Cities: Skylines

Cities: Skylines

CSUR Reborn
312 Comments
Guren_1990 Oct 20, 2024 @ 12:25am 
很写实(指道路没有路灯):steamhappy:
1466856809 Jan 6, 2023 @ 5:36am 
有一个问题就是公交站到了夜间是没有灯光的,包括公交站所在的那一小段道路也没有路灯,怎么解?
Green Fox Dec 25, 2022 @ 4:15pm 
The link to the English translation in the collection description doesn't work. Clicking the link gives a 403 Forbidden denied by Referer ACL error. The URL in the text works ( https://bbs.csur.fun/d/62-csur-steam-workshop-collection-description ) so the problem appears to be something with how the link is encoded and redirected.
CupOfchino Oct 7, 2022 @ 11:18pm 
使用5R=2R1R3P1R5模块时,没有以1R5为起点的道路模块去连接它。所有道路包均已订阅。希望补充以1R5为起点的道路。
不会秃头的理工男 Jul 3, 2022 @ 10:20pm 
路很好看,节点很难选:steamhappy:
我还会吃饭呀 May 9, 2022 @ 9:15am 
CSUR修完路口经常出现行人找不到路的情况怎么解决?
一个学牲 Apr 29, 2022 @ 2:38am 
CSUR确实很好,但我想提几个建议
1.(1) 将隔音墙换成白色 (2)现在能使用隔音墙的方式好像只有用那个啥DLC,可以多出几个使用方式吗

2.出一个用指路牌的视频(用网上move it的方式确实不行)

3.出个换路灯的mod吗
mark_wentl Apr 5, 2022 @ 8:45am 
偏移道路上的雪无法被铲雪车移除,现在铲雪车全往立交上挤,有没有什么解决办法
大头儿子亲爹王叔叔 Feb 6, 2022 @ 8:54pm 
为什么订阅了合集到游戏里面只有四条路
yuhui2 Dec 8, 2021 @ 8:26am 
@anaxagorias Also, whether a CSUR module is a highway module is not determined by its direction(s). You might have watched many of YouTubers' videos and thought that one-way modules were for highways and two-way modules for other urban roads. Unfortunately, it is the mindset for vanilla highways. In fact, the developers of CSUR did not mean to use CSUR as highways. CSUR is best used to build urban expressways. That's what the "U" stands for: urban roads.

To switch between expressways and other urban roads, you may click the pedestrian/bicycle/non-pedestrian button on the in-game road panel. When switched to non-pedestrian mode, the road modules will be for urban expressways. You may well find those two-way urban expressways previously not found. They have nice modeling. For functional highways compatible with CSUR, please see my latest Discussion.
yuhui2 Dec 8, 2021 @ 7:35am 
@anaxgorias You may try different ways of building. Because of the limitation of 1,000 characters, I cannot answer you here in the message area. But I managed to post it in the Discussion just around the corner.
Hope it helps.
Brianne_Railway Nov 27, 2021 @ 10:55pm 
@TexasTom it's free, like all workshop content. A translation is on their website, too.
bakepotatou Nov 13, 2021 @ 10:29pm 
everything downloaded. no textures showing. horrible
anaxagorias Aug 15, 2021 @ 4:57am 
I really like that mod, but when building opposite direction of an highway, I always create ghost intersections, no matter how hard I try to avoid. I recognized, that highlighting the blue node circle is a way to avoid that problem, but I often cannot select that.... Is there any known bug or am I just not able to do that right?
yesmorin1 Mar 14, 2021 @ 4:37pm 
CSUR + Tram?
Goh-tsen Mar 7, 2021 @ 7:18pm 
大佬我有个问题,就是我用CSUR的无非机动车道、无人行道的道路模块建设了高架,也替换了原版的所有高速公路,但是在CSL map view中看到这些高架路都被识别为了普通地面道路而不是高速。可不可以把这一类道路的类型改为高速路呢?
One Punch Man Feb 19, 2021 @ 6:13am 
Absolutely great and fantastic mod, but hampered by steep learning curve. I get that it's for the more "hardcore" crowd, but even making a simple interchange takes hours of fiddling with the nodes and readjusting with move it in order for the grass to not show. After the novelty wears off, which took a week for me, it's just so tedious and it doesn't become fun anymore. Excellent potential; I hope to see more mods like that that really rework the game in an attempt to make it better, even though it did not succeed 100%.
虎牙丶易兔 Jan 26, 2021 @ 8:11am 
这路太煞笔了,做香港的道路很多做不了,现实很多十字路口都用环形道路,然后用csur做了一个环形占地面积大的离谱,模仿香港很多道路做不了,被逼删除csur,还得用回首都高和邯钢的道路,难怪很多外国人都不用csur
虎牙丶易兔 Jan 26, 2021 @ 7:42am 
弄个小圆的路大的要死,占地面积太大。如果要模仿真实的城市道路来做,想都别想了,根本很难建道路,而且节点难选的要死。做做高架桥,十字路口就行,复杂的路根本做不了
Neptune Jan 16, 2021 @ 12:27am 
使用TMPE按住shift改变整个路段的道路限速会导致游戏崩溃,试了好多次都是这样,请问大佬们怎么破?这实在太影响和体验了,稍不注意忘记保存一下午功夫就白费了。希望能修复一下啊。
CheeseFries Jan 2, 2021 @ 10:01am 
What is clip network for the CSUR tunnel?
CheeseFries Jan 2, 2021 @ 9:59am 
How do i get CSUR to work with tunnel?
ShadowFTL Nov 29, 2020 @ 9:53pm 
how to fix crossing glitches when traffic lights of? ive tryed option at experimental tab, but it didnt change anything

