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I was actually thinking to increase traders (who's frequency only depend on location right now) proportionally with the population of the city. In the small town with 200 pop, could be 4 times more traders, and in a huge city with 1000 pop, 20 times more. What do you guys say?
I managed to get to around 350 population with mostly stone houses, and quite a lot of stone stables with a few stone walls before I ran out of stone that was accessible on the wooded hills map.
I think the amount of stone would need to be at least tripled in order for there to be enough to sustain 1000 population.
@Rob: You can sustain 1000+ pop with just thatched-roof huts. In my country you can still find plenty of great-grandparent's houses in the country-side, in villages with more than 1000 people, built with wood, mud and straw (adobe bricks); those with stone are very rare, usually old nobles' houses (I'm not talking about those more modern with bricks).