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Rimworld first
rimworld dlc second (this needs to load in order to have the option of the mods to work)
rimworld expanded framework/harmony (not sure which in that case you might want to mess around)
rimworld expanded modpack (so why put this next if it not a mod, mainly because this modlist is in order of working importants so no modpack no mods unless you load them up one at a time)
from there it is sort of this order
if your listing order of most important mod then the next on the list would be the mod that makes the most changes. You use to have to manual over write the code by clicking yes several times but as modloaders got better it seems that you don't have too as much.
a example of child mods would be
you have rimworld-----then the royal dlc-------which you would want any mod that makes huge changes to Royal dlc under the royal dlc but above any mod that makes simple changes to royal dlc that you might want to over write from the expanded mod.
i hope that helps clear things up some
thanks for reading
the modlist reads from top to bottom in most cases so if you want something to over write something then put it after the mod you want to over write.
thanks for reading