https://imgur.com/a/CM6apab
TexasTom Nov 23, 2020 @ 1:47pm 
I would buy if I could read Chinese and could see how much it costs
虎牙丶易兔 Nov 14, 2020 @ 1:20am 
The Mod E:\steam\steamapps\workshop\content\255710\1959342332 [CitiesHarmony.API.dll, CSURToolBox.dll] has caused an error [ModException]

Details:
System.TypeLoadException: Could not load type 'HarmonyLib.Harmony' from assembly 'CSURToolBox'.
at CSURToolBox.Loader.HarmonyInitDetour () [0x00000] in <filename unknown>:0
at CSURToolBox.Loader.OnCreated (ILoading loading) [0x00000] in <filename unknown>:0
at LoadingWrapper.OnLoadingExtensionsCreated () [0x00000] in <filename unknown>:0
是什么问题?
j_haisma Nov 2, 2020 @ 10:42am 
Game crashes on startup after subscribing to CSUR ( even when MOD is off in the main menu)
VictoriaCity Oct 15, 2020 @ 2:27pm 
CSUR 的常见问题请参考我们的FAQ页面:
https://github.com/citiesskylines-csur/CSUR/wiki/%E5%B8%B8%E8%A7%81%E9%97%AE%E9%A2%98

谢谢!
VictoriaCity Oct 15, 2020 @ 2:26pm 
For common questions/problems about CSUR, please refer to our FAQ page at
https://github.com/citiesskylines-csur/CSUR/wiki/Frequently-Asked-Questions

Thanks!
G0tchas Oct 12, 2020 @ 2:18am 
Great mod - fantastic amount of work went into it, However, it's just too fiddly to work with. It took me over an hour to replace a simple t-interchang, which would normally take me a couple of minutes with the vanilla roads. Having to place a road piece then spend an massive amount of time using the MoveIt mod to adjust the road pieces because they don't bend and shape like the vanilla roads, causing gabs in the connections because the ends don't snap properly...

The mod has great potential, it's just too hard to use. If the assets has the same snapping/elasticity as the vanilla road assets, it would make this mod a lot easier to use.
glynnski Oct 8, 2020 @ 4:10am 
Downloaded and tried... got it thru my head finally that it doesn't work much with LHT. Waste of my time until that's sorted unfortunately, fantastic potential....
阿虎九月 Oct 7, 2020 @ 10:44pm 
道路贴图的问题请问需要什么MOD来解决么????
626 Oct 7, 2020 @ 6:43pm 
报错翻译:找不到道路纹理。这表示包含CSUR道路纹理的资源未加载到游戏中。请检查文件是否CSURTextureContainer.crp存在于CSUR加载程序的Workshop文件夹中。 救救孩子
xiang2551591 Oct 1, 2020 @ 3:59am 
为什么安装好了只有单向的,没有双向?
endusone Sep 29, 2020 @ 6:13pm 
Very cool mod but I just can't get it to cooperate at all. Its very fiddly.

