安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Phil has been working hard on a semisecret project which we will use as a basis for the ships. A very very cool foundation that's going to blast up SRTS capabilities.
In the following screenshot (accidentally including Windows TM), the one Pheonix is already deadlocked with a human pawn inside, bugged out, unable to be interacted with. The other is actively launching with an android inside--no bugs. The log shows Verse.ImmunityRecord.ImmunityChangePerBlahBlahBlah coming up a lot, which leads me to believe my human pawns being Witchers with a million other enhancements to their immune systems might somehow be a problem? My True Dragon is also a Witcher and appears in the log with the same broken reference to Verse.ImmunoBlahBlah, but my androids and other animals seem to be launching fine.
https://ibb.co/qYtpZZW
Errors relates to this flood my log whether or not I'm loading a ship, but otherwise don't affect gameplay. CAN YOU APPLY YOUR SMART ON MY PROBLEM?! I'm a dumb.
The problem only interrupts gameplay visibly during a launch attempt with someone whose Object Reference is not set to an instance of an Object at Verse.ImmunityRecord.ImmunityChangePerTick (Verse.Pawn pawn, System.Boolean sick, VerseHediff diseaseInstance) [0x00089] in <0de063f107214aa3839ba3ee388b65f4>, for me. I think.
EDIT: Also also, this problem isn't isolated to your ships. SOS2 shuttles and regular drop-pods are equally affected. Derp?
What is the witcher mod you speak of? I'll test that too
The logspam is: Object reference not set to an instance of an object
at Verse.ImmunityRecord.ImmunityChangePerTick (Verse.Pawn pawn, System.Boolean sick, Verse.Hediff diseaseInstance) [0x00089] in <0de063f107214aa3839ba3ee388b65f4>:0 for all affected pawns, and I ignorantly assume this has to do with the change to immunity records caused by the Trial of the Elders, which offers immunity to: Drug Overdose, Frail, Alzheimer's, Dementia, Carcinoma, Chemical Damage, Psychic Shock, Plague, Toxic Buildup and Food Poisoning. Is it possible that the methods handling one of these fields changed with an update?