Europa Universalis IV

Europa Universalis IV

World of Warcraft Universalis
 This topic has been pinned, so it's probably important
Aetherum  [developer] Jul 10, 2019 @ 2:53pm
Discussions
Please, discuss any topic, related to WWU here.
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Showing 1-15 of 42 comments
JackHarkness115 Jul 16, 2019 @ 8:46pm 
So, I assume that this mod takes place during the events of WoW, are there certain events that can fire surrounding WoW major events or storylines? And are there any bookmarks that go before the events of WoW, to the original RTS games like Warcraft 3?
Chazchu Jul 24, 2019 @ 5:10am 
It actually includes earlier periods as well from what I know.
Jorian Drake Dec 1, 2019 @ 2:40pm 
What's the way for the Keepers of the Grove to start expanding outside their starting area? Or for others to go inside it?
Aztetos Jan 14, 2020 @ 6:29pm 
I have a couple of question about the trade crisis event. It happened to me 3 times within 10 years, giving me a total of -75%. Is that supposed to be possible? Is it forever or does have a time limit? Or a counter event? Becuase it feels kind of broken right now.
Lovegsup Sep 25, 2021 @ 2:12pm 
This is probably the most controversial mod for me. At the same time I love it and at the same time hate it - because it completely ruined the game for me with just single event - Scourge of Lordaeron. I as you can see was playing as Lordaeron. Was conquering stuff, driving back trolls, keeping peace between most of human realms, almost done converting big part of North of Eastern Kingdoms into human culture - everything was great. But then came the Scourge. I know it is about Lore, but you need to understand that the game mechanics make the Scourge Event unreasonably and extremely punishing for no reason, other than the fact that it is in LORE. There is no introduction, no leading events to it, no ability to change it, you just ♥♥♥♥♥♥, because it is a broken Lore event. And it would be okay if you put some mechanics to offset the huge loss of land and everything else but no - it is just "Okay now the Scourge has all land in east, around Andoral and near the capital and you are ♥♥♥♥♥♥, here you go -3 stability, oh and don't forget that all that land is now religiosly and culturally converted into Scourge so ♥♥♥♥ you and the amount of time and diplomatic point you will have to spend on that ♥♥♥♥ to convert back is absurd." And okay I could manage that but then... "Oh you just recovered a bit, spent all admin points to raise stability back up to 0 and you are trying to fight back??? HERE, TAKE ANOTHER -3 ♥♥♥♥♥♥♥ STABILITY, OH AND SCOURGE NOW HAS MORE OF YOUR LANDS AND SOME PARTS OF YOUR COUNTRY NOW ARE AN INDEPENDENT COUNTRIES (NOT EVEN ♥♥♥♥♥♥♥ VASSALS) AND YOUR DYNASTY IS NO LONGER MENETHIL" This is not just punishing - this is just broken at this point. It completely broke me. I wasted hours to build my Empire and I got this - thanks a lot and ♥♥♥♥ you. I cant event take my land back with one single war, not even a half of it. And you now why? Because you didn't put time and effort to make that event good enough. You at least could have made it that the Scourge spawns in Stratholme and has like ♥♥♥♥♥♥♥ horde of troops (it is okay if it is hard - it is not okay then it is brokenly punishing) so you fight them and every province they occupy they turn into Scourge and take for themself so you get the same result but with more control for player on the situation. But no you just ruined my game in the span of two broken events because you are too lasy to programm something more than just province transfer in the event. ♥♥♥♥ you. If you can't make it yourself than at least tell me the name of these event in the mod folder and I will erase them or change for myself. Man am I angry
Aetherum  [developer] Sep 25, 2021 @ 2:32pm 
Originally posted by Lovegsup:
This is probably the most controversial mod for me. At the same time I love it and at the same time hate it - because it completely ruined the game for me with just single event - Scourge of Lordaeron. I as you can see was playing as Lordaeron. Was conquering stuff, driving back trolls, keeping peace between most of human realms, almost done converting big part of North of Eastern Kingdoms into human culture - everything was great. But then came the Scourge. I know it is about Lore, but you need to understand that the game mechanics make the Scourge Event unreasonably and extremely punishing for no reason, other than the fact that it is in LORE. There is no introduction, no leading events to it, no ability to change it, you just ♥♥♥♥♥♥, because it is a broken Lore event. And it would be okay if you put some mechanics to offset the huge loss of land and everything else but no - it is just "Okay now the Scourge has all land in east, around Andoral and near the capital and you are ♥♥♥♥♥♥, here you go -3 stability, oh and don't forget that all that land is now religiosly and culturally converted into Scourge so ♥♥♥♥ you and the amount of time and diplomatic point you will have to spend on that ♥♥♥♥ to convert back is absurd." And okay I could manage that but then... "Oh you just recovered a bit, spent all admin points to raise stability back up to 0 and you are trying to fight back??? HERE, TAKE ANOTHER -3 ♥♥♥♥♥♥♥ STABILITY, OH AND SCOURGE NOW HAS MORE OF YOUR LANDS AND SOME PARTS OF YOUR COUNTRY NOW ARE AN INDEPENDENT COUNTRIES (NOT EVEN ♥♥♥♥♥♥♥ VASSALS) AND YOUR DYNASTY IS NO LONGER MENETHIL" This is not just punishing - this is just broken at this point. It completely broke me. I wasted hours to build my Empire and I got this - thanks a lot and ♥♥♥♥ you. I cant event take my land back with one single war, not even a half of it. And you now why? Because you didn't put time and effort to make that event good enough. You at least could have made it that the Scourge spawns in Stratholme and has like ♥♥♥♥♥♥♥ horde of troops (it is okay if it is hard - it is not okay then it is brokenly punishing) so you fight them and every province they occupy they turn into Scourge and take for themself so you get the same result but with more control for player on the situation. But no you just ruined my game in the span of two broken events because you are too lasy to programm something more than just province transfer in the event. ♥♥♥♥ you. If you can't make it yourself than at least tell me the name of these event in the mod folder and I will erase them or change for myself. Man am I angry