I'm trying to do basically the exact same thing as in tutorial #2, an intersection with an overpass, but the exit roads like to snap to the overpass roads so they don't stay on the ground, the exit roads decide they don't want to snap to the intersecting road correctly, etc. Tried endless combinations messing with the fine road tool options, Move It to shift things out of the way temporarily, etc. I watched the third tutorial where it mentions clicking in the empty area so it doesn't connect to a parallel road you're trying to keep it separate from, but in practice that just doesn't work at all. Been trying to basically do tutorial #2 for three days...I can get one side done after fooling with it for a long time, but the other side just will not come together.
spdfNerd Sep 19, 2020 @ 1:21am 
This project is absolutely awesome, but there is one issue have against it: I mainly play with left hand traffic, but this project seems to only support right hand traffic. Is there anyway of fixing this? I would love to be able to create roads without needing to use extra road modules to compensate for the incorrect merging of lanes, or the turnaround lane facing the wrong way, etc.
badassbassoon Sep 12, 2020 @ 1:57pm 
I'm having trouble with "space already occupied" notifications. If I were to draw three lanes in one direction and then three lanes back to make a two-way highway, I receive the "space already occupied". Is there an additional mod that I'm missing?

In addition, I receive the following notification on load:
HarmonyLib.HarmonyException: Patching exception in method static System.Reflection.MethodBase NodeController.Patches.HideCrosswalksMod.ShouldHideCrossing::TargetMethod() ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'HideCrosswalks, Version=3.0.1.21320, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
File name: 'HideCrosswalks, Version=3.0.1.21320, Culture=neutral, PublicKeyToken=null'
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception

Thank you for any advice.
ThaJay Sep 12, 2020 @ 1:17am 
This is so awesome!! I have been wishing for something like this since I cant remember. Thank you!
天都彼方 Aug 18, 2020 @ 10:22pm 
订阅了CSUR,但CSUR版红绿灯不能显示(点开游戏是原版灯)是什么情况?
Ranau Aug 12, 2020 @ 1:27am 
Can we get an "European" version with white dividing lanes instead of yellow ones?
Also would it be possible to add emergency lanes on the sides?
Bittabola Aug 11, 2020 @ 8:50pm 
My CSUR roads are partially sunk underground, it's not flattening the terrain like vanilla roads to. How can I fix that?

Also, CSUR added new tabs into the roads interface but those tab heading are empty. How can this be fixed?
a1196987028 Aug 4, 2020 @ 9:49pm 
Broken assets:

Custom Assets: 1519855337.CSUE四叶草立交_Data: NetInfo missing
Custom Assets: 1520135856.CSUE高速出入口01_Data: NetInfo missing
Custom Assets: 1523150160.CSUE高架出入01_Data: NetInfo missing
Custom Assets: 1523904249.CSUE单双向三车道接驳_Data: NetInfo missing
Custom Assets: 1523904370.CSUE高架出入02_Data: NetInfo missing
Custom Assets: 1569731888.CSUE带集散车道的苜蓿式立交_Data: NetInfo missing
Custom Assets: 1570153342.CSUE高架出入03_Data: NetInfo missing
Custom Assets: 1570398849.CSUE高架出入04_Data: NetInfo missing
Illyrius Jul 26, 2020 @ 5:49am 
@amamlya
found some sort of a node bug, i think? maybe more of a thing missing.
screen: https://paste.pics/1b96b4c37e5ef2041f29baa2788a6d94
奇怪le的233君 Jul 23, 2020 @ 10:56pm 
话说,合集里的路灯包已经被标明“过时”了,而且描述里又指了新的路
Unconventional Jul 18, 2020 @ 8:49am 
How much of an impact will this cause on a system with 16gb ram with about 600ish Total assets (Buildings and some decoration) as well as 50 some mods? My guess is that I am already pushing it as is.
drmacke Jul 2, 2020 @ 1:40am 
Great Mod! Brought me back to the game :) But I am missing some kind of emergency lane for the highways. Maybe it is possible to add this as a third option in addition to the sidewalks/bikelanes switch in the toolbox.
driesje Jul 1, 2020 @ 6:52pm 
tarting out with this, but having an issue where intersections don’t seem to create correctly and road markings continue. If I make a T junction, it is ok, but connect the last leg and it goes wrong. Any clue or possible conflict?
HarukaSSH Jun 28, 2020 @ 12:02pm 
那怎么解决贴图错误的问题?需要什么mod搭配使用么
amamIya  [author] Jun 28, 2020 @ 5:19am 
@HarukaSSH
贴图错误基本是使用的问题,后面那个问题应该是你没有订阅并启用csur loader
amamIya  [author] Jun 28, 2020 @ 5:18am 
@IllyrianGod
Sorry we cant solve the problem, or it would make normal junctions look bad
amamIya  [author] Jun 28, 2020 @ 5:16am 
@absoluteproblem
They're different assets so you have to replace them with both subsribed