RimWorld

RimWorld

SafeJobWorld
pregnancy not working
i have noticed that the pregnacy tick speed is not moving how do i fix it?


heres the debug log
RimWorld 1.3.3389 rev40
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimWorld.VersionControl:LogVersionNumber ()
Verse.Root:CheckGlobalInit ()
Verse.Root:Start ()
Verse.Root_Entry:Start ()

[HugsLib] version 9.0.1
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
HugsLib.Utils.ModLogger:Message (string,object[])
HugsLib.HugsLibController:InitializeController ()
HugsLib.HugsLibController:EarlyInitialize ()
HugsLib.Core.HugsLibMod:.ctor (Verse.ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=#4494E3FF>:: Toolbox ::</color> Version: 2.5.8254 ::
UnityEngine.StackTraceUtility:ExtractStackTrace ()
O21Toolbox.LogUtil:LogMessage (string)
O21Toolbox.O21ToolboxMod:.ctor (Verse.ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

<color=#4494E3FF>:: Tabula Rasa ::</color> 1.0.8276 ::
UnityEngine.StackTraceUtility:ExtractStackTrace ()
TabulaRasa.LogUtil:LogMessage (string)
TabulaRasa.TabulaRasaMod:.ctor (Verse.ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

[BnC] Minimum age for spawning kids: 10
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
BabiesAndChildren.CLog:Message (string)
BabiesAndChildren.HumanPatchConditional:ApplyWorker (System.Xml.XmlDocument)
Verse.PatchOperation:Apply (System.Xml.XmlDocument)
Verse.LoadedModManager:ApplyPatches (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

[BnC] Rarer children is active. (<14 yo)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
BabiesAndChildren.CLog:Message (string)
BabiesAndChildren.HumanPatchConditional:ApplyWorker (System.Xml.XmlDocument)
Verse.PatchOperation:Apply (System.Xml.XmlDocument)
Verse.LoadedModManager:ApplyPatches (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Tried to use an uninitialized DefOf of type DamageDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) Debug info: DirectXmlToObject is currently instantiating an object of type BlackArmoury.AlongOnWayDamage_CompProperties
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
RimWorld.DefOfHelper:EnsureInitializedInCtor (System.Type)
RimWorld.DamageDefOf:.cctor ()
BlackArmoury.AlongOnWayDamage_CompProperties:.ctor ()
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.RuntimeType:CreateInstanceMono (bool)
System.RuntimeType:CreateInstanceSlow (bool,bool,bool,System.Threading.StackCrawlMark&)
System.RuntimeType:CreateInstanceDefaultCtor (bool,bool,bool,System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,bool)
System.Activator:CreateInstance (System.Type)
Verse.DirectXmlToObject:ObjectFromXml<Verse.CompProperties> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.CompProperties> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.CompProperties> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.CompProperties>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.CompProperties>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Config error in MechanentNature_Hediff: stages are not in order of minSeverity
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DefDatabase`1<Verse.HediffDef>:ErrorCheckAllDefs ()
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Config error in SyntheticNature_Hediff: stages are not in order of minSeverity
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DefDatabase`1<Verse.HediffDef>:ErrorCheckAllDefs ()
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Translation data for language English has 2 errors. Generate translation report for more info.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
< >
Showing 1-13 of 13 comments
Ed86  [developer] Sep 26, 2022 @ 3:42am 
remove rocketman or any other optimisation mod that changes ticks
RustableFlame Sep 26, 2022 @ 2:24pm 
whats a example of a optimization mod?
RustableFlame Sep 26, 2022 @ 2:37pm 
also do re-skins of pawns not work with this mod
RustableFlame Sep 26, 2022 @ 2:42pm 
i have removed all of my mods and it still does not work
RustableFlame Sep 26, 2022 @ 2:45pm 
however i did get this weird issue in the debug

