ARK: Survival Evolved

ARK: Survival Evolved

Shiny! Dinos
trashi3st Nov 18, 2020 @ 11:07am
Shinies & Awesome Teleporters
My raid team and I happened upon an interesting conundrum in regard to the Awesome Teleporters mod and this one.

We run about 30 mods on our cluster, including the Crystal Dino collection. Our strategy for our Gamma and Beta attempts on Overseer was to use one set of dinos for the Tek Cave, then port in our raid team into the Overseer Arena to finish it off. Gamma and Beta clears went just fine, our raid team comprised of vanilla Therizinosaurs, a pair of Daeodons, and an Ember Yutyrannus from the Crystal Isles Dino collection mod.

Fast forward to our Alpha attempt.

Someone had secured me a Carribean Therizinosaur that we used to breed an entirely new line of raiders. All was well and good - we applied the dino trackers and stuck them into the Awesome Teleporters dimension for later recalling into the Overseer chamber once we got there. We got into the Arena and began to summon our raid team only to find that they were mountable, but they wouldn't move as if they were overburdened. They were able to attack, but were rooted to the spot. They wouldn't follow, wouldn't respond to whistles and wouldn't even attack while on aggressive.

I went ahead to test further and came to the following conclusions. I tested this on the following encounters:

RAGNAROK
- Gamma Manticore and Dragon

ISLAND
- Gamma Megapithecus
- Gamma Overseer

The following conclusions were made:

1) IF A SHINY IS RIDDEN INTO or present during the teleport to an arena, it works fine. The dino behaves as it should.

2) If an Awesome teleporters remote is utilized to bring in a Shiny Dino (or offspring of a Shiny), the dino is immobile and unresponsive.

Seeing as the Crystal Dinos that are summoned in this way behave normally, I can only conclude it's an issue with the Shinies mod. Any assistance or input is greatly appreciated, as we'd really like to use our shinies.



NOTE: And before people get on me for "OH CHEATING", when you've a raid group of grown adults with lives who scarcely have time to enjoy games the way it is, we just want to be able to clear raids when we do finally have time.
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Showing 1-3 of 3 comments
strangechilde  [developer] Nov 28, 2020 @ 5:03pm 
That's odd. Caribbean is just a colour and their offspring should be fully vanilla. Were all dinos in the raid party Shiny/ or shiny offspring, or were there any plain vanillas in the party? If so would they move?
trashi3st Nov 29, 2020 @ 8:27am 
No actual Shinies, only shiny offspring. We did have Vanilla daeodons in the party, but no vanilla Therizinosaurs.

Furthermore, after the debacle, the shiny offspring when loaded into the world from the Awesome Teleporters dimension were unable to be ridden and also completely immobile.
strangechilde  [developer] Nov 29, 2020 @ 7:05pm 
That's really weird. Something is clearly wigging out your dinos, but I don't think it's Shiny. The offspring of Shiny dinos inherit only colours and stats, same as any vanilla dino. No buffs can be transmitted over. As far as the game is concerned, they aren't Shiny at all. Were the vanilla daeodons similarly affected? Just a thought-- if you are running Dino Storage V2, could you spawn in the Debuff Gun (cheat gfi debuff 1 0 0) and shoot one of the affected dinos? It won't hurt it; it'll just give you a list of all the buffs affecting the dino. Maybe there's some information there that could help.
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Showing 1-3 of 3 comments
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