Dawn of Man

Dawn of Man

Realistic Stone Age
 This topic has been pinned, so it's probably important
Primeval Angel  [developer] Mar 21, 2020 @ 2:05pm
What map/scenario do you want me to try and make next?
Hi guys, mod has 5 geographically-distinct maps now, but I can think of some more. Not sure what would be the next one I should try to make, or even to do any at all, so please let me know in this survey[docs.google.com].

Survey was made with Google Forms, you will need to be logged into your Google account, so you do not vote twice (vote is anonymous). You can choose from some options or write your own. You will see the results of the survey after you vote. Please be fair and do not vote twice, even if you have more accounts :)
Last edited by Primeval Angel; Mar 21, 2020 @ 2:14pm
< >
Showing 1-15 of 29 comments
Primeval Angel  [developer] Mar 26, 2020 @ 1:46pm 
Thanks to everyone who voted! Most voted: Delta / Swamp. I just uploaded version 4.1 Beta with a new map called "Nile Delta" ;)

Survey is still open, so you can continue to vote for the next map! Those who already voted (for Delta, or the others), can vote again by changing their vote.
Roebuck Hart & Stag Mar 31, 2020 @ 12:05pm 
I really like the ideas for an Island and a coastal Sea Beach, however, my concern with them is how that much water on a map would be rather wasted. As a geographical feature its wonderful, but as a game feature, you cant build boats for off shore fishing, and if the island is too far away from a mainland, you could banish yourself to death on it. If the island is a river island, that may be perfect depending on its size, and coast would have some interesting challenges regarding distance carved out by sand between the fishable water and the rest of your growing resources. I guess my concerns arent so much about How these maps could be executed, more how I would like more water based game features that could optimize the mass water. A sea/island/large lake is something that the base game does honestly lack, only diverging rivers and small scattered lakes.
Primeval Angel  [developer] Apr 3, 2020 @ 4:16am 
@Roebuck: Good point. I did try to make the "Sea Beach" map when I had a bit of time (since it was the most voted at the time), but with the current generation limitations, best I could get is an island (or swamp, if I decrease the number of lakes, but I can not get all hundreds of lakes on one side). I did mentioned to the devs your votes/requests to build such a map, and they said were thinking of implementing a coastal environment at some point, but would require quite a bit of work.. so if requests keep coming for it, devs might go ahead and implement it (so I will leave it as an option to vote, but next time will try to do the next most voted map).
Primeval Angel  [developer] Apr 6, 2020 @ 9:32am 
Thanks to everyone who voted! Most voted: "Arctic / Northern Siberia". I just uploaded a new map called "Arctic". Enjoy!

Survey is still open, so you can continue to vote for the next map! Those who already voted can vote again by changing their vote.
Fac0810 May 11, 2020 @ 2:37pm 
a realy interesting one would be annatolia, it is one of those places that in the bronce age had lots of tin but less copper(if i remember correctly), look up the hittites, it would be interesting having the reverse of the other locations

also, im a huge succker of the romans, i thik that the 7hilss could rock
Primeval Angel  [developer] May 11, 2020 @ 4:43pm 
@Fac0810: Good ideas for new locations. I've added the "the 7 hils of rome or annatolia" you voted as custom option, so others can vote it also.
kaname suzaku May 22, 2020 @ 9:35am 
can we have a senerio for all maps that have us start with a smaller population like between 5-10 people?
Last edited by kaname suzaku; May 22, 2020 @ 9:35am
Primeval Angel  [developer] May 22, 2020 @ 10:50pm 
@kaname suzaku: Interesting idea. I was actually thinking to rename the "10,000 BC" scenario to something like "1,000 BC" (so that the frequent traded tech, attacks, make more sense, as bronze/iron age has already been discovered in other parts of the world and is spreading fast), and can add, say, "26,000 BC" with same maps, but no extincted/all animals, extremely rare traders, maybe smaller population at start, maybe a bit colder temperatures, no attacks, etc. What do you guys say?
kaname suzaku Jun 9, 2020 @ 11:31am 
@Primeval Angel: Im so sorry for the late reply, but that sounds amazing, go for it!
Last edited by kaname suzaku; Jun 9, 2020 @ 7:57pm
Originally posted by Primeval Angel:
I was actually thinking to rename the "10,000 BC" scenario to something like "1,000 BC"


I would suggest something more like 5,000 BC if we are still starting with skin huts and sticks and bone weapons. 1,000 BC is were you will see major civilizations already spreading and empires being built, and starting with a measly couple huts and the inability to dry meat in the sun is a massive step backwards technologically and socially
Last edited by Roebuck Hart & Stag; Jun 23, 2020 @ 8:36am
Primeval Angel  [developer] Jun 23, 2020 @ 1:56pm 
@Roebuck Hart & Stag: That's a good point. In current version (in 10,000BC) you play as an average settlement for that date, in terms of technology.

But by 1000 BC the majority of settlements, even outside of the most civilized cultures, have reached Bronze Age. Iron Age only started spreading between Italy-India, and that's why I've chosen this date: you will play as an isolated and underdeveloped settlement, and through trade, you can discover iron smelting in less than 30 years, and you only have to be the very first to invent steel making (a more realistic scenario than the current version where you are the very first who invents all those technologies that took thousands of years in real history, by different inventors). Since isolated hunter-gatherer tribes still exist today, I'm sure there were plenty 3000 years ago. Kingdoms and empire(s) larger than city-states were only concentrated in Egypt, Near East, Northern India and China.

If you play in 5000 BC, Neolithic hasn't yet reached Northern Europe; and even if we consider the average tech to be Neolithic, you still have to be the very first to invent Copper, Bronze, Iron and Steal smelting way before actual history, which was basically impossible in real history (no matter how good the leaders were).

Another option would be 3000 BC after bronze smelting was invented, but you would still be the very first to invent both iron and steel making (which was in the 1st century CE)

PS: my assumptions are based on the devs allowing buying era-unlocking techs from traders, in future updates.
Last edited by Primeval Angel; Jun 24, 2020 @ 11:13pm
ozone27 Aug 26, 2020 @ 5:54pm 
Island, please !!!
Primeval Angel  [developer] Nov 4, 2020 @ 12:22pm 
Thanks to everyone who voted! Unfortunately I've spent days trying to do the top 3 most voted, a few months ago, but could not get good-enough results because of mod limitations. I've spoke with the game dev about it, shown him your votes, but situation will not improve soon.

So 4th most voted: "Tundra / Northern Siberia". I've just uploaded a new map called "Tundra". Enjoy!

Survey is still open, so you can continue to vote for the next map! Those who already voted can vote again by changing their vote.


@ozone27: I also tried to make the Island, but same story.
Last edited by Primeval Angel; Nov 4, 2020 @ 12:25pm
The Field Marshal Nov 17, 2020 @ 1:25pm 
i have an interesting idea could you make a map that's flat but with only ONE watering hole just one in the very center of the map kinda like a desert oasis would fit in with the wrest of the maps i'm curios as to how the animal would react.
Primeval Angel  [developer] Nov 18, 2020 @ 7:46am 
@Tridax: I actually have an unfinished desert flat map with a small oasis around a small lake in the center of the map, which looks good-enough. It's one of the least voted though, so you should vote it (link above) and I might finish it and release it very soon, as I can't get the others with more votes to look good-enough.
< >
Showing 1-15 of 29 comments
Per page: 1530 50