ARK: Survival Evolved

ARK: Survival Evolved

Shiny! Dinos
Kazaanh Nov 1, 2021 @ 4:31pm
Custom Loot drop source -> Doesn't give items
Heya, not sure what im doing wrong.

Using BeaconApp to setup custom loot drop sources,

SupplyCrate_Shiny_C
SupplyCrate_ShinyAlpha_C

I tested in game, and Shiny Dinos only give default items beloging to their classes. ie stone arrows, some cloth etc.

also have these

UnlockTekOnKill=false
TekNumUnlock=-1
TekNumUnlockAlpha=-1

Because i dont wan't TEK unlocks

ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Shiny_C",MinItemSets=1,MaxItemSets=3,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,ItemSets=((SetName="Fishing_ROD",MinNumItems=1,MaxNumItems=1,NumItemsPower=1,SetWeight=55,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=250,ItemClassStrings=("PrimalItem_WeaponFishingRod_C"),ItemsWeights=(50),MinQuantity=1,MaxQuantity=1,MinQuality=0.2,MaxQuality=5,bForceBlueprint=false,ChanceToBeBlueprintOverride=0))),(SetName="IndoRex",MinNumItems=1,MaxNumItems=1,NumItemsPower=1,SetWeight=1,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=250,ItemClassStrings=("PrimalitemConsumable_Egg_IndominusRex_Fertilized_C"),ItemsWeights=(50),MinQuantity=1,MaxQuantity=1,MinQuality=0.2,MaxQuality=2,bForceBlueprint=false,ChanceToBeBlueprintOverride=0))),(SetName="Resources",MinNumItems=1,MaxNumItems=1,NumItemsPower=1,SetWeight=1000000,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=250,ItemClassStrings=("PrimalItemResource_BlackPearl_C"),ItemsWeights=(50),MinQuantity=1,MaxQuantity=10,MinQuality=0.2,MaxQuality=2,bForceBlueprint=false,ChanceToBeBlueprintOverride=0),(EntryWeight=250,ItemClassStrings=("PrimalItemConsumable_CookedPrimeMeat_Jerky_C"),ItemsWeights=(50),MinQuantity=1,MaxQuantity=3,MinQuality=0.2,MaxQuality=2,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.25),(EntryWeight=250,ItemClassStrings=("PrimalItemConsumable_CookedMeat_Jerky_C"),ItemsWeights=(50),MinQuantity=1,MaxQuantity=3,MinQuality=0.2,MaxQuality=2,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.25))),(SetName="Vix_Kibbles",MinNumItems=1,MaxNumItems=3,NumItemsPower=1,SetWeight=500,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=250,ItemClassStrings=("PrimalItemConsumable_Kibble_Base_XSmall_C"),ItemsWeights=(50),MinQuantity=1,MaxQuantity=10,MinQuality=0.2,MaxQuality=2,bForceBlueprint=false,ChanceToBeBlueprintOverride=0),(EntryWeight=250,ItemClassStrings=("PrimalItemConsumable_Kibble_Base_XLarge_C"),ItemsWeights=(50),MinQuantity=1,MaxQuantity=5,MinQuality=0.2,MaxQuality=2,bForceBlueprint=false,ChanceToBeBlueprintOverride=0),(EntryWeight=250,ItemClassStrings=("PrimalItemConsumable_Kibble_Base_Special_C"),ItemsWeights=(50),MinQuantity=1,MaxQuantity=5,MinQuality=0.2,MaxQuality=2,bForceBlueprint=false,ChanceToBeBlueprintOverride=0),(EntryWeight=250,ItemClassStrings=("PrimalItemConsumable_Kibble_Base_Medium_C"),ItemsWeights=(50),MinQuantity=1,MaxQuantity=7,MinQuality=0.2,MaxQuality=2,bForceBlueprint=false,ChanceToBeBlueprintOverride=0),(EntryWeight=250,ItemClassStrings=("PrimalItemConsumable_Kibble_Base_Small_C"),ItemsWeights=(50),MinQuantity=1,MaxQuantity=6,MinQuality=0.2,MaxQuality=2,bForceBlueprint=false,ChanceToBeBlueprintOverride=0),(EntryWeight=250,ItemClassStrings=("PrimalItemConsumable_Kibble_Base_Large_C"),ItemsWeights=(50),MinQuantity=1,MaxQuantity=5,MinQuality=0.2,MaxQuality=2,bForceBlueprint=false,ChanceToBeBlueprintOverride=0))),(SetName="Vix_Primitive_BP",MinNumItems=1,MaxNumItems=1,NumItemsPower=1,SetWeight=100,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=250,ItemClassStrings=("PrimalItem_WeaponCrossbow_C","PrimalItem_WeaponOneShotRifle_C","PrimalItem_WeaponMetalHatchet_C","PrimalItem_WeaponMetalPick_C","PrimalItem_WeaponPike_C","PrimalItem_WeaponShotgun_C","PrimalItem_WeaponGun_C"),ItemsWeights=(50,50,50,50,50,50,50),MinQuantity=1,MaxQuantity=1,MinQuality=0.2,MaxQuality=2,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.25)))))
Last edited by Kazaanh; Nov 1, 2021 @ 4:34pm