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@all:
Remember that attacks in this mod are simulations of actual war battles against neighboring tribes attacking to conquer you. They are not viking-like raids that even if you lost, the attackers will leave and your village can continue to be independent. If you loose a battle, you are conquered, as were the vast majority of settlements in history, so it is very realistic that many will loose. Unrealistic would actually be for the majority of players never to get conquered.
If you are loosing the first battles against the neighboring tribes, then Hardcore mode is too difficult for you. You must play on the default Normal mode (Peaceful Times), which is already difficult on harder climates. Hardcore mode is quite easy for hardcore players like myself (even my wife easily defeated first 3-4 attacks with very few losses, on Wooded Hills v3.3, and I play considerably better myself). V4 should be even easier, and I am afraid that if I make it even easier, to be too easy and boring for players like myself.
That being said, here are some tips for people who do not want to try too hard to learn from self-experience, to defend against first attack:
(by grownups I mean adults+elders; tips are in descending order of importance/impact they have)
-if many grownups are tired/unhappy, they will fight worse, especially will flee much sooner (I think, but not sure); try not to have many of your grownups so far away, or tired from hunting (hunt manually);
-activate Alarm immediately when you received the Raider Attack message; all grownups must wait clumped together for the raiders, before fighting starts, so they all attack together (not just half or less), otherwise they will also flee if morale drops because many of your people died (I think);
-do not fight with weaker weapons than the enemy. Wooden weapons have 1-star Fighting, while the raiders have 2-star Fighting; also bows have longer range than spears;
-35 grownups is a bit low; try to have 40 grownups defending (keep welfare above 75% most of the time by having lots of food, and free space for more people around your adult women count; also hunt manually with more hunters);
-do not give commands while Alarm is on, and disable Alarm only after you won the fight;
Hope this helps.
PS: some stats (from the print-screens she took before and after the attacks) from when my wife played Wooded Hills v3.3 (v4 is even easier):
-1st attack: she had 79 population, from which 43 were grownups with bone spears (8ma+13fa+10me+12fe), and lost only 4 people;
-2nd attack: she had 108 population, from which 67 were grownups with bone/flint spears (24ma+24fa+7me+12fe), and lost only 2 people;
-3rd attack: she had 141 population, from which 108 were grownups with bone/flint/(very few)copper spears (29ma+33fa+22me+24fe), and lost 25 people;
If you played equally well or better, and still lost, let me know. If you played worse and lost, then either just play Normal mode (which will still be difficult for you), or try again and again and again until you match these stats.
Also this video might help with gathering sticks and manual hunting.
Does normal mode have any raiders at all?
I really love the realistic terrain maps, great job!
Real raiders are more like a band of thieves than an army of soldiers. They attacked to steal food and wealth, and raid will be abandoned and raiders will flee if they failed and risked to be all killed. Raiders will not fight and die on the battlefield (even less to the last man), like soldiers in a conquest war.
Since raiders/raid simulation in this game is still unrealistic (they behave more like soldiers, than like raiders), it will not be added to the mod since behavior can not be changed in mod. I've addressed this to the devs and they answered that combat will be improved the next update (1.6), so if raiders behavior will be made realistic, I will add raids simulation in the mod as well.
keeping my pop happy was easy.
THEY DESTROYED IT ALL even the kids were killed.
Possibly consider adding the terrain only as a separate mod. I really like the maps but want the game's original battle mechanics.