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Battle royale game mod count every time how many players are alive. To do that, it use a predefined player model. So if you want that the game mod work (which is legitimate) you have to specify which models were used in your kv file.
- Open battle_royale.nut
- Replace the lines with the anarchist skins with the skin you used for your map.
Exemple : replacing
What can be also easily customized :
- Comment any line in order to remove weapon possiblity, exemple for removing awp :
- Change the maximum delay between each death :
TIMER_DEATH <- 60; //For one minute
Note : values such as 90 seconds may lead to an error of display in the beginning of a round.
Not difficult. Remember to test by lauching your map in custom game mod (exemple : br_office custom") otherwise your_map.cfg will not be read (i guess).
You'll see if the battle royale game mode is running with your console flooded of message from battle_royale.nut (if waiting for players).
The console chat log can be disabled by changing the value of DEBUGCONSOLE to false in battle_royale.nut
Please post any questions in the following discussion.
Note : If you publish your BR map in the workshop, remember to include battle_royale.nut in your bsp (using bspzip for exemple) because it is not included automatically by the workshop publisher.
https://steamcommunity.com/sharedfiles/filedetails/?id=1338219612