

EDIT 3 - From a gameplay perspective, the time is not an issue, but the display is. If it were instead counting down from 45 to zero, all the complaints would dry up.
Última edición por UnCivilServant; 4 ABR 2021 a las 17:37
Sparrow 27 ABR 2021 a las 9:26 
Hi, this is most likely a 3.0 thing, but I dont get any techs from finishing the stargate digsite. infact it just told me it was done, I wasnt given a option to click or anything, I just got a notification it was done.
TheLonelyWolf 28 ABR 2021 a las 18:58 
So I have tried 5 different games with both Sol and Random system starts for Stargates. Every game spawns the gate inside the sun and none of my ships can enter it.
Última edición por TheLonelyWolf; 28 ABR 2021 a las 18:59
Sparrow 29 ABR 2021 a las 3:04 
Publicado originalmente por TheLonelyWolf:
So I have tried 5 different games with both Sol and Random system starts for Stargates. Every game spawns the gate inside the sun and none of my ships can enter it.
You need hyperdrive tech to go through them, and yeah it spawns in the sun. My issue is I cant get hyperdrive tech.
MirrorBrain 3 MAY 2021 a las 13:27 
Publicado originalmente por Sparrow:
Publicado originalmente por TheLonelyWolf:
So I have tried 5 different games with both Sol and Random system starts for Stargates. Every game spawns the gate inside the sun and none of my ships can enter it.
You need hyperdrive tech to go through them, and yeah it spawns in the sun. My issue is I cant get hyperdrive tech.
I have the same issue, tried adding the tech via command line and it does not work for civilian ships. Although I can now add hyperdrives to fleets, I can't seem to unlock the level 1 hyperdrive. I found it marked as unlocked in the researched tab but it seems to be locked by something from this mod and isn't unlockable even with the command line.
Cicilka 6 MAY 2021 a las 5:47 
Stargate is bugged. Nothing happens after finishing chapter 5 and the only text is "nothing to report".
Wiket 20 MAY 2021 a las 13:26 
Just finished the Star Gate excavation and I didnt get FTL properly, now I am totally stuck
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