Rivals of Aether

Rivals of Aether

Creeper
Stormghetti May 15, 2020 @ 1:18pm
Bugs/Issues
I'll just make it quick because I haven't found that many issues yet:
  • Grabbing someone in the air with the Enderman (Down-B) at around 200% makes the kill confirm screen effect appear. Not sure if there's a way to circumvent this, but it happens.

    Another issue I have that's not related to this is the fact that grabbing something like Forsburn's clone can be pretty punishable, because the clone dies as soon as the Enderman grabs it and you're stuck waiting for him to disappear; you can't do anything else.

  • While the new secret Taunt (activated with the Special button + Taunt) is cool, you should be able to exit the state without inputting the same button combination again. That, and a more lenient buffer for it would be good as well, in my opinion. I've found myself failing to do it a few times, resulting in me throwing TNT instead.

    I imagine it's worse in a real match, but then again you shouldn't be using something potentially risky in a real match.


That's all for now.
Last edited by Stormghetti; May 15, 2020 @ 1:19pm
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Showing 1-3 of 3 comments
crimsonDestroyer Feb 15, 2021 @ 11:28am 
I can't tell what's up with the jukebox taunt. I can only ever get it to happen by mashing special, attack, and taunt rapidly, and even that's inconsistent. It should definitely be more lenient.
crimsonDestroyer Feb 15, 2021 @ 11:45am 
Originally posted by crimsonDestroyer:
I can't tell what's up with the jukebox taunt. I can only ever get it to happen by mashing special, attack, and taunt rapidly, and even that's inconsistent. It should definitely be more lenient.
Talked to someone who looked at the code, apparently it's so hard to perform because you have to press taunt, release taunt, and press special all within a 6-frame window. This seems a bit... unreasonable for a taunt.
ShadeVial Feb 17, 2021 @ 8:52pm 
There is a chance for down air to start glitching and get stuck on the ground while spamming the sound for a soild 10 seconds which having an active hitbox. Unsure how to recreate but it was on the left side of Aethereal Gates on the ground not the platforms while in a fight.
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Showing 1-3 of 3 comments
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