Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Wars Of The Gods - Ancient Wars Mod Part 1 for Patch 20
ToonTotalWar  [developer] Nov 17, 2018 @ 11:22am
Bugs & Problems Reports
Ok all, If you encounter any Bugs and Problems please reply to this thread so we can be more efficient on replies. Please note we can only consider Bugs and Problem Reports when using ONLY our mods. This is vital and important and we do not want to waste time looking for fixes if you are using other mods that we do not support. Thanks :steamhappy:
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Showing 1-15 of 463 comments
Rzuff Nov 18, 2018 @ 9:21am 
After the last update I can train 20 units in one move, AI can also do it, is it a small bug or was it intentional ? Actually i can do this only in Rome province, its seems that AI could do it in all state
Last edited by Rzuff; Nov 18, 2018 @ 10:06am
ToonTotalWar  [developer] Nov 18, 2018 @ 9:33am 
Originally posted by Rzuff:
After the last update I can train 20 units in one move, AI can also do it, is it a small bug or was it intentional ?

This has not changed, lower tier units you can probably max out but why would you want like 20 Peltast units or 20 Slingers? The AI is shrewd and will pick the best units as so you should in game as well, cheers
Rzuff Nov 18, 2018 @ 10:15am 
Originally posted by ToonTotalWar:
Originally posted by Rzuff:
After the last update I can train 20 units in one move, AI can also do it, is it a small bug or was it intentional ?

This has not changed, lower tier units you can probably max out but why would you want like 20 Peltast units or 20 Slingers? The AI is shrewd and will pick the best units as so you should in game as well, cheers

I can do that with Principes, and its a main unit in maybe 40 turn
ToonTotalWar  [developer] Nov 18, 2018 @ 10:19am 
Ok Principes are available when you upgrade the correct buildings, Turn 40? thats a bit long to get those guys in game!
Rzuff Nov 18, 2018 @ 10:33am 
Originally posted by ToonTotalWar:
Ok Principes are available when you upgrade the correct buildings, Turn 40? thats a bit long to get those guys in game!
Do not get me wrong, I really love this mod and finally something I'm waiting for, that's why we have so many questions and opinions. Principes are the main unit for about 40 turns, I wrote wrong, so I can make the whole army of the best unit for one turn
ToonTotalWar  [developer] Nov 18, 2018 @ 10:38am 
Ok that far in game I would mix the units up as you should also have hastati and Triarii available. Have you tried adding the People of Rome sub mod? This will remove that element from the game as recruitment is based on what population you have available. I would try that sub mod as I use it and it’s brilliant! Very realistic and adds total game immersion, Cheers
ToonTotalWar  [developer] Nov 18, 2018 @ 10:39am 
Rzuff - thank you also fir your kind words and I appreciate any feedback you have which is important to improve gameplay for all. Keep it coming mate. Thanks
Niroc Nov 20, 2018 @ 6:32pm 
I found a odd bug, when the a.i tries to land ships enmass along a beach or what have you some of the ships seem to get stuck on eachother as trhey all try to go to diffrent landing spots. Also ships keep rowing even when beached and unloading troops.
BRAN MAC BORN Nov 20, 2018 @ 7:48pm 
Well that is a bug in the main game so you can complain to the developers at The Creative Assembly.
Niroc Nov 20, 2018 @ 8:46pm 
Really? Well thats news to me. Never encountered it before untill now. :steamfacepalm:
ToonTotalWar  [developer] Nov 21, 2018 @ 12:10am 
Yes, its been in since day one. In patch 20 CA made it better but bugs still remain on this issue. However its less frequent than before
Tenerife_Boy Nov 21, 2018 @ 2:50pm 
Big Bug report: How can u recruit these units IN ROTR campaign: Syracusai Logades, Syracusai Phulax , akragantoi hoplites (I guess when you conquer the region) they are not listen in any tier in the Barracks tree
This is Aguirre's territory as Toon mentioned me so waiting a reply from him mostly or if any other team member have the solution, go on.

Minor report: greek slingers, the standard bearer got the spear on his back and no weapon on arm (testing syracuse rotr campaign).

Thanks in advance.
Jon Nov 22, 2018 @ 10:24am 
im having roman generals with no horses they begin battle fighting on foot
ToonTotalWar  [developer] Nov 22, 2018 @ 10:28am 
Originally posted by Big Bad Voodoo Daddy:
im having roman generals with no horses they begin battle fighting on foot

You have a mod conflict as this is not a problem at all in mod. Please remove all other mods and try again
Jon Nov 22, 2018 @ 10:58am 
fixed it. it was Corinthian Greek Helmets dont know why it would effect roman horses but ok.
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