Stellaris

Stellaris

Protoss Khalai Portrait Set
 This topic has been pinned, so it's probably important
force728  [developer] Feb 2, 2023 @ 11:50pm
Bug Reports
Post any bugs or issues here.
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Showing 1-6 of 6 comments
BeanGalaxy0997 Nov 18, 2023 @ 9:03am 
In the most current build of the game, when utilizing the origin for the Khala. The leaders start off at an extreme age of several hundred years old (Makes sense they are Protoss) however, this results in a immediate retirement of ALL leaders. The percent chance I have seen per month is anywhere from 800% to 1000% chance of retirement.
force728  [developer] Nov 18, 2023 @ 9:49am 
I'm aware and I already made the necessary changes. I'll update the mod shortly along with the other Protoss mods.
BeanGalaxy0997 Nov 19, 2023 @ 11:40am 
Okay thank you so much for the update! Great work by the way :)
1. There is an issue with leader characteristics classified as scientists being applied to science ships.
Due to this issue, there is a 15% research speed on scientific ships, which has no meaning.

2. Kalai drones are not produced. This may be because mentalistic empires simply have robot production enabled, but other empire presets do not. The Kalai drone is not assembled, so the Robot Producer job has no effect.
y1224y1 Oct 29 @ 3:45am 
@force728
_protoss_01_meshes.gfx
pdxmesh = {
name = "protoss_01_titan_mesh"
file = "gfx/models/ships/protoss_01/protoss_01_titan.mesh"
scale = 7.8

meshsettings = {
name = "Mesh"
index = 0
texture_diffuse = "mothership_diffuse.dds"
texture_normal = "mothership_normal.dds"
texture_specular = "mothership_specular.dds"
shader = "PdxMeshShip"
}


protoss_01_starbase_meshes.gfx
pdxmesh = {
name = "protoss_01_titan_mesh"
file = "gfx/models/ships/protoss_01/protoss_01_titan.mesh"
scale = 1.0

meshsettings = {
name = "Mesh"
index = 0
texture_diffuse = "mothership_diffuse.dds"
texture_normal = "mothership_normal.dds"
texture_specular = "mothership_specular.dds"
shader = "PdxMeshShip"
}

_protoss_01_meshes.gfx file and protoss_01_starbase_meshes.gfx file

The code name = "protoss_01_titan_mesh" in these two files overlaps. Is this intentional or is it an error?
y1224y1 Oct 29 @ 3:49am 
Other than the protoss_01_starbase_meshes.gfx file, there are duplicate meshes in other gfx files. Is this intentional?
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