Could not load reference to RimWorld.RitualBehaviorDef named AM_CremateFuneralBehavior
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ScribeExtractor:DefFromNode<RimWorld.RitualBehaviorDef> (System.Xml.XmlNode)
Verse.Scribe_Defs:Look<RimWorld.RitualBehaviorDef> (RimWorld.RitualBehaviorDef&,string)
RimWorld.RitualBehaviorWorker:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.RitualBehaviorWorker> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<RimWorld.RitualBehaviorWorker> (RimWorld.RitualBehaviorWorker&,bool,string,object[])
Verse.Scribe_Deep:Look<RimWorld.RitualBehaviorWorker> (RimWorld.RitualBehaviorWorker&,string,object[])
RimWorld.Precept_Ritual:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.Precept> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<RimWorld.Precept> (System.Collections.Generic.List`1<RimWorld.Precept>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<RimWorld.Precept> (System.Collections.Generic.List`1<RimWorld.Precept>&,string,Verse.LookMode,object[])
RimWorld.Ideo:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.Ideo> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<RimWorld.Ideo> (System.Collections.Generic.List`1<RimWorld.Ideo>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<RimWorld.Ideo> (System.Collections.Generic.List`1<RimWorld.Ideo>&,string,Verse.LookMode,object[])
RimWorld.IdeoManager:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.IdeoManager> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<RimWorld.IdeoManager> (RimWorld.IdeoManager&,bool,string,object[])
Verse.Scribe_Deep:Look<RimWorld.IdeoManager> (RimWorld.IdeoManager&,string,object[])
RimWorld.Planet.World:ExposeComponents ()
RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string)
RimWorld.Planet.WorldGenerator:GenerateFromScribe (string)
RimWorld.Planet.World:ExposeData ()
Verse.Game:LoadGame ()
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find class AlphaMemes.RitualOutcomeEffectWorker_FuneralFramework while resolving node outcomeEffect. Trying to use RimWorld.RitualOutcomeEffectWorker instead. Full node: <outcomeEffect Class="AlphaMemes.RitualOutcomeEffectWorker_FuneralFramework"><def>AM_CremateFuneralOutcome</def><compDatas><li IsNull="True" /><li Class="RitualOutcomeComp_DataThingPresence"><presentForTicks><keys /><values /></presentForTicks></li><li IsNull="True" /></compDatas></outcomeEffect>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ScribeExtractor:SaveableFromNode<RimWorld.RitualOutcomeEffectWorker> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<RimWorld.RitualOutcomeEffectWorker> (RimWorld.RitualOutcomeEffectWorker&,bool,string,object[])
Verse.Scribe_Deep:Look<RimWorld.RitualOutcomeEffectWorker> (RimWorld.RitualOutcomeEffectWorker&,string,object[])
RimWorld.Precept_Ritual:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.Precept> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<RimWorld.Precept> (System.Collections.Generic.List`1<RimWorld.Precept>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<RimWorld.Precept> (System.Collections.Generic.List`1<RimWorld.Precept>&,string,Verse.LookMode,object[])
RimWorld.Ideo:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.Ideo> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<RimWorld.Ideo> (System.Collections.Generic.List`1<RimWorld.Ideo>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<RimWorld.Ideo> (System.Collections.Generic.List`1<RimWorld.Ideo>&,string,Verse.LookMode,object[])
RimWorld.IdeoManager:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.IdeoManager> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<RimWorld.IdeoManager> (RimWorld.IdeoManager&,bool,string,object[])
Verse.Scribe_Deep:Look<RimWorld.IdeoManager> (RimWorld.IdeoManager&,string,object[])
RimWorld.Planet.World:ExposeComponents ()
RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string)
RimWorld.Planet.WorldGenerator:GenerateFromScribe (string)
RimWorld.Planet.World:ExposeData ()
Verse.Game:LoadGame ()
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.RitualOutcomeEffectWorker
at Verse.ScribeExtractor.SaveableFromNode[T] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00129] in <81af9f8a18324e17b286924a43555a7c>:0
Subnode:
<outcomeEffect Class="AlphaMemes.RitualOutcomeEffectWorker_FuneralFramework"><def>AM_CremateFuneralOutcome</def><compDatas><li IsNull="True" /><li Class="RitualOutcomeComp_DataThingPresence"><presentForTicks><keys /><values /></presentForTicks></li><li IsNull="True" /></compDatas></outcomeEffect>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ScribeExtractor:SaveableFromNode<RimWorld.RitualOutcomeEffectWorker> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<RimWorld.RitualOutcomeEffectWorker> (RimWorld.RitualOutcomeEffectWorker&,bool,string,object[])
Verse.Scribe_Deep:Look<RimWorld.RitualOutcomeEffectWorker> (RimWorld.RitualOutcomeEffectWorker&,string,object[])
RimWorld.Precept_Ritual:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.Precept> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<RimWorld.Precept> (System.Collections.Generic.List`1<RimWorld.Precept>&,bool,string,Verse.LookMode,object[])
Verse.Scri]hreading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not load reference to Verse.ThingStyleDef named VME_Serketist_IdeogramA
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ScribeExtractor:DefFromNode<Verse.ThingStyleDef> (System.Xml.XmlNode)
Verse.Scribe_Defs:Look<Verse.ThingStyleDef> (Verse.ThingStyleDef&,string)