Hello! Thank you for your feedback! We will consider your opinion in balancing for future updates :)
Lovegsup Sep 25, 2021 @ 10:36pm 
Originally posted by Aetherum:
Hello! Thank you for your feedback! We will consider your opinion in balancing for future updates :)
I don't want a "possibility" of this being fixed. So if it is only "future" updates then please at least tell me the name (and if possible the location) of these exact two events - I will change them. I am not asking to take me in the development team, I want to just get rid of them so I could continue playing my game, thank god I scumsaved some time before that.
Last edited by Lovegsup; Sep 25, 2021 @ 10:40pm
Aetherum  [developer] Sep 26, 2021 @ 1:36am 
Originally posted by Lovegsup:
Originally posted by Aetherum:
Hello! Thank you for your feedback! We will consider your opinion in balancing for future updates :)
I don't want a "possibility" of this being fixed. So if it is only "future" updates then please at least tell me the name (and if possible the location) of these exact two events - I will change them. I am not asking to take me in the development team, I want to just get rid of them so I could continue playing my game, thank god I scumsaved some time before that.

If you enter debug mod in console, and wait for those events to appear - in options of events you will see their IDs. So you can go to event folder of the mod, find those events and change them or remove at all.
Lovegsup Sep 26, 2021 @ 1:10pm 
Originally posted by Aetherum:
If you enter debug mod in console, and wait for those events to appear - in options of events you will see their IDs. So you can go to event folder of the mod, find those events and change them or remove at all.
If only that would be that simple I wouldn't have asked - but there is a problem, I am playing on ironman, so I can't use console. I would be glad if you told me the id of this event and the location. If not - no problem I will find them myself
Aetherum  [developer] Sep 26, 2021 @ 1:34pm 
Originally posted by Lovegsup:
Originally posted by Aetherum:
If you enter debug mod in console, and wait for those events to appear - in options of events you will see their IDs. So you can go to event folder of the mod, find those events and change them or remove at all.
If only that would be that simple I wouldn't have asked - but there is a problem, I am playing on ironman, so I can't use console. I would be glad if you told me the id of this event and the location. If not - no problem I will find them myself

Try looking into WWU/events/Flavour - Scourge ?
Lovegsup Sep 29, 2021 @ 1:59pm 
Originally posted by Aetherum:
Try looking into WWU/events/Flavour - Scourge ?
Thanks, it worked! But it was called Scourge of Lordaeron
Last edited by Lovegsup; Sep 29, 2021 @ 1:59pm
Eldar Shadow Nov 25, 2021 @ 8:08am 
I've played this mod for a little bit but stopped before I got to far into it (I started as early as possible, before the dark portal opening event) with that said, are there any expansions that are recommended?
Klutz2020 Feb 15, 2022 @ 10:50pm 
I have 3 questions.
1. Do the ages never change?
2. I have problems with monuments, the southern monuments in eastern kingdoms that require troll culture, i have jungle trolls culture there and have accepted it but it wont let me build the monument, it also says i can have the monument research, but i cant find anything like that, am i missing something on the culture part? and where is the monument research?
3. can you not manually dev a province past 100?
It is a wonderful mod so far, Thank you :)
Aetherum  [developer] Feb 16, 2022 @ 2:47am 
Hello)
As far as I know ages do change, but I do not remember the conditions. I am also waiting for the reply about the second question, but for the third one - there is a dev cap for provinces, so I do not think you can create 301 dev province.
Aetherum  [developer] Feb 16, 2022 @ 3:20am 
Originally posted by Klutz2020:
I have 3 questions.
1. Do the ages never change?
2. I have problems with monuments, the southern monuments in eastern kingdoms that require troll culture, i have jungle trolls culture there and have accepted it but it wont let me build the monument, it also says i can have the monument research, but i cant find anything like that, am i missing something on the culture part? and where is the monument research?
3. can you not manually dev a province past 100?
It is a wonderful mod so far, Thank you :)

Hey, I have got full answers for you:
1. The Ages do change, although the workshop version is likely hampered by the inconsistency of the Orcish Invasion happening. This has been fixed.
2. The Monument triggers require the owner to be the specific culture group, i.e. Troll in this example. Monument Research appears once the Cultural Assimilation government reform has been taken.
3. Yes, there is a limit of 30 manual development in each category.
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