Crusader Kings II

Crusader Kings II

######OUTDATED AND DEFUNCT######New Era Old World & New Era New World
Lajos Tueur  [developer] May 17, 2020 @ 2:20am
Bug Reports
A place for bug reports.
< >
Showing 1-15 of 48 comments
Bregam May 18, 2020 @ 12:04pm 
Okay. After messing around and doing some Greek Orthodox starts and empire building (for testing purposes using the commands) I went back to try a custom republic Hellenic start to test using your mod in tandem with a roman empire mod, and the religion CTD happened again. After many many fresh starts of testing each mod I think I narrowed it down to the Community Patch, which I later realized was also posted by you. So... LOL! Yeah I am just dumb but thought I would at least post my findings for anyone else. Will go back to the orthodox game in a moment for more testing.
Lajos Tueur  [developer] May 18, 2020 @ 1:12pm 
@Bregam Well, the Community Patch is highly incompatible. Otherwise, this mod comes pre-packed with Communty Patch, so you won't have those nasty basegame bugs.
Bregam May 18, 2020 @ 2:19pm 
Yeah I figured that out when I opened my orthodox save game and the religion page was no longer buggy but all my children had some weird buddhism trait... So there's that. (oh yeah if you have it on w/ orthodox it seems to work but you get a weird duplicated holy site icons that glitch off the box, this may be what causes the CTD for hellenism and possibly other pagans.)
Festeral May 21, 2020 @ 2:38pm 
Reposting this in bug thread. Joining the KGB doesn't seem to work. I was playing as the stalinist ruler with an intrigue character but every time I attempted to join I would never be given the option to join, instead only getting the black eye event every time. Seems like a bug to me but I could also just be doing something wrong
Lajos Tueur  [developer] May 22, 2020 @ 1:25am 
@liadsnake Don't you have some traits which could precent it? Like craven, cynical or weak. Other people could join without any problem.
SuperBowserRPG Aug 18, 2020 @ 6:25pm 
I have the game rule Fitna Fracture turned off and civil wars still split up realms into two kingdoms.
SuperBowserRPG Aug 18, 2020 @ 6:28pm 
Also get a crash after playing a few years every time playing as Thunder Dragon Empire.
benefacto19 Sep 15, 2020 @ 4:02pm 
This is a really cool mod and the first I've seen that mentions the Baháʼí Faith! I'd like to make mention of some lore issues rather than an actual bugs:
  • Currently, in the mod, the title of the head of the Universal House of Justice is called the President. The Baha'i Faith currently does not, nor has it ever, had such a title. While I understand that it could in this hypothetical, post-apocalyptic future, a better title would be Secretary-General. This is a title that the Universal House of Justice currently uses for its senior officer[news.bahai.org].
  • The house of the Baha'i character is called Effendi. This may have been taken from the name of a key person in the Baháʼí Faith called Shoghi Effendi[en.wikipedia.org]. But Effendi is itself a title[en.wikipedia.org], meaning a Lord or Master, and doesn't really make sense as a house name. A literal translation of Shoghi Effendi's name would be Lord Shoghi. So, I'd suggest using a different name for the house. It could be anything Persian but some good ideas are using names from the apostles of Baháʼu'lláh[en.wikipedia.org]. Effendi could make a great title for Baháʼí rulers rather than the default Muslim ones.
Anyways, I really love the mod and how you all have implemented the Baháʼí Faith, particularly adding the lore friendly challenge of no holy wars!
Last edited by benefacto19; Sep 15, 2020 @ 4:02pm
Níl  [developer] Nov 11, 2020 @ 11:22am 
Hey @benefacto19 thanks for the info! I'll implement it for the 0.2.4 version, if you know anything else please come share it with us on our discord, we're very active there! :)
Playing as the Siberian Empire invasion, the game keeps crashing. The error log says it can't access the gfx models, presumably for the units:
[virtualfilesystem.cpp:753]: Could not open file: gfx/models/fu_light_infantry.xac, error: not found
juliusatherton101 Nov 25, 2020 @ 2:20pm 
Is it intentional that when you give republic barony's a coastal county they revert to feudal is it a bug, just wondering because ive been tryna build MR's and OR's in my current game and to no avail. Am I missing something or was this for balancing
togrul savalan Dec 23, 2020 @ 9:21pm 
My makedon culture provinces are turning yugoslavi though the rulers are of makedon culture in the count and duke levels , I am not sure if it is a bug or a mod feature
cruzepatton Jan 11, 2021 @ 4:07am 
The titular realms that established after a civil war were labelled with their own emblems(which is actually the same with the highest tier du-jure title emblem that previously held by revolt leader), however when the save file was loaded again, these titular titles turned to the same as the du jure ones, which is a great confusion. Besides, is there anyway to avoid a post-civil-war split?
cruzepatton Jan 13, 2021 @ 3:16am 
I mean, you could see 2 or 3 Britannia emblems after load a save for the second time, sth like that.
Cool Jan 17, 2021 @ 8:28am 
I crash whenever i play as Zyriania, in October 2556 or earlier. I don't crash with more major countries selectable from the curated major players list on the timeline.

This occurs using only the base mod.
< >
Showing 1-15 of 48 comments
Per page: 1530 50