Stellaris

Stellaris

Planetary Assault Army & Ship
Openly Retro Jun 26, 2024 @ 5:56pm
Bug Report Thread (3.12+)
Starting a thread here to collect bug reports.

If this mod is not working for you, please provide some details:

- What did you try to do? Example, you put drop pod module on a ship and then went to a hostile planet and no armies dropped.

- Are you using any other mods?
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Showing 1-2 of 2 comments
Killzone Sep 20, 2024 @ 12:26pm 
Just wanted to say that, after some very small testing, the mod seems to (mostly) be working. There was one thing. During one invasion the planet was instantly conquered and the origin defense armies remained, even as the planet started generating my defense armies. I released the starbase (reverting control of the system) and reinvaded the planet and everything went normally. I tested via ~10 invasions and that was the only one that went weird. This was only about 5 minutes of testing, so nothing extensive. I'll be playing with the mod tho so if anything comes up I'll post it here.

The ai doesn't seem to utilize the components, which is a shame. The ai generally struggles with invasions and managing armies.

**EDIT**
I'm dumb lol. There is a setting to allow the ai to launch armies from fleets even without the component. I would like to report some additional bugs. Currently you can "invade" enemy colonizing planets. Not a big deal but def not something that vanilla allows.
Last edited by Killzone; Sep 20, 2024 @ 3:39pm
Jetsky Nov 22, 2024 @ 7:06am 
What kind of mods would conflict this one? because as i said a few months ago it would instantly crash my game when loading in the galaxy
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Showing 1-2 of 2 comments
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