Verse.StyleCategoryPair:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<Verse.StyleCategoryPair> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<Verse.StyleCategoryPair> (System.Collections.Generic.List`1<Verse.StyleCategoryPair>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.StyleCategoryPair> (System.Collections.Generic.List`1<Verse.StyleCategoryPair>&,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.ThingDef, Verse.StyleCategoryPair> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, Verse.StyleCategoryPair>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<Verse.StyleCategoryPair>&)
Verse.Scribe_Collections:Look<Verse.ThingDef, Verse.StyleCategoryPair> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, Verse.StyleCategoryPair>&,string,Verse.LookMode,Verse.LookMode)
RimWorld.IdeoStyleTracker:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.IdeoStyleTracker> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<RimWorld.IdeoStyleTracker> (RimWorld.IdeoStyleTracker&,bool,string,object[])
Verse.Scribe_Deep:Look<RimWorld.IdeoStyleTracker> (RimWorld.IdeoStyleTracker&,string,object[])
RimWorld.Ideo:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.Ideo> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<RimWorld.Ideo> (System.Collections.Generic.List`1<RimWorld.Ideo>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<RimWorld.Ideo> (System.Collections.Generic.List`1<RimWorld.Ideo>&,string,Verse.LookMode,object[])
RimWorld.IdeoManager:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.IdeoManager> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<RimWorld.IdeoManager> (RimWorld.IdeoManager&,bool,string,object[])
Verse.Scribe_Deep:Look<RimWorld.IdeoManager> (RimWorld.IdeoManager&,string,object[])
RimWorld.Planet.World:ExposeComponents ()
RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string)
RimWorld.Planet.WorldGenerator:GenerateFromScribe (string)
RimWorld.Planet.World:ExposeData ()
Verse.Game:LoadGame ()
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.hreading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Some ideoligion precepts were null after loading.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
RimWorld.Ideo:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.Ideo> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<RimWorld.Ideo> (System.Collections.Generic.List`1<RimWorld.Ideo>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<RimWorld.Ideo> (System.Collections.Generic.List`1<RimWorld.Ideo>&,string,Verse.LookMode,object[])
RimWorld.IdeoManager:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.IdeoManager> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<RimWorld.IdeoManager> (RimWorld.IdeoManager&,bool,string,object[])
Verse.Scribe_Deep:Look<RimWorld.IdeoManager> (RimWorld.IdeoManager&,string,object[])
RimWorld.Planet.World:ExposeComponents ()
RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string)
RimWorld.Planet.WorldGenerator:GenerateFromScribe (string)
RimWorld.Planet.World:ExposeData ()
Verse.Game:LoadGame ()
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not load reference to RimWorld.CultureDef named Corbunan
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ScribeExtractor:DefFromNode<RimWorld.CultureDef> (System.Xml.XmlNode)
Verse.Scribe_Defs:Look<RimWorld.CultureDef> (RimWorld.CultureDef&,string)
RimWorld.Ideo:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.Ideo> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<RimWorld.Ideo> (System.Collections.Generic.List`1<RimWorld.Ideo>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<RimWorld.Ideo> (System.Collections.Generic.List`1<RimWorld.Ideo>&,string,Verse.LookMode,object[])
RimWorld.IdeoManager:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.IdeoManager> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<RimWorld.IdeoManager> (RimWorld.IdeoManager&,bool,string,object[])
Verse.Scribe_Deep:Look<RimWorld.IdeoManager> (RimWorld.IdeoManager&,string,object[])
RimWorld.Planet.World:ExposeComponents ()
RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string)
RimWorld.Planet.WorldGenerator:GenerateFromScribe (string)
RimWorld.Planet.World:ExposeData ()
Verse.Game:LoadGame ()
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not load reference to RimWorld.MemeDef named VME_Fleshcrafters
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ScribeExtractor:DefFromNode<RimWorld.MemeDef> (System.Xml.XmlNode)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
Verse.ScribeExtractor:DefFromNodeUnsafe<RimWorld.MemeDef> (System.Xml.XmlNode)
Verse.Scribe_Collections:Look<RimWorld.MemeDef> (System.Collections.Generic.List`1<RimWorld.MemeDef>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<RimWorld.MemeDef> (System.Collections.Generic.List`1<RimWorld.MemeDef>&,string,Verse.LookMode,object[])
RimWorld.Ideo:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.Ideo> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<RimWorld.Ideo> (System.Collections.Generic.List`1<RimWorld.Ideo>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<RimWorld.Ideo> (System.Collections.Generic.List`1<RimWorld.Ideo>&,string,Verse.LookMode,object[])
RimWorld.IdeoManager:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.IdeoManager> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<RimWorld.IdeoManager> (RimWorld.IdeoManager&,bool,string,object[])
Verse.Scribe_Deep:Look<RimWorld.IdeoManager> (RimWorld.IdeoManager&,string,object[])
RimWorld.Planet.World:ExposeComponents ()
RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string)
RimWorld.Planet.WorldGenerator:GenerateFromScribe (string)
RimWorld.Planet.World:ExposeData ()
Verse.Game:LoadGame ()
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Ed86  [developer] Sep 27, 2022 @ 12:54am 
Originally posted by RustableFlame:
whats a example of a optimization mod?
rocketman, rimthreaded, rim73, idk maybe something else
SJW was done before those, so if you use them, you need to disable ticks dilation or w/e they call it, or hediffs wont progress

