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Layers are only USA vs RU. I think you should use more factions in your layers, at least GB and MEA.
- An Invasion layer with USMC "retaking" the island from RUS forces (i.e. USMC Attacking)
- More MTLB VMK's for RUS if attacking (Weak so giving multiple is okay, but good for transporting infantry across water/water combat)
- An Invasion layer where attackers spawn in the water and have two lanes that they can attack at once as shown in this example: https://prnt.sc/Y4kzDD1grwSY
Once first point is captured a new main is unlocked at those locations where the MBT, logi, and other new vehicles spawn at and can now be used (Like Black Coast/Goose Bay Invasion in vanilla)
This would not only be a really interesting layer, but would also help spread out the fighting a little bit. Since this map is so small with so little land for maneuvering I think this would really help compared to the normal invasion layers that only have one lane to attack from - which for a full 100 player server would become incredibly chaotic/meat grinder with just one lane.
AAS Suggestion:
- A couple layers where both teams spawn on the aircraft carriers on each side of the island
General Suggestions:
- More amphibious vics/boats, less land-only vics. 1 tank per team makes sense, but 3 logis, a transport truck, and multiple humvees/tigrs don't make as much sense. No need for that many logi trucks (1 or 2 is enough on a map like this) or any transports/tigrs/humvees on a map that is so water-based (replace those with more boats). Would rather see the vehicle selection play to the strengths of the map, instead of being what you would expect on a normal map.
It wasn't that big of a download for someone like me with decent internet, but a lot of people have very slow internet and keeping download size as small as reasonably possible would do a lot to help with seeding a server running the map