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I am hoping the vanilla highway system could adapt CSUR.
Regards
Regards
How? I've checked all the options and nothing seems obvious. When I start a city it just has the usual 3 lane one way exit and entrance and they don't connect to any of the CUSR roads (as far as I can see) I really like the look of CUSR, and have played around with some of the roads, but without being able to connect it to the highway I'm stummped!
Took me a while to find out but I just connected the 3 Lane one way highways, to a 6 lane avenue. From there csur fit perfectly. Check it out here
https://steamcommunity.com/sharedfiles/filedetails/?id=2129740758
I had to make sure I leveled the terrain first. Otherwise I got grass coming through the roads. Hope this helps.
The vanilla highway lines up with the 1-C-1 form of CSUR so from your CSUR of 3R(3) [1-2-3] you can shift it to 1-C-1 formation then next go straight into the vanilla highway using the 1-C-1 form and adjust the nodes/angles as necessary to make it look better.
So it'll look like: CSUR 3R > Shift /Transition 1-C-1 > Straight 1-C-1 > Vanilla Highway
I only do this so that the CSUR system can have connections to the outside world but I want to shift bulk of the system to CSUR and to be more reliant on rail anyway. Hope this helps and you come back to using CSUR :D
Fortunately, I have personally found a makeshift solution right in the workshop. Here I strongly recommend you all to use SimoG's assets: Highways over Wall .
This series of customized highways can be perfectly compatible with CSUR urban expressways.
Link here: Highways over Wall Complete Collection
The only drawback of this solution will be a large consumption of your PC's RAM lol.