XCOM 2
[WOTC] Star Wars Galactic Republic Weaponry
Fr0stByte May 14, 2020 @ 3:49am
Bug Reporting?
I originally wanted just to comment, but had no access to them. There seems to be an issue with the pistols not appearing under primary weapons when using the Primary Secondaries mod. This seems to be the case even when using mods that allow any class to use all weapons. I'm not sure if anyone else has encountered this issue, but I'd really like to have genuine ARC troopers with dual pistols (using the Akimbo class mod) but pistols aren't showing in the menu.
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Showing 1-6 of 6 comments
Lord_Poncho57  [developer] May 14, 2020 @ 12:20pm 
Hmm, that's odd. Might be a one off thing, as mine worked fine a little while ago, but an update might have busted something. Anyone else able to confirm this bug?
BNS Ed May 14, 2020 @ 1:58pm 
Yeah I have seen this bug reported a few times now, and some of my friends also experienced it
Fr0stByte May 14, 2020 @ 5:52pm 
I managed to fix the problem, although I did two things so I'm not sure which one fixed it. One is I used the AML instead of the default launcher, the other is I restarted my campaign. The weapons now show properly. Sadly I'm not sure which one ended up being the solution.
Lord_Poncho57  [developer] May 15, 2020 @ 2:34am 
Ah, yeah, the AML is a big one. The vanilla firaxis launcher can be very funky with how it loads mods in.
Xernes Jul 12, 2020 @ 3:01pm 
hi, There is a bug where Z6 Rotary Cannon does not sound while shooting, so far it has happened to me 100% of the time, the beginning and the end are just
Spiral Hunter Jun 22, 2021 @ 1:49pm 
So I don't know if this is a bug or something else, but whenever I upgrade to magnetic weapons the magnetic rifles do 5-7 damage, but the blaster versions from this mod only do 4-6. The pistols look fine, and I haven't checked if any of the other weapons are having similar issues.

I don't have any other weapon mods active, so I don't know what is causing this.

edit: I checked the config files for this mod, and they all say that magnetic level rifles have a base damage of 5, so I'm not sure what is happening. That said, the magnetic DC15A has a base damage of 7 but the damage range shown for it in game is 6-8.
Last edited by Spiral Hunter; Jun 22, 2021 @ 2:01pm
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Showing 1-6 of 6 comments
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