there can also be conflict with pregnancy mods
RustableFlame Sep 27, 2022 @ 2:15pm 
where can i find it
is it in the options or in the tweak values
Ed86  [developer] Sep 28, 2022 @ 5:37am 
options i guess?
RustableFlame Sep 29, 2022 @ 6:57pm 
i tried to reset my settings but it still doesnt work i even tried everthing.
Ed86  [developer] Sep 30, 2022 @ 12:19am 
rip
remove all mods and add them 1by1 until you find whats causing issues
RustableFlame Sep 30, 2022 @ 2:06pm 
i have a question does add hediff pregnant to a pawn actually work or not?
Ed86  [developer] Oct 1, 2022 @ 12:54am 
no idea, so assume it doesnt
RustableFlame Oct 1, 2022 @ 2:44pm 
i think i found why it doesnt work



Tried to use an uninitialized DefOf of type DamageDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) Debug info: DirectXmlToObject is currently instantiating an object of type BlackArmoury.AlongOnWayDamage_CompProperties
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
RimWorld.DefOfHelper:EnsureInitializedInCtor (System.Type)
RimWorld.DamageDefOf:.cctor ()
BlackArmoury.AlongOnWayDamage_CompProperties:.ctor ()
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.RuntimeType:CreateInstanceMono (bool)
System.RuntimeType:CreateInstanceSlow (bool,bool,bool,System.Threading.StackCrawlMark&)
System.RuntimeType:CreateInstanceDefaultCtor (bool,bool,bool,System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,bool)
System.Activator:CreateInstance (System.Type)
Verse.DirectXmlToObject:ObjectFromXml<Verse.CompProperties> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.CompProperties> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.CompProperties> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.CompProperties>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.CompProperties>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
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